Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 940958136563219273 0 Havelock the Shield-Bearer (level 1, 0/13 HPs) Began as a Demonspawn Wanderer on Mar 20, 2025. Frozen to death by an endoplasm (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:20 (67 turns). Havelock the Shield-Bearer (Demonspawn Wanderer) Turns: 67, Time: 00:01:20 Health: 0/13 AC: 3 Str: 17 XL: 1 Next: 0% Magic: 1/1 EV: 10 Int: 10 God: Gold: 12 SH: 0 Dex: 9 Spells: 0/0 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . e - +0 leather armour rPois . (helmet currently unavailable) rElec . (cloak currently unavailable) rCorr . (gloves currently unavailable) SInv . (boots currently unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no passive effects @: beast-form A: beast (slay +0) a: Begin Untransformation You were on level 1 of the Dungeon. You were a hulking beast. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons a - a +0 club Missiles c - 11 poisoned darts (quivered) Armour e - a +0 leather armour (worn) f - a +0 buckler of protection Talismans b - a beast talisman (active) Scrolls d - a scroll of teleportation Potions g - a potion of brilliance {unknown} Skills: + Level 0.0 Fighting - Level 2.6 Throwing - Level 1.0 Stealth - Level 3.6 Shields * Level 0.0 Unarmed Combat - Level 1.0 Evocations + Level 1.0 Shapeshifting You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Your library has no spells. You are now empty-handed. You start removing your armour. You continue removing your +0 buckler of protection. x4 You finish removing your +0 buckler of protection. You feel less protected. You begin transforming. You continue transforming. x3 You turn into a hulking beast. There is a fountain of clear blue water here. You now have 12 gold pieces. You open the door. There is an open door here. g - a fizzy dark potion There is an open door here. You enter the shallow water. Moving in this stuff is going to be slow. An endoplasm comes into view. You see here a +0 dagger of protection. The endoplasm quivers. Okay, then. You hit the endoplasm. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. You barely miss the endoplasm. The endoplasm is moderately wounded. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * You hit the endoplasm but do no damage. The endoplasm is moderately wounded. The endoplasm hits you but does no damage. You completely miss the endoplasm. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. You die... ⌠.<.⌠.....# #...≈≈≈... ♣♣.♣♣♣♣♣..# ##.#####.. ♣⌠♣ #... #.# ♣.♣ #...#######.# ... ............# ..# #######.# #.. ..### ##.## ### ......##)..###. #.Jh......# ####....#...# #..#...#.. .#...#...# #...#...#.. ..#...#.. # .#...#...#. . . You could see an endoplasm. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Havelock the Demonspawn Wanderer began the quest for the | Orb. 0 | D:1 | Havelock set off with the following items: a +0 club, a | beast talisman, 11 poisoned darts, a scroll of | teleportation, a +0 leather armour, a +0 buckler of | protection. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 1/1 67 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_forest, layout_loops_corners, serial_rivers, chequers_serial_rivers_room_a, chequers_serial_rivers_micro_a, chequers_serial_rivers_micro_c, chequers_serial_rivers_micro_a, chequers_serial_rivers_small_b, chequers_serial_rivers_small_b, hex_large Action || total ---------------------------++------- Melee: Unarmed || 5 Armour: Leather armour || 2 Form: Beast || 1