Harbinger12 Level 1 of the Dungeon (0, 0, D:1) a +0 robe (20, 33, D:1) a +0 dagger (23, 35, D:1) a +0 club (24, 24, D:1) a staff of alchemy (25, 30, D:1) a +0 ring mail (28, 18, D:1) a +0 ring mail (38, 32, D:1) a +0 dagger (41, 15, D:1) a +0 sling (41, 21, D:1) a +0 club a +0 dagger a goblin skeleton a kobold skeleton (42, 21, D:1) a +0 short sword (42, 22, D:1) a hobgoblin skeleton (59, 19, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (10, 9, D:2) a +0 club a bat skeleton (11, 17, D:2) a ball python skeleton (19, 9, D:2) a +0 club a goblin skeleton (19, 18, D:2) a +0 club a +0 sling (19, 30, D:2) a +0 hand axe a +0 leather armour an orc skeleton (27, 10, D:2) a quokka corpse (skeletalised by now) (27, 17, D:2) a hobgoblin corpse (skeletalised by now) (29, 45, D:2) a +0 dagger a goblin skeleton (31, 43, D:2) a +0 pair of gloves (36, 11, D:2) a +0 club (37, 36, D:2) a bat skeleton (39, 37, D:2) an adder skeleton (40, 22, D:2) a +1 ring mail of poison resistance (40, 41, D:2) a frilled lizard corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (41, 32, D:2) a +0 whip 2 stones (41, 41, D:2) a frilled lizard corpse (skeletalised by now) (43, 28, D:2) a +0 scale mail Level 3 of the Dungeon (4, 0, D:3) a scroll of blinking (4, 3, D:3) 11 gold pieces (5, 3, D:3) a scroll of acquirement (5, 5, D:3) a book of Air