Dungeon Crawl Stone Soup version 0.35-a0-179-g177dabccda (webtiles) character file. Game seed: 12385899005233521645 96 Hann the Vexing (level 4, -1/32 HPs) Began as a Human Hexslinger on Mar 11, 2026. Slain by Terence ... wielding a +0 flail (2 damage) ... on level 3 of the Dungeon. The game lasted 00:01:55 (2324 turns). Hann the Vexing (Human Hexslinger) Turns: 2324, Time: 00:01:56 Health: -1/32 AC: 2 Str: 8 XL: 4 Next: 67% Magic: 2/5 EV: 11 Int: 10 God: Gold: 38 SH: 0 Dex: 18 Spells: 3/5 levels left rFire + . . (50%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... c - amulet of dissipation Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: weak-willed A: explore regen, dopey 1, fire resistance 1, persistent drain a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 38 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) Jewellery c - an amulet of dissipation (worn) Scrolls p - 2 scrolls of poison c - a scroll of teleportation {unknown} e - 4 scrolls of identify {unknown} h - 2 scrolls of blinking {unknown} k - a scroll of amnesia {unknown} l - a scroll of immolation {unknown} Potions d - 2 potions of heal wounds {unknown} M - a potion of mutation j - a potion of cancellation {unknown} n - 2 potions of moonshine {unknown} Skills: + Level 1.1 Fighting + Level 2.1 Ranged Weapons - Level 2.0 Dodging + Level 1.1 Spellcasting + Level 5.0 Hexes + Level 0.3 Translocations - Level 1.0 Fire Magic + Level 0.3 Invocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level z - Jinxbite Hex 20% 2d2 7% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 10% N/A 13% 3 Foxfire Conj/Fire 4% 2x1d4 28% 1 Inner Flame Hex/Fire 6% N/A 30% 3 Searing Ray Conj 0% 2d4 45% 2 Cause Fear Hex 5% N/A 41% 4 Dimensional Bullseye Hex/Tloc 2% N/A 75% 4 Petrify Alch/Erth 0% N/A 98% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Makhleb Sif Muna Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. You are dopey. (Int -3) You are heat resistant. (rF+) Your health recovers twice as slowly from being drained. Message History Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a quokka (moderately wounded, chance to call a sprite on attack: 64%, 50% to hit) Okay, then. Okay, then. You are too injured to fight recklessly! Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a quokka (moderately wounded, chance to call a sprite on attack: 64%, 50% to hit) You shoot a sling bullet. The sling bullet hits Terence. Terence is severely wounded. A giggling sprite leaps out and doodles on Terence's face. Terence is severely wounded. Terence hits you with a +0 flail. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc, wielding a +0 club (chance to call a sprite on attack: 64%, 61% to hit) You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is severely wounded. A giggling sprite leaps out and smacks Terence with his own hand. Terence is almost dead. Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * The quokka leaves your sight. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc, wielding a +0 club (chance to call a sprite on attack: 64%, 61% to hit) Okay, then. It was a potion of mutation. You feel extremely strange. You begin to recover more slowly from draining effects. You feel stupid. You feel resistant to heat. f -> M - a potion of mutation The jinxing sprites lose interest in you. Terence says, "I've sent legions of armataurs to their deaths. With their elephants." Terence hits you with a +0 flail. You die... Terence says, "Honour does not prevent me from taking a tactical advantage." ### #.# ..# #.# #.# #.# #.# ........# #.# ##### ######..# #.# ###...# #..# #.# #### #†.†.## #..# #<###..... ##....# #..# #.#....... #....@# #..# ....# ######@r...# #.## #.### ....... #.# ....... #.# ..#...) ..# ......# ..# ......' ..# .... .# ... You could see Terence (very drained) and a quokka. Vanquished Creatures Jessica (D:2) A clockroach (D:3) A ribbon worm (D:3) 2 dart slugs An orc (D:3) 3 endoplasms 2 hobgoblins 4 jackals (D:1) 4 quokkas 8 ball pythons 5 bats 2 frilled lizards 4 goblins 3 kobolds 5 rats 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hann the Human Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 414 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 488 | D:1 | Learned a level 2 spell: Jinxbite 986 | D:1 | Reached skill level 4 in Hexes 1156 | D:2 | Encountered Jessica 1162 | D:2 | Reached XP level 3. HP: 26/26 MP: 1/4 1167 | D:2 | Killed Jessica 1708 | D:2 | Reached XP level 4. HP: 32/32 MP: 2/5 2223 | D:3 | Found a burning altar of Makhleb. 2223 | D:3 | Found a shimmering blue altar of Sif Muna. 2265 | D:3 | Reached skill level 5 in Hexes 2311 | D:3 | Encountered Terence 2323 | D:3 | HP: 1/32 [Terence/+0 flail (8)] 2324 | D:3 | Gained mutation: Your health recovers twice as slowly from | being drained. [potion of mutation] 2324 | D:3 | Gained mutation: You are dopey. (Int -3) [potion of | mutation] 2324 | D:3 | Gained mutation: You are heat resistant. (rF+) [potion of | mutation] 2324 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_basics, layout_basic D:2: layout_loops_ring, uniq_jessica D:3: layout_loops_ring, gammafunk_temple_overflow_elements, cheibrodos_sewer_entry_drain, minmay_pentangle, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Hexes | 4 5 | 5.0 Fighting | | 1.1 Ranged Weapons | | 2.1 Dodging | | 2.0 Spellcasting | | 1.1 Translocations | | 0.3 Fire Magic | | 1.0 Invocations | | 0.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 65 | 28 || 93 Cast: Jinxbite | 16 | 10 || 26 Drink: Mutation | | 1 || 1 Armour: Robe | 12 | 18 || 30 Dodge: Dodged | 15 | 14 || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2351 | 2282 | 69 | 0 | 2037 | 3 | 783.7 | Dungeon | 2351 | 2282 | 69 | 0 | 2037 | 3 | 783.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1111 daAuts D:2: 890 daAuts D:3: 349 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+