Harbinger12 Level 1 of the Dungeon (0, 0, D:1) a +0 chain mail (0, 5, D:1) a +0 club 3 stones (0, 6, D:1) an inkwell talisman (4, -12, D:1) a hobgoblin skeleton (22, 11, D:1) a +0 dagger a goblin corpse (skeletalised by now) (23, 10, D:1) a ball python corpse (skeletalised by now) (27, -1, D:1) a bat corpse (skeletalised by now) (28, 6, D:1) a +0 ring mail (29, -18, D:1) a +0 club a jackal skeleton a jackal skeleton a rat skeleton (29, -5, D:1) 5 stones (32, -31, D:1) 7 stones (32, 23, D:1) a +0 heavy mace (33, 7, D:1) a bat corpse (skeletalised by now) (35, 22, D:1) a +0 hand axe (37, -6, D:1) a quill talisman (38, 9, D:1) a quill talisman (41, 5, D:1) a +0 dagger (43, 4, D:1) a +0 club a frilled lizard corpse (skeletalised by now) a jackal corpse (skeletalised by now) (43, 7, D:1) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (9, 0, D:2) a rat corpse (9, 4, D:2) 4 stones (9, 7, D:2) a +0 club a goblin corpse (9, 11, D:2) a jackal corpse (12, 14, D:2) a +0 short sword (17, 23, D:2) a frilled lizard corpse (29, 26, D:2) a potion of curing (32, 28, D:2) a +4 ring mail (unseen) (35, 28, D:2) a +0 leather armour (36, 29, D:2) 16 gold pieces