Harrypaira

Level 1 of the Dungeon
(0, 0, D:1)
  a +0 club
(5, -40, D:1)
  a bat skeleton
(7, -24, D:1)
  a +0 dagger
  4 stones
(10, 4, D:1)
  a +0 robe
(21, -29, D:1)
  a ball python skeleton
(27, -32, D:1)
  6 stones
(42, -39, D:1)
  a +0 club
(43, -31, D:1)
  a +0 dagger
(50, -5, D:1)
  a hobgoblin skeleton
(51, 2, D:1)
  a +0 dagger
  a +0 ring mail
  a hobgoblin corpse (skeletalised by now)
(56, -29, D:1)
  a +0 plate armour

Level 2 of the Dungeon
(0, 0, D:2)
  a quokka skeleton
(1, -7, D:2)
  8 stones
(3, 13, D:2)
  a quokka skeleton
(4, 14, D:2)
  a +0 club
  4 stones
  an adder skeleton
  a kobold skeleton
(5, 27, D:2)
  a +0 pair of boots
(15, 4, D:2)
  a ball python skeleton
(18, 4, D:2)
  a bat skeleton
(24, 7, D:2)
  a +0 club
  a rat skeleton
(25, -3, D:2)
  a +0 mace
(33, -2, D:2)
  an adder skeleton
(35, 19, D:2)
  a ball python skeleton
(36, 18, D:2)
  a frilled lizard skeleton
(38, 12, D:2)
  a +0 robe
(39, 5, D:2)
  a +0 dagger
  a goblin corpse (skeletalised by now)
(42, 8, D:2)
  a ball python corpse (skeletalised by now)
(43, 13, D:2)
  a +0 spear

Level 3 of the Dungeon
[Shop] Cavienn's Armour Emporium
  a +0 plate armour (230 gold)
  a +1 plate armour of fire resistance (350 gold)
  the +0 plate armour "Damnable Contraption" {rN+ Str+2} (384 gold)
    Str+2:      It affects your strength (+2).
    rN+:        It protects you from negative energy.
  a +0 ring mail of fire resistance (110 gold)
  the +9 plate armour of the Blushing Gods {Harm Str+5 Dex-5} (750 gold)
    Str+5:      It affects your strength (+5).
    Dex-5:      It affects your dexterity (-5).
    Harm:       It increases damage dealt and taken.
  +2 fire dragon scales (720 gold)
[Shop] Baoteqeh's General Store
  7 stones (7 gold)
  a +0 kite shield (49 gold)
  a +0 dagger (22 gold)
  a +3 hand axe (220 gold)
  a +0 spear (33 gold)
  3 stones (3 gold)
[Shop] Feythu's Magic Scroll Shop
  a scroll of revelation (90 gold)
  a scroll of identify (24 gold)
  a scroll of noise (12 gold)
  3 scrolls of revelation (270 gold)
  a scroll of identify (24 gold)
  a scroll of teleportation (36 gold)
  a scroll of amnesia (48 gold)
  a scroll of identify (24 gold)
(0, 0, D:3)
  a bat corpse (skeletalised by now)
(2, 0, D:3)
  a +0 leather armour
(8, 14, D:3)
  a jackal skeleton
(9, 14, D:3)
  a jackal skeleton
  a ball python skeleton
(10, 7, D:3)
  an adder skeleton
(14, 33, D:3)
  a +0 heavy long sword
(19, -6, D:3)
  a +0 dagger
  a goblin skeleton
(22, -14, D:3)
  a +0 animal skin
  10 stones
  a +0 animal skin
  a goblin corpse (skeletalised by now)
  a hobgoblin corpse (skeletalised by now)
(24, -15, D:3)
  3 stones
(24, -10, D:3)
  a +0 animal skin
  a kobold corpse (skeletalised by now)
(25, -16, D:3)
  5 stones
(26, -13, D:3)
  5 stones
  a +0 animal skin
(27, -14, D:3)
  4 stones
(28, 17, D:3)
  a +0 club
(35, 25, D:3)
  a +0 pair of gloves
(39, 35, D:3)
  a +0 hand axe
(40, 14, D:3)
  a +0 club
  a +0 sling
(45, 9, D:3)
  8 stones

Level 4 of the Dungeon
(0, 0, D:4)
  a +0 flail
(18, -11, D:4)
  a +0 dagger
  4 stones
(21, -10, D:4)
  an adder corpse
(23, -8, D:4)
  a jackal corpse
(23, -5, D:4)
  a jackal corpse
(25, -5, D:4)
  a +0 hand axe