Dungeon Crawl Stone Soup version 0.35-a0-179-g177dabccda (webtiles) character file. Game seed: 8528200584046618950 5 Hann the Vexing (level 1, 0/15 HPs) Began as a Human Hexslinger on Mar 12, 2026. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:11 (200 turns). Hann the Vexing (Human Hexslinger) Turns: 200, Time: 00:00:11 Health: 0/15 AC: 2 Str: 8 XL: 1 Next: 80% Magic: 2/2 EV: 11 Int: 13 God: Gold: 23 SH: 0 Dex: 15 Spells: 2/2 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 23 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) Scrolls p - a scroll of poison Skills: - Level 1.0 Fighting - Level 2.0 Ranged Weapons - Level 2.0 Dodging - Level 1.0 Spellcasting + Level 3.4 Hexes - Level 1.0 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 18% 2d2 11% 2 Sigil of Binding Hex 9% N/A 22% 3 Inner Flame Hex/Fire 6% N/A 34% 3 Cause Fear Hex 4% N/A 56% 4 Dimensional Bullseye Hex/Tloc 2% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History No target in view! You encounter 2 jackals. Found a faded altar of an unknown god. The jackal barks! You encounter a jackal. There are monsters nearby! There are monsters nearby! You shoot a sling bullet. The sling bullet hits the jackal. The jackal is heavily wounded. You shoot a sling bullet. The sling bullet hits the jackal but does no damage. The jackal is heavily wounded. The jackal barks! You hear a shout! You shoot a sling bullet. The sling bullet closely misses the jackal. The sling bullet hits the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. The jackal closely misses you. You shoot a sling bullet. The sling bullet hits the jackal. The jackal is almost dead. The jackal bites you. The jackal barely misses you. The jackal bites you. You shoot a sling bullet. The sling bullet closely misses the jackal. The jackal barely misses you. The jackal misses you. x2; The jackal bites you. x2 The jackal bites you but does no damage. You encounter a hobgoblin. You shoot a sling bullet. The sling bullet hits the jackal but does no damage. The jackal is almost dead. The jackal barely misses you. The jackal bites you. The jackal bites you but does no damage. The jackal closely misses you. x2; The jackal bites you. The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... ....# ....# .######... .........###### _............g. . #..# ....####hh# .......h..# ######.#@.# ... #.#..## #... #.#...## #.. ♣ #.#....##### #.~~♣ #.#........## #.♣♣~ ..#.........####.♣♣~ ###...........##.♣≈~ .....########....♣♣~ ####.# #..#.♣≈~ You could see 3 jackals. Vanquished Creatures A dart slug (D:1) A jackal (D:1) A ball python (D:1) An endoplasm (D:1) A kobold (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hann the Human Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 191 | D:1 | Found a faded altar of an unknown god. 200 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: reono_arrival_forest_river, layout_basic, basic_ecumenical_altar Action || total ---------------------------++------- Fire: Sling || 17 Armour: Robe || 13 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 208 | 208 | 0 | 0 | 177 | 1 | 208.0 | Dungeon | 208 | 208 | 0 | 0 | 177 | 1 | 208.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 208 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+