Harbinger12 Level 1 of the Dungeon [Shop] Gont's Book Emporium a book of Conjurations (280 gold) Opoogone's Precepts of Vile Fire (560 gold) Spells Type Level a - Ignite Poison Fire/Alchemy 4 b - Curse of Agony Necromancy 5 c - Infestation Necromancy 8 a There-And-Back Book (504 gold) a book of Winter (560 gold) a book of Minor Magic (224 gold) a book of Cantrips (224 gold) a book of the Wilderness (532 gold) (0, 0, D:1) a +0 club (0, 33, D:1) a +0 robe (3, 4, D:1) a +0 short sword (4, 32, D:1) a +0 dagger (5, -3, D:1) a +0 leather armour (10, 33, D:1) a +0 club (11, 32, D:1) a hobgoblin corpse (skeletalised by now) (13, 2, D:1) a +0 robe (13, 43, D:1) a +0 spear (14, 34, D:1) a +0 whip (15, 15, D:1) a beast talisman (17, -3, D:1) a +0 ring mail (21, -2, D:1) a +0 plate armour (30, 32, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Icsomuschi's Magic Scroll Emporium a scroll of vulnerability (40 gold) a scroll of teleportation (30 gold) a scroll of identify (20 gold) a scroll of fog (40 gold) a scroll of amnesia (40 gold) a scroll of identify (20 gold) a scroll of fog (40 gold) a scroll of identify (20 gold) [Shop] Irusk's Weapon Shoppe 9 stones (12 gold) a +0 long sword (49 gold) the +7 glaive "Vureulo" {venom, ^Drain rN+++ MP-7 Dex+5} (854 gold) Dex+5: It affects your dexterity (+5). rN+++: It renders you almost immune to negative energy. MP-7: It affects your magic capacity (-7). ^Drain: It drains your maximum health when unequipped. a +0 sling (21 gold) a +0 spear (42 gold) a +0 dagger (28 gold) the +7 sling "Lanaroch" {antimagic, *Corrode rElec Int+5 Dex+3} (905 gold) Int+5: It affects your intelligence (+5). Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. *Corrode: It may corrode you when you take damage. a stone (1 gold) a +0 war axe (49 gold) a +0 whip (35 gold) (0, 0, D:2) a +0 dagger a goblin corpse (skeletalised by now) (8, 7, D:2) a staff of alchemy (12, -2, D:2) a +0 dagger (13, -15, D:2) a +0 long sword (16, -18, D:2) a rat corpse (skeletalised by now) (19, 3, D:2) a ball python corpse (skeletalised by now) (20, -9, D:2) a rat corpse (skeletalised by now) (20, 30, D:2) an adder skeleton (21, -7, D:2) a +0 leather armour a hobgoblin corpse (skeletalised by now) (21, 27, D:2) a +0 scythe a +0 robe the human skeleton of Sigmund (22, 24, D:2) a bat skeleton (22, 26, D:2) a bat skeleton (24, 29, D:2) a hobgoblin skeleton (30, 29, D:2) 2 stones (32, 1, D:2) 6 stones (33, 29, D:2) an adder skeleton (34, 17, D:2) a bat corpse (skeletalised by now) (34, 28, D:2) a frilled lizard skeleton (36, -6, D:2) an adder corpse (skeletalised by now) (41, -13, D:2) a +0 chain mail (43, 41, D:2) a bat skeleton (46, -17, D:2) a +0 short sword (46, 15, D:2) a rat corpse (skeletalised by now) (47, 0, D:2) a frilled lizard corpse (skeletalised by now) (51, -13, D:2) a +0 plate armour (54, 40, D:2) an adder corpse (skeletalised by now) (58, 4, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a rat skeleton (4, -4, D:3) a +0 dagger a goblin skeleton (5, -13, D:3) a staff of earth (12, 27, D:3) a +0 morningstar an orc corpse (skeletalised by now) (17, -11, D:3) a +0 club (17, 22, D:3) a +0 leather armour (21, 8, D:3) a black bear skeleton (29, 12, D:3) a +0 dagger 2 stones a kobold corpse (skeletalised by now)