Harbinger12 Level 1 of the Dungeon (0, 0, D:1) a +1 dagger of venom (18, 17, D:1) a +0 club 3 stones (18, 26, D:1) a +0 leather armour (25, -22, D:1) a +0 dagger (27, -9, D:1) a +0 short sword (27, 2, D:1) a rat skeleton (33, -1, D:1) a hobgoblin skeleton (38, -10, D:1) a +0 dagger a goblin skeleton (41, -10, D:1) a +0 club (44, -4, D:1) a quokka skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (4, -37, D:2) a ribbon worm corpse (7, -20, D:2) a +0 dagger (12, 3, D:2) a +0 ring mail (15, -38, D:2) a +0 ring mail (15, -7, D:2) a +0 mace (19, -4, D:2) a frilled lizard skeleton (29, -15, D:2) a +0 hand axe (37, -10, D:2) the +4 chain mail of Decompression {Rampage Str-2 SInv} Str-2: It affects your strength (-2). SInv: It lets you see invisible. Rampage: It bestows one free step when moving towards enemies. Level 3 of the Dungeon (0, 0, D:3) a +0 robe (0, 11, D:3) 15 gold pieces (3, 4, D:3) a +0 flail an orc corpse (6, 9, D:3) 7 gold pieces (11, 6, D:3) a +0 long sword (14, 7, D:3) a +0 short sword (14, 8, D:3) a +0 club a +0 scale mail (21, 16, D:3) a hobgoblin corpse (22, 14, D:3) a +0 hand axe (22, 15, D:3) a +0 rapier