Dungeon Sprint DCSS version 0.33-a0-53-g9043e79ccf (webtiles) character file. Game seed: 6112142667896282990 3 Hayden the Grave Robber (level 1, -8/13 HPs) Began as a Vampire Necromancer on Sept 13, 2024. Mangled by a gnoll ... wielding a +0 flail (10 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:00:36 (48 turns). Hayden the Grave Robber (Vampire Necromancer) Turns: 48, Time: 00:00:36 Health: -8/13 AC: 2 Str: 7 XL: 1 Next: 41% Magic: 0/3 EV: 11 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.42/turn (no ring) MPRegen 0.08/turn %: no teleportation @: healing quickly A: alive, fangs 3, see invisible, vampiric 1 a: Exsanguinate You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Scrolls h - a scroll of blinking Potions c - 3 potions of magic d - a potion of curing e - a potion of heal wounds f - a potion of haste g - a potion of berserk rage Skills: + Level 2.6 Dodging + Level 3.6 Stealth + Level 2.2 Spellcasting * Level 4.9 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 72% N/A 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 36% 2d9 3% 2 Vampiric Draining Necr 18% 2d7 8% 3 Animate Dead Necr 18% N/A 24% 4 Curse of Agony Necr 18% N/A 56% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations Your natural rate of healing is slightly increased. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are afflicted with vampirism. Message History The endoplasm jiggles. The endoplasm misses you. You hit the endoplasm. The endoplasm is heavily wounded. Your soul wisp touches the endoplasm. The endoplasm dies! You open the door. There is an open door here. You open the door. A rat and a gnoll come into view. There is an open door here. A fragment of the rat's soul is dislodged from its body. The rat looks weaker. The gnoll shouts! Your soul wisp touches the rat but does no damage. The rat barely misses you. The gnoll closely misses your soul wisp. The gnoll hits your soul wisp with a +0 flail. The rat attacks as it pursues you! The rat barely misses you. You hit the rat. You kill the rat! Your soul wisp barely misses the gnoll. Your soul wisp barely misses the gnoll. The gnoll hits your soul wisp with a +0 flail! Your soul wisp is destroyed! There is an open door here. The gnoll resists with significant effort. The gnoll resists with significant effort. The gnoll hits you but does no damage. You are out of magic! You hit the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 flail! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You closely miss the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 flail! Ouch! That really hurt! You die... +.##......#..#. ##########.##........... #..........†'........... #+#####†#####......#..#. #...'.##........... #...#.#####'#####++ #####.##.......# +...#.##.......# +..g@.##.......# ########...<...# #.......# #.......# #.......# ######### You could see a gnoll. Vanquished Creatures A rat (D) 1 creature vanquished. Vanquished Creatures (collateral kills) An endoplasm (D) A ball python (D) A frilled lizard (D) 3 creatures vanquished. Grand Total: 4 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Hayden the Vampire Necromancer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 48 | D | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_1, armoury_1, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_3, the_vestibule_1, steel_vault_4, golden_pit, hallway_of_sentries, crystal_vault_1, iron_vault_1, final_vault] Action || total ---------------------------++------- Melee: Dagger || 4 Cast: Soul Splinter || 4 Armour: Robe || 6 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 48 | 48 | 0 | 0 | 0 | 1 | 48.0 | Dungeon | 48 | 48 | 0 | 0 | 0 | 1 | 48.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 48 daAuts