Harbinger12 Level 1 of the Dungeon [Shop] Koteal's Weapon Emporium a +0 dagger (28 gold) 3 poisoned darts (25 gold) 4 atropa-tipped darts (50 gold) a +0 quarterstaff (70 gold) a +2 double sword of electrocution (1113 gold) a +0 hand axe (42 gold) a +0 club (7 gold) a +4 dire flail of venom (392 gold) [Shop] Kett's Antique Weapon Shoppe a +4 heavy spear (657 gold) a +0 club (12 gold) a +2 spectral quarterstaff (588 gold) a +0 long sword (84 gold) a +0 hand axe (72 gold) a +0 falchion (72 gold) a +0 short sword (72 gold) a +0 broad axe of freezing (436 gold) [Shop] Kiasma's Jewellery Shop a quill talisman (220 gold) a ring of protection from cold (unknown) (275 gold) a quill talisman (220 gold) a ring of flight (unknown) (192 gold) a ring of positive energy (unknown) (220 gold) a ring of flight (unknown) (192 gold) a +6 ring of dexterity (unknown) (396 gold) a ring of positive energy (unknown) (220 gold) [Shop] Plog's Distillery a potion of haste (unknown) (100 gold) 2 potions of haste (unknown) (200 gold) 2 potions of curing (60 gold) a potion of curing (30 gold) a potion of curing (30 gold) a potion of lignification (unknown) (30 gold) a potion of enlightenment (50 gold) a potion of haste (unknown) (100 gold) a potion of mutation (unknown) (80 gold) 2 potions of brilliance (unknown) (80 gold) [Shop] Zygipot's Magic Scroll Shoppe a scroll of torment (unknown) (114 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) a scroll of revelation (unknown) (90 gold) a scroll of teleportation (unknown) (36 gold) a scroll of teleportation (unknown) (36 gold) a scroll of noise (unknown) (12 gold) a scroll of identify (24 gold) a scroll of enchant armour (90 gold) (0, 0, D:1) a +0 flail (5, 25, D:1) a bat corpse (skeletalised by now) (6, 2, D:1) a ball python skeleton (8, 22, D:1) 6 stones (22, 14, D:1) a stone (24, -9, D:1) a +0 sling (26, 22, D:1) a hobgoblin corpse (skeletalised by now) (27, 17, D:1) a +0 whip (32, 34, D:1) a jackal corpse (skeletalised by now) (34, 31, D:1) a +0 sling (35, 18, D:1) a +0 club (37, 20, D:1) a +0 leather armour (40, 35, D:1) a +0 robe (49, 32, D:1) a +0 trident (54, 28, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (60, 5, D:1) 5 stones (65, 15, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 whip (2, -8, D:2) the maw talisman of Jocular Joy {Harm rElec Str-2 Dex+2 Stlth+} [maw talisman] Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. Str-2: It affects your strength (-2). Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. (unseen) (3, -5, D:2) 3 scrolls of vulnerability (12, -8, D:2) a +0 mace an orc corpse (34, 7, D:2) 3 stones (46, 4, D:2) a bat corpse (47, 4, D:2) a +0 club (49, 5, D:2) a +0 dagger (49, 6, D:2) a ball python corpse (50, 9, D:2) 6 stones (52, -3, D:2) a giant cockroach corpse