Harbinger12 Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (6, -46, D:1) 3 stones a +0 short sword (8, -38, D:1) 9 stones (21, -33, D:1) a ball python skeleton (21, -30, D:1) a +0 sling (30, -47, D:1) a +0 leather armour (31, -32, D:1) a +0 mace (39, -37, D:1) a +0 whip of venom (40, -52, D:1) a ball python skeleton (43, -41, D:1) a +0 scale mail (46, -54, D:1) a +0 dagger (51, -28, D:1) a +0 mace (51, -12, D:1) a ball python corpse (skeletalised by now) (52, -39, D:1) a rat skeleton (52, -12, D:1) 8 stones (57, -28, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 7, D:2) a +0 leather armour (0, 14, D:2) an adder skeleton (0, 16, D:2) a +0 club (2, 37, D:2) a +0 dagger a goblin skeleton (2, 38, D:2) a ball python skeleton (3, 15, D:2) a +0 dagger (6, 47, D:2) a rat corpse (skeletalised by now) (8, 29, D:2) a +0 heavy hand axe (10, 24, D:2) 7 stones (11, 33, D:2) a +0 pair of boots (13, 31, D:2) a +0 hand axe (14, 23, D:2) a +0 dagger a ball python skeleton an adder skeleton a jackal skeleton (14, 31, D:2) a +0 scale mail (15, 23, D:2) a +0 dagger a goblin skeleton (16, 8, D:2) a +0 sling a +0 club a +0 dagger a +0 club a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (17, 8, D:2) a +0 club (17, 25, D:2) a +0 sling (18, 8, D:2) a +0 dagger a +0 club a goblin corpse (skeletalised by now) (19, 8, D:2) a +0 spear a +0 animal skin a +1 helmet a rat corpse (skeletalised by now) (24, 8, D:2) a +0 dagger (26, 9, D:2) a +0 dagger a +0 robe the human corpse of Jessica (skeletalised by now) (27, 3, D:2) a bat corpse (skeletalised by now) (28, 5, D:2) a +0 dagger a kobold skeleton (30, 31, D:2) a +0 dagger (33, 0, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) the +11 whip of Balance {venom, rCorr Int-2 Dex+2 SInv} rCorr: It protects you from acid and corrosion. Int-2: It affects your intelligence (-2). Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. (2, -6, D:3) a +0 giant club an ogre corpse (skeletalised by now) (11, 8, D:3) 2 flux baubles (13, 0, D:3) a +0 club a goblin skeleton (15, 2, D:3) a +0 short sword 4 stones a kobold skeleton (22, 16, D:3) a +0 sling (26, -16, D:3) a +0 ring mail (31, -5, D:3) a rat skeleton (40, -12, D:3) a +0 dagger (48, -4, D:3) a +0 club a stone a +0 club a +0 scale mail a kobold skeleton the goblin skeleton of Ijyb (49, -4, D:3) a +0 club (54, -12, D:3) a +0 dagger (54, 11, D:3) a +0 robe (58, -11, D:3) an amulet of magic regeneration Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (2, 42, D:4) a quokka skeleton (3, 0, D:4) a +0 club a quokka corpse (skeletalised by now) (3, 1, D:4) a +0 quarterstaff (3, 42, D:4) a quokka skeleton a quokka skeleton (5, 38, D:4) a quokka corpse (skeletalised by now) (13, 29, D:4) a quokka skeleton (14, 9, D:4) a +0 club (14, 30, D:4) 2 boomerangs a +0 short sword an orc skeleton (17, 13, D:4) a +0 ring mail (20, 2, D:4) 6 stones (20, 11, D:4) a hound skeleton (25, 38, D:4) a +0 giant club (30, 29, D:4) a hound skeleton (37, 22, D:4) 2 stones (44, 40, D:4) a +0 leather armour (47, 0, D:4) a +0 scythe a +0 robe (50, 1, D:4) a +0 halberd a gnoll corpse (skeletalised by now) (51, 1, D:4) a +0 halberd a gnoll corpse (skeletalised by now) (52, 1, D:4) a +0 club a +0 robe a gnoll corpse (skeletalised by now) (52, 13, D:4) a +0 dagger a +0 robe the elf corpse of Dowan (skeletalised by now) (52, 14, D:4) a +0 short sword a +0 leather armour (53, 1, D:4) a +0 club (56, 37, D:4) the +0 robe of the Shining One {rElec rC+} rElec: It insulates you from electricity. rC+: It protects you from cold. Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 robe an orc skeleton (0, 2, D:5) a +0 whip an orc skeleton (1, 0, D:5) a +0 club (2, 0, D:5) a +1 hand axe of electrocution (2, 1, D:5) a +0 hand axe a +0 scale mail (2, 9, D:5) a +0 morningstar (7, 26, D:5) a +0 hand axe a +0 scale mail an orc corpse (skeletalised by now) (13, 2, D:5) 4 stones (15, 1, D:5) 4 stones (16, 28, D:5) a +0 morningstar (24, 23, D:5) a +0 spear (25, 29, D:5) a staff of air (26, -2, D:5) a +0 dagger an orc skeleton (27, 3, D:5) a +0 hand axe (27, 4, D:5) a jackal skeleton (28, 3, D:5) a +0 war axe a +0 short sword a +0 club a +0 ring mail a +0 flail of protection a water moccasin skeleton an orc skeleton a jackal skeleton (35, 31, D:5) a +0 scale mail (38, 5, D:5) a water moccasin corpse (skeletalised by now) (38, 32, D:5) a +0 pair of gloves (39, 6, D:5) a stone (45, -11, D:5) a +0 sling (45, 14, D:5) a +0 club a gnoll skeleton (46, 16, D:5) a +0 spear (46, 17, D:5) a +0 flail (46, 18, D:5) an iguana skeleton (53, 22, D:5) a +0 robe Level 6 of the Dungeon (10, -3, D:6) a hound corpse (13, -19, D:6) a +0 ring mail (16, -13, D:6) 5 stones a kobold corpse (16, -12, D:6) 7 stones (17, -12, D:6) 12 stones a kobold corpse a kobold corpse (18, -12, D:6) 3 stones (25, -18, D:6) a staff of air (30, -22, D:6) an electric eel corpse (30, -21, D:6) an adder corpse