Harbinger12 Level 1 of the Dungeon (0, 0, D:1) a +0 short sword 4 stones (1, -1, D:1) a +0 sling (2, 0, D:1) a bat skeleton (3, 20, D:1) a +0 flail a quokka corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (7, -13, D:1) a bat skeleton (9, -18, D:1) a +0 club a goblin skeleton (14, 6, D:1) a +0 dagger 3 stones (18, 8, D:1) a ball python skeleton (20, -17, D:1) a +0 short sword (27, -25, D:1) a +0 dagger (30, 10, D:1) a +0 club (32, -20, D:1) a +2 whip of draining (33, -13, D:1) a +0 dagger (33, 15, D:1) a rat corpse (skeletalised by now) (34, -14, D:1) a +0 dagger a kobold skeleton (34, -11, D:1) a rat skeleton (36, -4, D:1) a hobgoblin skeleton (38, -2, D:1) a jackal corpse (skeletalised by now) (38, -1, D:1) a hobgoblin corpse (skeletalised by now) a jackal corpse (skeletalised by now) (41, 14, D:1) a bat corpse (skeletalised by now) (43, -23, D:1) a ball python skeleton (46, -4, D:1) a ball python corpse (skeletalised by now) (47, -6, D:1) a jackal corpse (skeletalised by now) (49, -13, D:1) a +0 club a kobold corpse (skeletalised by now) (51, -11, D:1) a +0 club a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 pair of gloves (5, 7, D:2) 2 stones (5, 13, D:2) a rat corpse (skeletalised by now) (13, 19, D:2) 4 stones (20, 8, D:2) a frilled lizard skeleton (21, 7, D:2) a +0 short sword 3 stones (29, -6, D:2) 4 stones (36, -5, D:2) a bat corpse (skeletalised by now) (36, 25, D:2) a +0 short sword a kobold corpse (skeletalised by now) (38, -4, D:2) a bat corpse (skeletalised by now) (39, -7, D:2) 4 stones (42, 7, D:2) a bat skeleton (44, 11, D:2) a +0 sling Level 3 of the Dungeon (4, 9, D:3) 3 stones (5, 16, D:3) a +0 hand axe (7, 15, D:3) a +0 long sword (14, 45, D:3) a +0 dagger (18, 34, D:3) a frilled lizard skeleton (24, 22, D:3) a hobgoblin corpse (skeletalised by now) (28, 32, D:3) a +0 club (38, 1, D:3) a stone (40, 25, D:3) a +0 dagger 8 poisoned darts (40, 34, D:3) a +0 dagger a goblin skeleton (47, 14, D:3) a +1 dagger of venom 4 stones a kobold corpse (skeletalised by now) (55, 5, D:3) a +0 club (56, 11, D:3) a +0 dagger a +0 club a +0 dagger a +0 dagger a goblin skeleton (57, 11, D:3) a +0 dagger a +0 club a goblin skeleton (62, 40, D:3) a quokka corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 sling a +1 dagger of electrocution (3, -10, D:4) a +0 club (6, -1, D:4) a quokka skeleton (8, -5, D:4) a +0 dagger a +1 sling of electrocution (18, -32, D:4) a ball python skeleton (18, -17, D:4) 5 stones (19, -26, D:4) 4 stones a +0 short sword (21, -35, D:4) a +0 club (23, -15, D:4) a +0 chain mail a +0 dagger an orc skeleton (24, -22, D:4) a +0 flail a +0 club an orc skeleton (24, -21, D:4) a +0 dagger (28, -17, D:4) a +0 dagger 2 stones a +0 whip a kobold skeleton (28, -15, D:4) a +0 whip 5 stones a kobold skeleton (29, -17, D:4) a +0 dagger a +0 whip a +1 short sword of freezing a kobold skeleton a kobold skeleton (29, -16, D:4) a +0 dagger a stone a kobold skeleton (32, -16, D:4) a +0 short sword 5 stones (34, -14, D:4) a +0 shortbow (36, -19, D:4) a +0 scale mail (39, -33, D:4) a +0 dagger (39, -19, D:4) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (41, -21, D:4) a hobgoblin skeleton (41, -16, D:4) a bat skeleton (41, -14, D:4) a hobgoblin skeleton (41, -13, D:4) a goblin skeleton (42, -20, D:4) a rat skeleton (43, 3, D:4) a +0 leather armour (45, -20, D:4) a hobgoblin skeleton (45, -17, D:4) a bat skeleton (45, -13, D:4) a hobgoblin skeleton (46, -13, D:4) a human skeleton Level 5 of the Dungeon [Shop] Aguy's Distillery a potion of brilliance (40 gold) a potion of enlightenment (50 gold) a potion of heal wounds (unknown) (80 gold) a potion of mutation (80 gold) a potion of berserk rage (unknown) (50 gold) a potion of invisibility (unknown) (80 gold) a potion of lignification (30 gold) a potion of curing (30 gold) 2 potions of mutation (160 gold) a potion of curing (30 gold) (0, 0, D:5) the quill talisman of Eshihug {+Inv Str-2 Dex+5 Stlth+} [quill talisman] +Inv: It lets you turn invisible. Str-2: It affects your strength (-2). Dex+5: It affects your dexterity (+5). Stlth+: It makes you more stealthy. (5, 3, D:5) a +0 long sword (19, -27, D:5) an adder skeleton (19, -4, D:5) 6 stones (24, -4, D:5) a +0 dagger (24, -1, D:5) a +0 flail (25, -17, D:5) a +0 scale mail (27, -9, D:5) a +0 sling (27, 1, D:5) a +0 club a +0 flail a gnoll skeleton (35, -24, D:5) a +0 long sword (39, -4, D:5) a +0 club a gnoll skeleton (41, -10, D:5) a +0 flail Level 6 of the Dungeon [Shop] Aphasat's Book Boutique a book of Winter (448 gold) a book of Callings (448 gold) a book of Air (352 gold) a book of Metalworking (608 gold) a book of Displacement (352 gold) a There-And-Back Book (576 gold) a book of Conjurations (320 gold) a book of Duality (736 gold) a book of Armaments (576 gold) a book of Sloth (512 gold) [Shop] Loloaq's Weapon Shoppe a +0 falchion (39 gold) a +0 dagger (26 gold) a +0 trident (45 gold) a +0 trident (45 gold) 4 stones (5 gold) a +0 orcbow (52 gold) a +0 flail (45 gold) a +0 war axe (45 gold) a +0 shortbow (39 gold) [Shop] Otei's Book Boutique a Compendium of Siegecraft (676 gold) an Everburning Encyclopedia (494 gold) a book of Storms (338 gold) a book of Movement (416 gold) Pimno's Exposition on Glowing Angles (416 gold) Spells Type Level a - Iskenderun's Mystic Blast Conjuration/Translocation 4 b - Dimensional Bullseye Hexes/Translocation 4 c - Detonation Catalyst Fire/Alchemy 5 a book of Scorching (390 gold) a book of Fire (416 gold) a book of Lightning (468 gold) Great Wizards, Vol. VII (390 gold) (1, 9, D:6) a +0 scythe a +0 robe (13, -4, D:6) a +0 short sword (14, -5, D:6) a +1 dagger of speed a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe (33, -36, D:6) a +0 dagger (34, -33, D:6) a +0 short sword (37, -38, D:6) a human corpse (skeletalised by now) the Ecumenical Temple