Harbinger12 Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (0, 12, D:1) a +0 club (3, -2, D:1) a frilled lizard corpse (skeletalised by now) (8, 8, D:1) a ball python corpse (skeletalised by now) (10, 1, D:1) a +0 ring mail (10, 19, D:1) a +0 club a kobold skeleton (14, 22, D:1) a +0 club a goblin skeleton (20, 42, D:1) a bat skeleton (25, 18, D:1) 5 stones (41, 6, D:1) a frilled lizard corpse (skeletalised by now) (42, 49, D:1) a bat skeleton (44, 7, D:1) a +0 dagger a stone (47, -7, D:1) a +0 whip (47, 51, D:1) a +0 dagger 4 stones a kobold skeleton (54, 47, D:1) a +0 leather armour (55, -4, D:1) a rat corpse (skeletalised by now) (56, 14, D:1) 3 poisoned darts (56, 15, D:1) a +0 club a goblin corpse (skeletalised by now) (56, 38, D:1) a +0 dagger a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (3, -26, D:2) a quokka corpse (skeletalised by now) (7, -26, D:2) a +0 kite shield (13, -34, D:2) a +2 falchion of freezing (15, -17, D:2) a +0 dagger (19, -31, D:2) a jackal skeleton (20, -31, D:2) a hobgoblin skeleton (21, 0, D:2) 2 atropa-tipped darts (23, -24, D:2) 6 stones (26, -5, D:2) 5 boomerangs (31, -23, D:2) a +0 ring mail (34, -25, D:2) a +0 whip a kobold corpse (skeletalised by now) (35, -25, D:2) a +0 falchion (39, -16, D:2) 6 stones (42, -14, D:2) an adder corpse (skeletalised by now) (45, -6, D:2) a frilled lizard corpse (skeletalised by now) (51, -37, D:2) a +0 club Level 3 of the Dungeon [Shop] Jaunk's Jewellery Shop the amulet "Tibedgh" {Will+ RegenMP+} (468 gold) [amulet of magic regeneration] Will+: It increases your willpower. RegenMP+: It increases your rate of magic regeneration. an inkwell talisman (220 gold) a +4 ring of slaying (396 gold) a +4 ring of protection (unknown) (396 gold) an amulet of regeneration (unknown) (330 gold) a +6 ring of strength (unknown) (396 gold) an inkwell talisman (220 gold) a ring of flight (192 gold) the amulet "Foic" {Spirit +Blink Str+3} (553 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. +Blink: It lets you blink. Str+3: It affects your strength (+3). an amulet of the acrobat (unknown) (330 gold) [Shop] Nuted's Armour Boutique a +3 chain mail of willpower (280 gold) a +1 pair of gloves (115 gold) a +0 robe (9 gold) a +1 cloak (115 gold) a +1 troll leather armour (220 gold) a +3 ring mail of fire resistance (260 gold) a +0 helmet (45 gold) an orb of energy (120 gold) +0 steam dragon scales (400 gold) [Shop] Ciawub's Weapon Emporium 7 stones (7 gold) the +5 demon whip "Spellbinder" {antimagic, disrupt, Will+} (1088 gold) Will+: It increases your willpower. a +0 whip (25 gold) the +5 arbalest of the Singing Gods {freeze, rElec Int+3} (588 gold) rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). a +0 long sword of holy wrath (83 gold) a +0 short sword (30 gold) the +5 short sword of Hiesiof {flame, *Corrode Will+ Int+4} (458 gold) *Corrode: It may corrode you when you take damage. Will+: It increases your willpower. Int+4: It affects your intelligence (+4). [Shop] Fesul's Book Emporium a book of Spatial Translocations (234 gold) a book of Metalworking (494 gold) a book of Geomancy (260 gold) a book of Frost (260 gold) a book of Misfortune (650 gold) a book of the Wilderness (624 gold) a book of Dreams (312 gold) a Handbook of Applied Construction (312 gold) My Sojourn through Swampland (312 gold) a book of Sloth (416 gold) a manual of Unarmed Combat (1040 gold) (4, -6, D:3) a +0 chain mail (7, -20, D:3) a +0 dagger (11, -18, D:3) an amulet of the acrobat (16, -37, D:3) a +0 dagger (17, -15, D:3) an adder corpse (skeletalised by now) (31, -12, D:3) a bat corpse (skeletalised by now) (35, -4, D:3) an adder corpse (skeletalised by now) (36, -36, D:3) a +0 robe (38, -34, D:3) a bat skeleton (42, -10, D:3) a +0 falchion an orc corpse (skeletalised by now) (53, -21, D:3) 9 stones (61, -41, D:3) a rat corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Xiucul's Armour Shoppe a +3 ring mail of positive energy (253 gold) a +0 robe (9 gold) a +0 ring mail (44 gold) the +4 helmet "Foyphana" {rElec rCorr SInv} (531 gold) rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. a +0 cloak (49 gold) the +0 cloak of the Thief {Quiet SInv Stlth+} (203 gold) Quiet: All noise in your surroundings is dampened. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. a +1 scale mail of cold resistance (176 gold) a +1 leather armour of fire resistance (154 gold) a +2 plate armour of poison resistance (352 gold) (0, 0, D:4) a +0 ring mail (9, -39, D:4) a +0 hand axe (15, -25, D:4) a scroll of noise (20, 6, D:4) a +0 flail a +0 ring mail (21, -35, D:4) a +0 dagger (24, -6, D:4) a +0 dagger 4 stones (25, -26, D:4) a ring of flight (30, -29, D:4) a +0 ring mail (32, 8, D:4) a +0 club (33, -23, D:4) an adder skeleton (33, -22, D:4) a +0 club a stone (38, 0, D:4) a +0 short sword (40, 3, D:4) a +0 spear (43, -27, D:4) a +0 ring mail (46, -20, D:4) a +4 ring of slaying (48, -29, D:4) a +0 hand axe (50, 5, D:4) a +0 robe (52, -5, D:4) 7 stones (53, -24, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 robe (2, -1, D:5) a +0 club (2, 11, D:5) a +0 leather armour (5, 12, D:5) a +0 ring mail (6, 34, D:5) a +0 club (7, 4, D:5) an adder skeleton (7, 29, D:5) a +0 club a +2 leather armour of fire resistance (7, 30, D:5) a +0 dagger (7, 31, D:5) a +0 whip (7, 33, D:5) a +0 mace of protection a +0 leather armour (9, 41, D:5) a +0 whip (11, 41, D:5) a +0 halberd (11, 43, D:5) a +0 club (20, 1, D:5) 2 flux baubles (20, 7, D:5) a black bear skeleton (23, 3, D:5) a +0 giant club (25, 19, D:5) 10 gold pieces (25, 22, D:5) an amulet of reflection (26, 20, D:5) a scorpion corpse (27, 18, D:5) a quokka corpse (27, 29, D:5) a quill talisman (28, 6, D:5) an adder skeleton (29, 8, D:5) a +0 shortbow a centaur skeleton (33, -2, D:5) a +0 long sword of freezing (34, 28, D:5) 7 stones a +0 hand axe a +0 ring mail a +0 hand axe an orc skeleton (36, 27, D:5) a +0 giant club an ogre corpse (skeletalised by now) (44, 13, D:5) a +0 heavy hand axe