Harbinger12 Level 1 of the Dungeon (0, 0, D:1) a +0 robe (7, 1, D:1) a flux talisman (9, 0, D:1) a +0 club (10, 0, D:1) a +0 dagger (11, 0, D:1) a +0 dagger a goblin skeleton a hobgoblin skeleton (14, -12, D:1) a +0 club (20, -9, D:1) a frilled lizard skeleton (31, 13, D:1) 6 stones (32, -1, D:1) a ball python corpse (skeletalised by now) (35, -7, D:1) a quokka skeleton (35, 0, D:1) a +0 dagger a kobold corpse (skeletalised by now) (35, 8, D:1) a +0 dagger (47, 5, D:1) 3 stones (50, 1, D:1) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (56, -11, D:1) a +0 short sword a kobold skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, 25, D:2) 2 stones (4, 10, D:2) a quokka corpse (skeletalised by now) (6, 27, D:2) an adder skeleton (12, -1, D:2) a +0 club (13, 26, D:2) a +0 club a goblin corpse (skeletalised by now) (15, -1, D:2) a rat skeleton (16, -6, D:2) a +0 leather armour (17, 1, D:2) a +0 chain mail (17, 5, D:2) a +0 spear (19, 4, D:2) a frilled lizard skeleton (20, 16, D:2) a +0 dagger (21, -2, D:2) a +0 flail a gnoll skeleton (21, 8, D:2) a ball python skeleton (21, 18, D:2) a +0 leather armour (22, -1, D:2) a ball python skeleton (22, 8, D:2) a +0 spear a gnoll skeleton (23, -3, D:2) a +0 leather armour (23, 31, D:2) a +0 robe (24, -3, D:2) 2 stones (26, -9, D:2) 3 stones (27, 13, D:2) 4 stones (28, 33, D:2) a +0 leather armour (29, 18, D:2) a bat skeleton (31, 17, D:2) a +0 short sword 3 stones (33, 8, D:2) 6 stones (36, -5, D:2) 9 stones (37, -8, D:2) a maw talisman (39, 31, D:2) a ring of see invisible Level 3 of the Dungeon (0, 0, D:3) a +0 robe the human skeleton of Sigmund (11, 37, D:3) a rat corpse (skeletalised by now) (12, -8, D:3) a staff of air (15, 15, D:3) a hobgoblin corpse (skeletalised by now) (22, 43, D:3) 3 stones (29, 9, D:3) a ball python skeleton (30, -9, D:3) a frilled lizard corpse (skeletalised by now) (39, -9, D:3) a +0 spear (41, 10, D:3) a +0 short sword (41, 12, D:3) a jackal skeleton (43, -3, D:3) 6 stones (50, 32, D:3) a +0 robe (51, 14, D:3) a +0 ring mail (53, 10, D:3) a +0 rapier (56, 29, D:3) 3 javelins (59, 21, D:3) a +0 flail a +0 club a +0 spear a gnoll corpse (skeletalised by now) (60, 23, D:3) a ball python skeleton (61, 23, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) a +0 falchion (6, -18, D:4) 3 poisoned darts (12, -30, D:4) a +0 mace an orc skeleton (12, -29, D:4) a +0 hand axe 2 boomerangs a +0 leather armour (12, -28, D:4) a +0 hand axe (16, -37, D:4) a +0 club (17, 15, D:4) a +0 club (19, -8, D:4) 6 stones (21, 3, D:4) a +0 dagger a hobgoblin skeleton (22, -24, D:4) a +0 whip 3 stones a kobold corpse (skeletalised by now) (23, -12, D:4) a +0 dagger a goblin skeleton (24, 3, D:4) a +0 whip a gnoll corpse (skeletalised by now) (28, 5, D:4) a +0 spear (30, 7, D:4) a +0 club a +0 leather armour a gnoll corpse (skeletalised by now) (30, 8, D:4) a +0 halberd (30, 9, D:4) a +0 club (34, -20, D:4) a +3 leather armour (45, -14, D:4) 6 poisoned darts Level 5 of the Dungeon (0, 0, D:5) a scroll of teleportation (0, 22, D:5) a +0 mace (3, -3, D:5) a +0 dagger an orc skeleton (6, 40, D:5) a scroll of teleportation (7, -1, D:5) a +0 dagger a +0 robe a +0 whip an orc skeleton (11, -2, D:5) 5 stones (19, 37, D:5) a +0 falchion (25, 9, D:5) a jackal corpse (skeletalised by now) (32, 11, D:5) a +0 ring mail a +0 club (35, 8, D:5) an adder skeleton (41, 23, D:5) the +2 leather armour "Maxup" {*Slow rElec Int-5 Dex+9} Int-5: It affects your intelligence (-5). Dex+9: It affects your dexterity (+9). rElec: It insulates you from electricity. *Slow: It may slow you when you take damage. Level 6 of the Dungeon (0, 0, D:6) a stone (0, 1, D:6) a +0 pair of boots (4, 14, D:6) a +0 quarterstaff (4, 22, D:6) a +0 helmet (6, 6, D:6) a +0 scimitar a +0 robe (7, 18, D:6) a scroll of identify (7, 32, D:6) 3 javelins (12, 33, D:6) 6 stones (13, 8, D:6) 4 stones (14, 32, D:6) a +0 whip (29, 16, D:6) a +0 club a +0 ring mail a +0 short sword a +0 trident a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now)