Dungeon Sprint DCSS version 0.33-a0-54-g55745971f8 (webtiles) character file. Game seed: 12777142035788175472 7 Hayden the Magician (level 2, -1/21 HPs) Began as a Djinni Hedge Wizard on Sept 14, 2024. Slain by a black bear (4 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:01:39 (86 turns). Hayden the Magician (Djinni Hedge Wizard) Turns: 86, Time: 00:01:40 Health: -1/21 AC: 2 Str: 9 XL: 2 Next: 5% Gold: 0 EV: 11 Int: 15 God: SH: 0 Dex: 12 rFire + + . a - +0 dagger rCold x . . (no shield) rNeg . . . b - +0 robe rPois ∞ c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) %: no teleportation, infuse magic (-2 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls h - a scroll of blinking Potions f - a potion of haste g - a potion of berserk rage Skills: + Level 3.1 Dodging - Level 1.5 Stealth * Level 4.3 Spellcasting * Level 4.3 Conjurations * Level 4.3 Hexes * Level 4.3 Summonings * Level 4.3 Necromancy * Level 4.3 Translocations * Level 4.3 Fire Magic * Level 4.3 Ice Magic * Level 4.3 Air Magic * Level 4.3 Earth Magic * Level 4.3 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Blink Tloc 32% N/A 4% 2 c - Call Imp Summ 32% N/A 4% 2 d - Grave Claw Necr 32% 2d9 4% 2 e - Mephitic Cloud Conj/Alch/Air 16% N/A 9% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You hit the dart slug. You kill the dart slug! Your Dodging skill increases to level 3! You have reached level 2! You start resting. HP restored. There is an open door to the Dungeon here. Things that are here: a frilled lizard corpse; a hobgoblin corpse You reach down and open the door. 3 orcs, a black bear and a white imp come into view. An orc is wielding a +0 dagger and wearing a +8 chain mail of ponderousness. The orc shouts! x2; The white imp shouts! The orc shouts! The magic dart hits the white imp. The white imp is moderately wounded. The black bear growls angrily. The white imp gestures at you. The puff of frost hits you. You feel a terrible chill! The magic dart hits the white imp. The white imp is severely wounded. The white imp hits you but does no damage. The magic dart hits the white imp but does no damage. The white imp is severely wounded. The white imp hits you but does no damage. The magic dart hits the white imp. The white imp is almost dead. You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The magic dart hits the black bear. The black bear is lightly wounded. The black bear bites you. The black bear misses you. The black bear claws you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. The black bear bites you. * * * LOW HITPOINT WARNING * * * The black bear claws you but does no damage. The black bear claws you. You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ +.ooo5h@.5..†...<▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a black bear (ally target), a white imp, 3 orcs and a friendly cerulean imp (summoned). Vanquished Creatures A dart slug (D) An endoplasm (D) A hobgoblin (D) A frilled lizard (D) A rat (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Hayden the Djinni Hedge Wizard began the quest for the Orb. 0 | D | Hayden set off with the following spells memorised: Magic | Dart, Blink, Call Imp, Grave Claw, Mephitic Cloud. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 19 | D | Reached XP level 2. HP: 8/21 MP: 0/0 79 | D | Noticed a black bear 86 | D | Slain by a black bear Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 | ---------------+----+----- Spellcasting | 4 | 4.3 Conjurations | 4 | 4.3 Hexes | 4 | 4.3 Summonings | 4 | 4.3 Necromancy | 4 | 4.3 Translocations | 4 | 4.3 Fire Magic | 4 | 4.3 Ice Magic | 4 | 4.3 Air Magic | 4 | 4.3 Earth Magic | 4 | 4.3 Alchemy | 4 | 4.3 Dodging | 3 | 3.1 Stealth | | 1.5 Action || total ---------------------------++------- Melee: Dagger || 3 Cast: Magic Dart || 15 Call Imp || 1 Use: Potion || 2 Armour: Robe || 10 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 86 | 86 | 0 | 54 | 0 | 1 | 86.0 | Dungeon | 86 | 86 | 0 | 54 | 0 | 1 | 86.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 86 daAuts