Harbinger12 Level 1 of the Dungeon [Shop] Udghejen's Book Shoppe Henithreybe's Commentary on Lithomancy (432 gold) Spells Type Level a - Passwall Earth 3 b - Lee's Rapid Deconstruction Earth 5 c - Magnavolt Earth/Air 7 a Treatise on Traps (360 gold) a book of Burglary (264 gold) a book of Cantrips (192 gold) a book of Minor Magic (192 gold) Great Wizards, Vol. VII (360 gold) a book of Blood (384 gold) a book of Blasting (504 gold) [Shop] Liply's Weapon Shop a +0 halberd (48 gold) a +0 flail (42 gold) a +0 short sword (36 gold) 9 stones (10 gold) 6 stones (7 gold) the +6 rapier "Edai" {freeze, ^Drain rElec rF+ SInv} (714 gold) ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. rF+: It protects you from fire. SInv: It lets you see invisible. 6 stones (7 gold) a +5 morningstar of venom (410 gold) a +0 falchion (36 gold) [Shop] Itesasso's Antique Weapon Shoppe a +0 spear (84 gold) a +0 mace (84 gold) a +0 mace (84 gold) a +0 dagger (56 gold) a +0 club (14 gold) a +0 club (14 gold) a +2 long sword of protection (453 gold) [Shop] Japnik's Antique Armour Boutique a +0 pair of gloves (103 gold) a +0 ring mail (92 gold) the +1 robe of the Dwarven Hall {rN+ Int+6} (683 gold) rN+: It protects you from negative energy. Int+6: It affects your intelligence (+6). a +2 ring mail of fire resistance (483 gold) a scarf of resistance (736 gold) the +3 ring mail of Loss {rPois Dex-2 Stlth+} (662 gold) rPois: It protects you from poison. Dex-2: It affects your dexterity (-2). Stlth+: It makes you more stealthy. an orb of guile (207 gold) a +0 helmet (103 gold) a +0 ring mail (92 gold) (0, 0, D:1) 8 stones (2, 5, D:1) a hobgoblin skeleton (3, 4, D:1) a +1 dagger of venom 2 stones (4, 0, D:1) a riddle talisman (11, 8, D:1) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (12, -11, D:1) a +0 mace (12, 3, D:1) a bat skeleton (16, -19, D:1) a +0 plate armour (19, 4, D:1) a quokka skeleton (21, -7, D:1) a +0 dagger a stone a kobold corpse (skeletalised by now) (23, -19, D:1) a quokka corpse (33, -5, D:1) 3 poisoned darts (35, 8, D:1) a bat corpse (skeletalised by now) (39, 4, D:1) a +0 dagger a quokka corpse (skeletalised by now) (43, 4, D:1) a +0 flail (54, 19, D:1) a +0 leather armour (63, -34, D:1) a +0 short sword Level 2 of the Dungeon