Harbinger12 Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin skeleton (5, 17, D:1) a +0 short sword (6, -17, D:1) a +0 dagger (13, -32, D:1) a frilled lizard corpse (skeletalised by now) (23, -16, D:1) a +0 dagger a goblin corpse (skeletalised by now) (23, -14, D:1) a rat corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (32, 13, D:1) 6 stones Level 2 of the Dungeon (0, 0, D:2) 5 boomerangs (1, 6, D:2) a bat skeleton (1, 15, D:2) a +0 rapier (2, 3, D:2) a +0 orcbow (7, 24, D:2) a rat skeleton (8, 24, D:2) a ball python skeleton (11, -14, D:2) a hobgoblin corpse (skeletalised by now) (13, 25, D:2) a +0 sling (17, -13, D:2) an adder corpse (skeletalised by now) (17, -11, D:2) a +0 leather armour (19, 26, D:2) a bat corpse (skeletalised by now) (25, 17, D:2) a +0 dagger (27, -10, D:2) a +0 robe (29, 19, D:2) a +1 mace of protection (32, -14, D:2) a +0 short sword a kobold corpse (skeletalised by now) (32, 2, D:2) a bat skeleton (33, 7, D:2) 5 stones a +0 short sword (34, 5, D:2) 2 flux baubles (45, 2, D:2) a quokka corpse (skeletalised by now) Level 3 of the Dungeon (5, -3, D:3) a +0 dagger (7, -5, D:3) 16 gold pieces a hobgoblin corpse (7, -3, D:3) a dart slug corpse a rat corpse (9, -4, D:3) 5 gold pieces (11, 1, D:3) 2 flux baubles (12, -5, D:3) a scroll of identify (12, 5, D:3) a +0 quarterstaff