Dungeon Crawl Stone Soup version 0.33.1-8-g8f697b7bc7 (webtiles) character file. Game seed: 11833138864958360769 59 Harbinger12 the Ducker (level 3, -3/28 HPs) Began as a Demonspawn Gladiator on Oct 30, 2025. Slain by Terence ... wielding a +0 mace of holy wrath (7 damage) ... on level 3 of the Dungeon. The game lasted 00:02:10 (1656 turns). Harbinger12 the Ducker (Demonspawn Gladiator) Turns: 1656, Time: 00:02:11 Health: -3/28 AC: 6 Str: 14 XL: 3 Next: 78% Magic: 3/3 EV: 11 Int: 5 God: Gold: 84 SH: 0 Dex: 16 Spells: 2/2 levels left rFire . . . i - +2 spear (vamp) rCold . . . (no offhand) rNeg . . . b - +0 leather armour rPois + k - +0 helmet of Starshine {rPois Int-3 SInv} rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: weak-willed A: claws 1, molten scales 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 84 gold pieces. Inventory: Hand Weapons a - a +1 long sword i - a +2 vampiric spear (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet k - the +0 helmet of Starshine (worn) {rPois Int-3 SInv} (You found it on level 3 of the Dungeon) rPois: It protects you from poison. Int-3: It affects your intelligence (-3). SInv: It lets you see invisible. Jewellery h - a +6 ring of strength Potions j - 2 potions of curing Skills: + Level 2.7 Fighting - Level 2.9 Long Blades + Level 0.8 Polearms - Level 1.7 Throwing + Level 3.1 Dodging + Level 1.4 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 56% 1 Magic Dart Conj 0% 1d3 56% 1 Frozen Ramparts Ice 0% 1d1 90% 3 Hailstorm Conj/Ice 0% 3d5 90% 3 Rending Blade Conj/Frge 0% 2d6 100% 4 Fire Storm Conj/Fire 0% 5d1 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Hepliaklqana Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You have sharp fingernails. You are partially covered in molten scales. (AC +2) Message History Terence shouts! You hear a shout! x2 An orc comes into view. It is wielding a +0 club. There are monsters nearby! You reach to attack! You barely miss the endoplasm. You hit the endoplasm. The endoplasm is lightly wounded. The endoplasm misses you. You hit the endoplasm. The endoplasm is heavily wounded. Terence hits you with a +0 mace of holy wrath. You convulse. The endoplasm freezes you. You are frozen. You hit the endoplasm but do no damage. The endoplasm is heavily wounded. Terence screams, "I fought strong elephant-riders! You're not strong!" Terence closely misses you. The endoplasm barely misses you. You hit the endoplasm. You feel better. The endoplasm is almost dead. Terence misses you. The endoplasm barely misses you. You barely miss the endoplasm. The endoplasm is almost dead. Terence hits you with a +0 mace of holy wrath. You convulse. The endoplasm freezes you. You are frozen. You are too injured to fight recklessly! You barely miss Terence. The orc hits you with a +0 club. Terence barely misses you. The endoplasm barely misses you. You are too injured to fight recklessly! You hit Terence. You feel better. Terence is lightly wounded. The orc hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 mace of holy wrath! You die... Terence says, "And stay out!" .........# .........# .........# .........# .....§...# ....§....# ....§§J@.# .....§o@§# ....§§§§§##### o#+#§§.§§§§§§# ###§##### §§ You could see Terence, an orc and an endoplasm. Vanquished Creatures A gnoll (D:2) An adder (D:2) 2 ribbon worms 6 endoplasms 3 hobgoblins 3 ball pythons 5 bats A frilled lizard (D:1) 2 giant cockroaches (D:1) 6 goblins 7 kobolds 9 rats 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Harbinger12 the Demonspawn Gladiator began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 148 | D:1 | Got the Folio of Conjuring 331 | D:1 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 331 | D:1 | Reached XP level 2. HP: 19/22 MP: 2/2 755 | D:2 | Reached skill level 1 in Stealth 817 | D:2 | Reached skill level 3 in Dodging 978 | D:2 | Gained mutation: You are partially covered in molten | scales. (AC +2) [demonic ancestry] 978 | D:2 | Reached XP level 3. HP: 23/28 MP: 3/3 1058 | D:2 | You fall into a shaft and drop 1 floor! 1110 | D:3 | Identified the +0 helmet of Starshine {rPois Int-3 SInv} 1331 | D:2 | Found a hazy altar of Hepliaklqana. 1646 | D:3 | Noticed Terence 1656 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_room, layout_loops_ring D:2: layout_basic, basic_altar, hangedman_abyss_or_decor_stabs, patterned_corridor D:3: layout_basic, uniq_crazy_yiuf_cottage, uniq_terence, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Stealth | 1 | 1.4 Dodging | 3 | 3.1 Fighting | | 2.7 Long Blades | | 2.9 Polearms | | 0.8 Throwing | | 1.7 Action || total ---------------------------++------- Melee: Long sword || 72 Spear || 71 Use: Scroll || 5 Potion || 1 Stab: Sleeping || 7 Armour: Leather armour || 90 Dodge: Dodged || 74