Harbinger12 Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (1, -1, D:1) a bat corpse (skeletalised by now) (3, 16, D:1) a ball python corpse (skeletalised by now) (17, 3, D:1) a +0 pair of gloves (19, 0, D:1) a +0 whip a stone a kobold skeleton (21, -25, D:1) a +0 dagger (22, 0, D:1) a jackal skeleton (23, 0, D:1) a +0 dagger a goblin skeleton (23, 33, D:1) a +0 club a goblin corpse (skeletalised by now) (24, 0, D:1) a +0 club 4 stones a rat skeleton a jackal skeleton (27, 27, D:1) 3 poisoned darts (28, 4, D:1) a bat skeleton (29, 35, D:1) a +0 club (31, -10, D:1) 4 stones (31, 17, D:1) a ball python corpse (skeletalised by now) (34, -22, D:1) a hobgoblin corpse (skeletalised by now) (35, 8, D:1) a +0 short sword (38, 16, D:1) a +0 hand axe (39, -16, D:1) a ball python corpse (skeletalised by now) (39, 12, D:1) a ball python corpse (skeletalised by now) (55, 1, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (15, -8, D:2) a +0 club a kobold skeleton (17, 7, D:2) a bat corpse (skeletalised by now) (19, -9, D:2) a +0 helmet (21, 11, D:2) a rat skeleton (22, 27, D:2) 9 stones (28, 26, D:2) an adder skeleton (36, -4, D:2) a frilled lizard corpse (skeletalised by now) (39, -17, D:2) a +0 dagger a goblin corpse (skeletalised by now) (45, 39, D:2) a staff of air (47, 36, D:2) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (54, 34, D:2) 5 atropa-tipped darts (58, 28, D:2) a +0 trident (61, 8, D:2) 7 stones Level 3 of the Dungeon (0, 0, D:3) a +0 chain mail (6, -7, D:3) a +0 trident (13, -12, D:3) a +0 ring mail (14, 7, D:3) a +0 leather armour (19, 4, D:3) an amulet of the acrobat a +0 trident (22, 37, D:3) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (28, -14, D:3) a +0 club (34, 10, D:3) a +0 club (37, -13, D:3) 5 stones (41, 21, D:3) a +0 dagger (49, 4, D:3) a +0 pair of boots (50, 27, D:3) a +0 short sword a kobold corpse (skeletalised by now) (51, 16, D:3) a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Tugh's Antique Weapon Emporium a +1 great mace of protection (532 gold) a +0 dagger (56 gold) a +1 heavy morningstar (498 gold) a +0 halberd (112 gold) a +0 sling (42 gold) a +2 flail of holy wrath (512 gold) a +0 mace (84 gold) a +2 rapier of venom (520 gold) (11, 9, D:4) a +0 robe (11, 23, D:4) a quokka skeleton (28, 16, D:4) a +0 short sword the +8 sling of Conscience {heavy, Dex+5} Dex+5: It affects your dexterity (+5). 5 stones (32, -6, D:4) a +2 heavy flail a +0 chain mail a ball python skeleton a jackal skeleton (33, -7, D:4) a jackal skeleton (33, -6, D:4) a jackal skeleton (36, -9, D:4) a +0 dagger (38, 2, D:4) a +0 club of electrocution a +0 leather armour (39, 2, D:4) a +0 whip (41, 13, D:4) an iguana skeleton (45, -7, D:4) 2 boomerangs Level 5 of the Dungeon (0, 0, D:5) a dragon-coil talisman (2, -1, D:5) a potion of heal wounds (5, -5, D:5) a +0 whip a gnoll corpse (12, -5, D:5) a +0 war axe (15, -1, D:5) a hound corpse (skeletalised by now) (23, 19, D:5) an iguana corpse (skeletalised by now) (24, 1, D:5) the human skeleton of Prince Ribbit (26, 26, D:5) a +0 robe (29, -10, D:5) 4 stones (32, 1, D:5) 6 poisoned darts (42, 9, D:5) an iguana skeleton (49, 5, D:5) a +0 spear (49, 6, D:5) a +0 halberd a gnoll corpse (51, 8, D:5) a +0 flail a gnoll corpse Level 6 of the Dungeon (0, 0, D:6) a hound corpse