Harbinger12 Level 1 of the Dungeon (0, 0, D:1) a ring of see invisible (1, 14, D:1) a +0 spear (2, -5, D:1) a +4 ring of slaying (11, -8, D:1) a +0 dagger 4 stones (12, 7, D:1) a hobgoblin corpse (skeletalised by now) (12, 11, D:1) a bat corpse (skeletalised by now) (13, 4, D:1) 3 stones (14, -12, D:1) a quokka skeleton (15, 8, D:1) a +0 robe (18, 17, D:1) a +0 short sword (20, 4, D:1) a +0 club a kobold corpse (skeletalised by now) (22, -28, D:1) a ring of magical power (28, 10, D:1) a hobgoblin corpse (skeletalised by now) (32, -1, D:1) a +0 club a goblin corpse (skeletalised by now) (33, -28, D:1) a +0 chain mail Level 2 of the Dungeon (5, 1, D:2) a +0 club a stone a kobold skeleton (12, -2, D:2) a +0 chain mail a hobgoblin skeleton (12, 1, D:2) a ball python skeleton (18, -16, D:2) a +0 leather armour (19, 24, D:2) a sanguine talisman (20, 16, D:2) a +0 dagger 5 stones (20, 17, D:2) a +0 mace (22, 12, D:2) a +0 whip (23, 12, D:2) a +0 trident (24, 27, D:2) a +0 mace (27, 26, D:2) a +0 scale mail (30, 29, D:2) 5 stones (34, 22, D:2) a +0 robe (37, 23, D:2) a +0 dagger 3 stones a +0 short sword (41, -8, D:2) a +0 short sword 5 stones (48, -6, D:2) a frilled lizard corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (48, -4, D:2) a +0 ring mail (48, 2, D:2) a +1 dagger of venom Level 3 of the Dungeon (0, 0, D:3) a +0 chain mail (4, -19, D:3) a +0 robe (5, 0, D:3) an amulet of magic regeneration (10, -24, D:3) a +6 ring of intelligence (15, 3, D:3) a +0 long sword (18, -1, D:3) a hobgoblin corpse (skeletalised by now) (30, -29, D:3) a +0 spear (30, 16, D:3) a +0 chain mail (33, -29, D:3) a +0 scale mail (39, -25, D:3) a hobgoblin corpse (skeletalised by now) (40, 2, D:3) a bat corpse (skeletalised by now) (43, 5, D:3) a bat skeleton (45, -16, D:3) a +0 short sword (50, 9, D:3) an adder corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 short sword 5 stones (2, -1, D:4) a scroll of identify (2, 3, D:4) 8 stones (4, -14, D:4) a giant cockroach corpse (5, 12, D:4) a +0 dagger a +0 robe a +0 giant club an ogre corpse (skeletalised by now) (5, 15, D:4) a +0 dagger a +0 scale mail (5, 30, D:4) a +0 whip 5 stones (6, 9, D:4) a +0 hand axe an orc corpse (skeletalised by now) (9, 6, D:4) the +0 robe of the True Pharaoh {^Contam rN++ Int+4 Dex+3} ^Contam: It causes magical contamination when unequipped. rN++: It greatly protects you from negative energy. Int+4: It affects your intelligence (+4). Dex+3: It affects your dexterity (+3). (10, 23, D:4) a quokka corpse (skeletalised by now) (12, 2, D:4) a hobgoblin corpse (skeletalised by now) (19, 19, D:4) a +5 ring of evasion (21, 21, D:4) a +0 robe (28, 30, D:4) a quill talisman (37, 25, D:4) an adder corpse (skeletalised by now) (40, 17, D:4) a +0 hand axe (42, 12, D:4) a +0 club (43, 6, D:4) a ball python skeleton (44, -15, D:4) a ball python corpse (44, -14, D:4) a ribbon worm corpse (48, -11, D:4) a +0 club