Harbinger12 Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (14, 9, D:1) a rat corpse (skeletalised by now) (15, -17, D:1) a +0 club (15, -6, D:1) a +0 dagger a kobold skeleton (20, 21, D:1) a bat skeleton (21, -24, D:1) a +0 dagger (24, 24, D:1) a quokka corpse (skeletalised by now) (29, -19, D:1) a +0 ring mail (29, 31, D:1) a +0 mace (33, -7, D:1) a +0 leather armour (33, 15, D:1) a +0 ring mail (36, 7, D:1) a +0 dagger a kobold skeleton (36, 8, D:1) a ball python skeleton (39, 33, D:1) a +0 chain mail (40, 14, D:1) a +0 club a goblin corpse (skeletalised by now) (40, 15, D:1) a hobgoblin corpse (skeletalised by now) (45, 3, D:1) a +0 ring mail (46, 5, D:1) a +0 war axe (50, -1, D:1) a +0 robe (52, 14, D:1) a ball python corpse (skeletalised by now) (53, 1, D:1) 6 stones (55, 3, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a ball python skeleton (0, 2, D:2) a hobgoblin skeleton (0, 5, D:2) a +0 leather armour (7, 8, D:2) a +0 spear (13, 17, D:2) a +0 ring mail (18, 17, D:2) a bat skeleton (21, 23, D:2) 9 stones (27, -9, D:2) a +0 pair of gloves (28, 14, D:2) a +0 robe (28, 16, D:2) a ball python skeleton (28, 17, D:2) an adder skeleton (31, 29, D:2) a rat corpse (skeletalised by now) (33, 3, D:2) a +0 hand axe (33, 6, D:2) a +0 whip (33, 7, D:2) a ball python skeleton (33, 8, D:2) a +0 falchion an orc skeleton (36, 20, D:2) a +1 ring mail of poison resistance (37, -6, D:2) a +0 whip a kobold corpse (skeletalised by now) (40, -3, D:2) a bat corpse (skeletalised by now) (47, 0, D:2) a ball python corpse (skeletalised by now) (52, 12, D:2) a +0 great sword (58, 7, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) the +3 ring mail of the Eternal Void {rF++ Regen+ MP+4 Str+3 Slay-5} rF++: It greatly protects you from fire. Regen+: It increases your rate of health regeneration. MP+4: It affects your magic capacity (+4). Str+3: It affects your strength (+3). Slay-5: It affects your accuracy & damage with ranged weapons and melee (-5). (3, -37, D:3) a +0 dagger (3, -32, D:3) a +0 club a stone a kobold corpse (skeletalised by now) (6, -19, D:3) a +0 flail a +0 club a +0 dagger a +0 robe a +0 dagger an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (11, 1, D:3) a +0 club (14, 10, D:3) a +0 scale mail (16, -23, D:3) 7 stones (17, 4, D:3) a +0 ring mail (21, 14, D:3) a +0 bardiche (25, 3, D:3) a +0 quarterstaff (33, 5, D:3) 3 stones (35, -32, D:3) a +0 ring mail (35, -7, D:3) a +0 spear (36, -7, D:3) 6 stones (36, 10, D:3) a bat corpse (skeletalised by now) (39, -10, D:3) a +0 dagger 2 stones (40, -35, D:3) a rat skeleton (44, 3, D:3) a rat skeleton (45, -38, D:3) a +0 whip 2 stones a kobold skeleton (48, 15, D:3) a bat corpse (skeletalised by now) (50, -32, D:3) a hobgoblin corpse (skeletalised by now) (51, -39, D:3) a ball python corpse (skeletalised by now) (58, -3, D:3) a +0 helmet Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (1, 25, D:4) a +0 short sword a +0 ring mail (2, 39, D:4) a +0 short sword (5, 26, D:4) a +0 dagger a +0 leather armour a +0 flail a +0 chain mail a +0 flail an orc skeleton (6, 22, D:4) a +0 dagger (19, -6, D:4) the felid corpse of Natasha (skeletalised by now) (19, 1, D:4) a river rat skeleton an adder skeleton a rat skeleton (20, 0, D:4) an adder skeleton (22, 14, D:4) a +0 dagger (23, 9, D:4) a river rat corpse (skeletalised by now) (24, 5, D:4) an adder corpse (skeletalised by now) (26, 28, D:4) 4 stones (27, 6, D:4) an adder corpse (skeletalised by now) (35, 4, D:4) the +2 robe "Juesk" {Harm rN+} Harm: It increases damage dealt and taken. rN+: It protects you from negative energy. (36, 30, D:4) a +0 robe Level 5 of the Dungeon (12, 5, D:5) a +0 short sword a +0 leather armour (19, -15, D:5) 6 stones (20, 1, D:5) a +0 scythe a +0 robe (20, 21, D:5) 2 poisoned darts (31, 21, D:5) 5 atropa-tipped darts (34, -5, D:5) a +0 robe a +0 long sword (38, 28, D:5) a +0 giant club an ogre corpse (skeletalised by now) (39, 28, D:5) a hound corpse (skeletalised by now) (40, -6, D:5) a +1 whip of flaming a +2 robe the kobold corpse of Pikel (skeletalised by now) (42, 32, D:5) a +0 trident (48, 0, D:5) a +0 trident (48, 17, D:5) a +0 flail an orc corpse (skeletalised by now) a quokka corpse (skeletalised by now) (48, 18, D:5) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (48, 19, D:5) a +0 club an orc corpse (skeletalised by now) (49, 19, D:5) a +0 whip (49, 33, D:5) a +2 heavy mace Level 6 of the Dungeon (6, -30, D:6) an amulet of guardian spirit (12, -38, D:6) 5 stones (13, -27, D:6) a black bear skeleton (14, -20, D:6) a hound skeleton (17, -15, D:6) an adder corpse (skeletalised by now) (20, -35, D:6) a book of Battle (21, -37, D:6) a ring of positive energy (22, -37, D:6) 8 gold pieces (22, -35, D:6) 20 gold pieces (34, -6, D:6) an iguana skeleton Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (9, -2, D:7) 15 gold pieces (24, -9, D:7) a bombardier beetle corpse the Ecumenical Temple