Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 12770797075908132364 4 Harbinger12 the Grave Robber (level 1, 0/11 HPs) Began as a Poltergeist Necromancer on Aug 11, 2025. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:12 (80 turns). Harbinger12 the Grave Robber (PoNe) Turns: 80, Time: 00:00:13 Health: 0/11 AC: 2 Str: 4 XL: 1 Next: 60% Magic: 3/3 EV: 11 Int: 17 God: Gold: 9 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . a - +0 dagger rCold + . . (no offhand) rNeg + + + b - +1 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +1 cloak (haunted) Potions c - a potion of magic Skills: + Level 2.1 Dodging + Level 3.3 Stealth + Level 2.0 Spellcasting + Level 4.5 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 68% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 34% 2d9 4% 2 Vampiric Draining Necr 17% 2d7 9% 3 Animate Dead Necr 17% N/A 30% 4 Curse of Agony Necr 17% N/A 63% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History A jackal comes into view. 2 jackals come into view. The jackal barks! There are monsters nearby! A jackal comes into view. There are monsters nearby! You closely miss the jackal. The jackal moves out of view. There are monsters nearby! You barely miss the jackal. The jackal bites you. The jackal barks! x2 You hit the jackal. The jackal is heavily wounded. You hear a bark! x4 The jackal bites you. x2 There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the jackal. The jackal is heavily wounded. The jackal closely misses you. x2 You hit the jackal. You kill the jackal! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. You see here a jackal corpse. You hit the jackal. The jackal is severely wounded. You hit the jackal. You kill the jackal! The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. The jackal barely misses you. The jackal bites you but does no damage. The jackal barely misses you. The jackal bites you. You die... ### #.# ..# # #.# .# #####.##..# +....h....# #####@###.# #####....h†...# #.......#.###### # #...#.#.......... ###.#.......#.####### ....#...#.#.#.## #..............# #.#.#...#.#....# #.#.#...#.#.#..# You could see 2 jackals. Vanquished Creatures 2 jackals (D:1) A ball python (D:1) A goblin (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Harbinger12 the Poltergeist Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 80 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_flooded_fountain, layout_basic, chequers_ecumenical_altar_simple_redux, dk_noncrumbling_2 Action || total ---------------------------++------- Melee: Dagger || 11 Stab: Sleeping || 1 Armour: Skin || 7 Dodge: Dodged || 7