Harbinger12 Level 1 of the Dungeon (0, 0, D:1) a human skeleton (1, -1, D:1) a human skeleton (2, 3, D:1) a human skeleton (4, -9, D:1) a +0 club a goblin skeleton (5, 3, D:1) a human corpse (skeletalised by now) (6, -2, D:1) a human skeleton (6, 1, D:1) a frilled lizard corpse (skeletalised by now) (10, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (19, -5, D:1) a +0 dagger a goblin skeleton (21, -4, D:1) a +0 rapier (25, -23, D:1) a frilled lizard corpse (skeletalised by now) (26, -17, D:1) a +0 short sword (30, 12, D:1) 4 stones (32, -4, D:1) 6 boomerangs (38, 15, D:1) a +0 whip (42, 6, D:1) 2 flux baubles (43, -23, D:1) a +0 leather armour (44, -20, D:1) a +0 spear (54, 8, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 rapier (4, 19, D:2) a +0 leather armour (5, -9, D:2) a +0 dagger (5, 24, D:2) a rat corpse (skeletalised by now) a ball python corpse (skeletalised by now) (6, -10, D:2) a hobgoblin skeleton (8, 17, D:2) a +0 dagger 3 stones (9, 22, D:2) a ball python corpse (skeletalised by now) (10, 3, D:2) 7 stones (11, 25, D:2) a +0 dagger a goblin corpse (skeletalised by now) (12, 3, D:2) a +0 dagger (13, 3, D:2) a hobgoblin skeleton (16, 19, D:2) 5 stones (25, 12, D:2) a +0 whip (29, 17, D:2) the inkwell talisman of Siodam {+Inv rElec rC- SInv} [inkwell talisman] +Inv: It lets you turn invisible. rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. SInv: It lets you see invisible. (34, 16, D:2) a +0 dagger a goblin skeleton (36, -6, D:2) a +0 helmet (39, -5, D:2) a +0 ring mail (46, -7, D:2) a bat corpse (skeletalised by now) (53, -4, D:2) 7 stones Level 3 of the Dungeon [Shop] Booddaw's Antique Armour Shop a +0 scale mail (76 gold) a +0 ring mail (76 gold) a +0 robe (17 gold) a +0 robe (17 gold) a +1 buckler of protection (313 gold) a +0 helmet of see invisible (218 gold) the +0 helmet "Kotaoko" {Harm Stlth+} (271 gold) Harm: It increases damage dealt and taken. Stlth+: It makes you more stealthy. a +0 scale mail (76 gold) (0, 0, D:3) a +0 hammer (0, 1, D:3) a +0 hammer (0, 2, D:3) a +1 hammer of protection (1, 1, D:3) a +0 cloak a +0 hammer the gnoll corpse of Crazy Yiuf (skeletalised by now) (1, 2, D:3) a +0 hammer (1, 4, D:3) a +0 hammer (2, 0, D:3) a +0 hammer (2, 1, D:3) a +0 hammer (2, 2, D:3) a +2 hammer of protection (2, 5, D:3) a +0 hammer (2, 6, D:3) a +0 hammer (2, 8, D:3) a +0 hammer (3, 7, D:3) a +1 hammer of protection (3, 9, D:3) a +0 hammer (5, -12, D:3) a +0 robe (9, -29, D:3) a rat skeleton (9, -28, D:3) a +1 short sword of draining 4 stones an inkwell talisman (11, -30, D:3) a hobgoblin skeleton (13, -31, D:3) an amulet of the acrobat (15, -27, D:3) a +0 spear (15, -20, D:3) an adder skeleton (23, 10, D:3) a +0 robe (30, -32, D:3) 8 stones (32, -22, D:3) a +0 club a goblin skeleton (33, -4, D:3) a +0 leather armour (33, 1, D:3) a +0 spear a gnoll corpse (skeletalised by now) (35, 3, D:3) a +0 short sword (38, -22, D:3) 5 stones (40, -25, D:3) a frilled lizard corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (41, -25, D:3) a frilled lizard corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (42, -24, D:3) a frilled lizard corpse (skeletalised by now) (44, -18, D:3) a +0 dagger (45, -18, D:3) a hobgoblin corpse (skeletalised by now) (48, 1, D:3) a +0 club (48, 5, D:3) a +0 flail (51, 7, D:3) a rat skeleton (51, 8, D:3) an adder skeleton Level 4 of the Dungeon [Shop] Ysucioff's Fire Supplies a +0 cloak of fire resistance (126 gold) a +0 whip of flaming (71 gold) a wand of flame (25) (192 gold) the staff of the Irksome God {rElec rF+ MP+9 Str+2 Fire} (683 gold) [staff of fire] rElec: It insulates you from electricity. rF+: It protects you from fire. MP+9: It affects your magic capacity (+9). Str+2: It affects your strength (+2). Fire: It increases the power of your Fire spells. the Writings on Flames (506 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Dazzling Flash Hexes/Fire 3 c - Hellfire Mortar Fire/Earth/Forgecraft 7 d - Ignition Fire 8 the Treatise on Anthracomancy (308 gold) Spells Type Level a - Volatile Blastmotes Fire/Translocation 3 b - Fire Storm Conjuration/Fire 9 (0, 0, D:4) 8 stones (7, -10, D:4) 6 large rocks (12, 12, D:4) a +0 club a +0 mace an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (13, 10, D:4) a +0 dagger a +0 robe a +0 war axe a +0 leather armour an orc corpse (skeletalised by now) (13, 11, D:4) a +0 club a +0 ring mail an orc corpse (skeletalised by now) (21, 1, D:4) a +0 dagger (27, -27, D:4) a +0 whip (27, -2, D:4) 3 poisoned darts (28, -27, D:4) a +0 leather armour (30, -9, D:4) an adder corpse (skeletalised by now) (40, -39, D:4) a +0 dagger a goblin corpse (skeletalised by now) (46, -44, D:4) a +0 long sword (55, 0, D:4) a +0 sling (60, -18, D:4) 4 stones Level 5 of the Dungeon (2, -16, D:5) 5 stones (3, 1, D:5) a +0 falchion (16, -17, D:5) a +0 scale mail (16, -5, D:5) a +0 long sword (24, -8, D:5) a +0 falchion a +0 leather armour an orc corpse (skeletalised by now) (30, -12, D:5) a +0 leather armour (31, 3, D:5) a hound corpse (skeletalised by now) (40, 4, D:5) a +2 dire flail of protection a +3 ring mail of poison resistance the human corpse of Edmund (skeletalised by now) (45, -18, D:5) a +0 spear a +0 ring mail a +0 halberd a gnoll corpse (skeletalised by now) (45, -17, D:5) a +0 spear a +0 club a gnoll corpse (skeletalised by now) (54, 1, D:5) a +0 dagger an orc corpse (skeletalised by now) (61, -4, D:5) a +0 robe a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (0, 2, D:6) a staff of cold (13, 38, D:6) a +0 leather armour (14, 38, D:6) a +0 long sword (25, 27, D:6) a +0 scale mail (32, 32, D:6) 2 stones (35, 35, D:6) a +0 trident (40, 22, D:6) a +0 short sword (42, 11, D:6) 3 stones (45, 17, D:6) 5 poisoned darts (47, 14, D:6) 4 large rocks (48, 3, D:6) a +0 short sword (50, 46, D:6) 3 poisoned darts (55, 5, D:6) a +0 halberd a +0 robe (58, 4, D:6) a +3 short sword a +0 robe (58, 6, D:6) a +3 halberd a +0 robe (59, 8, D:6) a +4 halberd of freezing a +0 robe (60, 3, D:6) a +7 halberd a +0 robe Level 7 of the Dungeon [Shop] Hebeint's Jewellery Shop a ring of wizardry (unknown) (360 gold) an amulet of reflection (unknown) (360 gold) a +6 ring of dexterity (unknown) (432 gold) the medusa talisman "Igratoje" {rElec rCorr} (1140 gold) [medusa talisman] rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. a +5 ring of evasion (unknown) (432 gold) a ring of ice (unknown) (300 gold) an amulet of magic regeneration (unknown) (360 gold) [Shop] Soiqoegaru's Weapon Boutique a +0 short sword (45 gold) a +0 war axe (52 gold) a +5 spectral lajatang (967 gold) a +0 flail (52 gold) a +0 club (7 gold) a +0 flail (52 gold) 6 stones (9 gold) a +0 spear (45 gold) a +4 short sword of flaming (411 gold) 9 stones (13 gold) [Shop] Sarghe's Armour Shoppe a +0 crystal plate armour (660 gold) a +3 plate armour of cold resistance (440 gold) +2 fire dragon scales (682 gold) a +0 ring mail (44 gold) a +0 scale mail (44 gold) a +0 leather armour (22 gold) a +0 leather armour (22 gold) a +0 chain mail (66 gold) a +0 robe (9 gold) [Shop] Ogefar's Armour Shop a +0 robe (13 gold) a +0 barding (345 gold) a +0 helmet (67 gold) a scarf of shadows (180 gold) a +1 helmet of intelligence (247 gold) a +0 troll leather armour (225 gold) a +0 leather armour (30 gold) a +0 scale mail (60 gold) a +0 leather armour (30 gold) [Shop] Wiwnec's Antique Armour Emporium a +0 scale mail (96 gold) the +1 scale mail of Lag Alah {+Inv Will+ Str+5} (938 gold) +Inv: It lets you turn invisible. Will+: It increases your willpower. Str+5: It affects your strength (+5). a +0 chain mail (144 gold) a +2 plate armour of cold resistance (840 gold) a +0 ring mail (96 gold) a +0 helmet (108 gold) a +0 leather armour (48 gold) a +0 chain mail (144 gold) a +0 chain mail (144 gold) a +0 pair of boots of flying (276 gold) a +0 leather armour (48 gold) (0, 0, D:7) a +0 leather armour (4, 14, D:7) a +0 club (5, 12, D:7) a +0 spear (6, 10, D:7) a +2 whip of venom a +0 robe (6, 11, D:7) a +0 flail (6, 12, D:7) a +0 flail a +0 spear (7, 22, D:7) 7 stones (10, 7, D:7) a +0 club (14, 10, D:7) a +0 mace (15, 12, D:7) a +0 club a +0 leather armour (20, 33, D:7) a +0 pair of gloves (38, 23, D:7) a +0 leather armour (41, -9, D:7) a +0 dagger (41, 16, D:7) 6 stones (42, -9, D:7) a +0 dagger a +0 robe (43, -10, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe (43, 3, D:7) a +0 trident (45, -2, D:7) a +0 quarterstaff Level 8 of the Dungeon (10, 23, D:8) a +0 leather armour (11, 3, D:8) a +0 whip a +2 ring mail of willpower (12, 5, D:8) a +0 dagger a +0 robe (12, 6, D:8) a +0 hand axe (13, 5, D:8) a +0 hand axe (15, 11, D:8) 5 stones (17, 27, D:8) a +0 leather armour (25, 11, D:8) a +0 short sword 5 stones (26, 11, D:8) a +0 short sword 7 poisoned darts (26, 12, D:8) a +0 club a +0 club a +0 short sword a +0 dagger 2 curare-tipped darts a +0 whip 7 poisoned darts (26, 13, D:8) a +0 dagger a +0 robe a +0 short sword 3 poisoned darts (27, 11, D:8) a +0 club a +0 short sword a +0 whip a +0 short sword 3 stones a kobold skeleton a kobold skeleton (27, 12, D:8) a +0 short sword a +0 dagger 8 poisoned darts (27, 13, D:8) a +0 short sword a +0 whip a curare-tipped dart (27, 15, D:8) a +2 whip of venom a curare-tipped dart a +0 short sword 8 poisoned darts (33, 8, D:8) a +0 trident (46, 13, D:8) a +0 quarterstaff Level 9 of the Dungeon [Shop] Xiannel's One-of-a-Kind Rings a +6 ring of evasion (unknown) (675 gold) a +9 ring of dexterity (unknown) (1170 gold) the ring of Hapsism {rC- rN+ Str+6} (489 gold) [ring of positive energy] rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Str+6: It affects your strength (+6). the ring of Cupri {Str+6 Int+4 Dex+3} (865 gold) [ring of strength] Str+6: It affects your strength (+6). Int+4: It affects your intelligence (+4). Dex+3: It affects your dexterity (+3). the ring "Piante" {rF++ Wiz} (817 gold) [ring of wizardry] rF++: It greatly protects you from fire. Wiz: It increases the success rate of your magical spells. a +8 ring of strength (unknown) (825 gold) the ring of the Past {rElec rF+ Will+ rMut Slay+5} (1068 gold) [ring of protection from fire] rElec: It insulates you from electricity. rF+: It protects you from fire. Will+: It increases your willpower. rMut: It protects you from mutation. Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). (0, 0, D:9) a +0 club a +0 chain mail (1, 0, D:9) a +0 dagger of holy wrath a +0 robe (1, 18, D:9) a +0 flail (1, 21, D:9) a +0 robe (3, -2, D:9) a +0 whip a +0 ring mail (3, 0, D:9) a +0 dagger a +0 robe (4, 15, D:9) a +0 ring mail (13, 1, D:9) a +0 dagger a +0 robe (13, 2, D:9) a +0 dagger 2 stones (13, 3, D:9) a +0 short sword (14, 1, D:9) a +0 whip (14, 2, D:9) a +0 dagger a +0 robe a +0 short sword (21, -25, D:9) a +2 vampiric dagger (25, -1, D:9) a +0 robe (26, -19, D:9) a +0 trident a +0 robe (26, -18, D:9) a +0 dagger a +0 leather armour (32, -14, D:9) a +0 dagger 2 atropa-tipped darts a +0 leather armour (33, -16, D:9) a +0 hand axe a +0 leather armour (43, 9, D:9) a +0 giant club a +0 giant club (43, 13, D:9) a +0 battleaxe (48, -28, D:9) a +0 orcbow (50, -5, D:9) a +0 flail a +0 robe a +3 dagger a +0 robe (50, -4, D:9) a +3 hand axe a +0 robe (50, 14, D:9) a +0 flail (51, -24, D:9) a +0 dagger a +0 leather armour (51, -6, D:9) a +0 falchion a +0 leather armour (51, -5, D:9) a +4 falchion a +0 robe (51, -3, D:9) a +1 scimitar a +0 robe (52, -23, D:9) a +2 halberd of venom a +0 chain mail (52, -9, D:9) a +0 scimitar a +0 robe (53, -25, D:9) a +0 mace (53, -24, D:9) a +0 whip a +0 leather armour (53, -9, D:9) a +0 dagger a +0 robe a +0 dagger an orc skeleton (53, -8, D:9) a +0 falchion a +0 robe (55, -14, D:9) a +0 short sword a +0 chain mail (56, -14, D:9) a +0 mace a +0 leather armour (56, -13, D:9) a +0 mace a +0 robe (57, -21, D:9) a +0 hand axe a +0 scale mail (57, -19, D:9) a +0 club (57, -18, D:9) a +0 hand axe (57, -15, D:9) a +0 scimitar a +0 chain mail (57, -14, D:9) a +0 dagger a +0 robe (57, -13, D:9) a +0 mace (58, -24, D:9) a +0 war axe (58, -19, D:9) a +0 hand axe an orc corpse (skeletalised by now) (58, -15, D:9) a +3 short sword of freezing a +1 robe of willpower Level 10 of the Dungeon (7, -5, D:10) a +1 dagger of venom a +0 robe (10, 41, D:10) a +0 spear (20, 17, D:10) a +0 dagger a +0 robe a +4 short sword a +0 robe (20, 23, D:10) a +0 dagger a +2 robe the orc skeleton of Nergalle (21, 17, D:10) a +5 hand axe a +0 robe (21, 18, D:10) a +3 spear a +0 robe (34, 20, D:10) a +0 mace the Ecumenical Temple Level 3 of the Abyss