Dungeon Sprint DCSS version 0.33-a0-54-g55745971f8 (webtiles) character file. Game seed: 1819325021378504105 552 Hayden the Thaumaturge (level 7, -12/45 HPs) Began as a Djinni Conjurer on Sept 14, 2024. Was an Initiate of Yredelemnul. Killed from afar by a gargoyle (21 damage) ... with a stone arrow ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:04:48 (242 turns). Hayden the Thaumaturge (Djinni Conjurer) Turns: 242, Time: 00:04:50 Health: -12/45 AC: 6 Str: 6 XL: 7 Next: 55% Gold: 0 EV: 15 Int: 24 God: Yredelemnul [......] SH: 0 Dex: 12 rFire + + . n - +5 glaive of the Guard {elec, spectral} rCold x . . (shield currently unavailable) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . m - +0 cloak rCorr . l - +0 pair of gloves SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ k - +3 ring of intelligence HPRegen 0.27/turn j - +2 ring of protection %: no teleportation, infuse magic (-13 HP) @: flying, wreathed by umbra, lit torch A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Light the Black Torch, Recall Undead Harvest You were in the Dungeon. You worshipped Yredelemnul. Yredelemnul was noncommittal. You visited 1 branch Inventory: Hand Weapons g - a +0 dagger n - the +5 glaive of the Guard (weapon) {elec, spectral} (You found it in the Dungeon) Armour a - a +0 robe (worn) l - a +0 pair of gloves (worn) m - a +0 cloak (worn) Jewellery j - a +2 ring of protection (right hand) k - a +3 ring of intelligence (left hand) Wands i - a wand of light (10) Scrolls f - 2 scrolls of blinking Potions b - 4 potions of curing d - a potion of haste e - a potion of berserk rage h - a potion of invisibility Skills: + Level 9.6 Dodging - Level 1.5 Stealth * Level 10.6 Spellcasting * Level 10.6 Conjurations * Level 10.6 Hexes * Level 10.6 Summonings * Level 10.6 Necromancy * Level 10.6 Translocations * Level 10.6 Fire Magic * Level 10.6 Ice Magic * Level 10.6 Air Magic * Level 10.6 Earth Magic * Level 10.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 29% 3d14 1% 4 d - Iskenderun's Mystic Conj/Tloc 59% 2d12 (+2d61% 4 e - Sandblast Erth 100% 2d20 1% 1 f - Mercury Vapours Alch/Air 100% N/A 1% 2 g - Scorch Fire 100% 2d9 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Your +5 glaive of the Guard {elec, spectral} hits the gargoyle but does no damage. The gargoyle is no longer more vulnerable to fire. The gargoyle completely misses you. You swap places. Your +5 glaive of the Guard {elec, spectral} disappears. The orc priest looks encouraged for a moment. The gargoyle hurls a stone arrow at you. The stone arrow misses you. Reach: n) +5 glaive of the Guard {elec, spectral} Press: ? - help, Dir - move target, f/p - gargoyle Aim: a gargoyle, wielding a +0 mace (almost destroyed, umbra, 73% to hit) You reach to attack! You barely miss the gargoyle. The gargoyle is almost destroyed. Your +5 glaive of the Guard {elec, spectral} hits the gargoyle but does no damage. The gargoyle barely misses your +5 glaive of the Guard {elec, spectral}. The gargoyle hurls a stone arrow at you. The stone arrow misses your +5 glaive of the Guard {elec, spectral}. The stone arrow hits you! * * * LOW HITPOINT WARNING * * * Your +5 glaive of the Guard {elec, spectral} disappears. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You feel better. The gargoyle misses you. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gargoyle Aim: a gargoyle, wielding a +0 mace (severely damaged, umbra, 92% to hit) The searing ray hits the gargoyle but does no damage. The gargoyle is severely damaged. The searing ray hits the centaur. The centaur is heavily wounded. The searing ray misses the orc priest. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The gargoyle hurls a stone arrow at you. The stone arrow hits you!! You die... Your body vanishes in a gout of umbral fire. ▓!▓ ▓?▓ ▓)▓ ▓.▓ ▓.▓ ▓.▓ ▓[▓ ▓.▓ ▓@▓ ▓9▓ ▓c▓ ▓o▓ ▓.▓ ▓.▓ ▓.▓ ▓.▓ ▓+▓ You could see a gargoyle, a centaur and an orc priest. Vanquished Creatures A shadowghast (D) A yak (D) A vampire mosquito (D) An ogre (D) An iguana (D) An ufetubus (D) A ribbon worm (D) An orc (D) An endoplasm (D) A giant cockroach (D) 2 goblins (D) A ball python (D) 13 creatures vanquished. Vanquished Creatures (others) A yak zombie (D) 1 creature vanquished. Grand Total: 14 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Hayden the Djinni Conjurer began the quest for the Orb. 0 | D | Hayden set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 15 | D | Reached XP level 2. HP: 3/21 MP: 0/0 99 | D | Noticed an ogre 107 | D | Killed an ogre 108 | D | Reached skill level 5 in Dodging 108 | D | Reached XP level 3. HP: 19/25 MP: 0/0 108 | D | Learned a level 1 spell: Sandblast 108 | D | Reached XP level 4. HP: 24/31 MP: 0/0 108 | D | Reached XP level 5. HP: 27/35 MP: 0/0 108 | D | Learned a level 2 spell: Mercury Vapours 152 | D | Found a roughly hewn altar of Beogh. 152 | D | Found a snail-covered altar of Cheibriados. 152 | D | Found a shadowy altar of Dithmenos. 152 | D | Found a white marble altar of Elyvilon. 152 | D | Found a blossoming altar of Fedhas. 152 | D | Found an opulent altar of Gozag. 153 | D | Found a hazy altar of Hepliaklqana. 154 | D | Found a viscous altar of Jiyva. 156 | D | Found a corrupted altar of Lugonu. 157 | D | Found a burning altar of Makhleb. 158 | D | Found a sparkling altar of Nemelex Xobeh. 159 | D | Found an iron altar of Okawaru. 160 | D | Found a stormy altar of Qazlal. 161 | D | Found a sacrificial altar of Ru. 163 | D | Found a bloodstained altar of Trog. 164 | D | Found a hide-covered altar of Uskayaw. 166 | D | Found an ornate altar of the Wu Jian Council. 167 | D | Found a shimmering altar of Xom. 168 | D | Found a basalt altar of Yredelemnul. 169 | D | Found a glowing silver altar of Zin. 170 | D | Found a glowing golden altar of the Shining One. 176 | D | Became a worshipper of Yredelemnul the Fallen 180 | D | Found the +5 glaive of the Guard {elec, spectral} 221 | D | Noticed a shadowghast 221 | D | Noticed a yak 221 | D | Noticed a vampire mosquito 221 | D | Noticed a gargoyle 221 | D | Noticed a centaur 225 | D | Killed a vampire mosquito 226 | D | Reached XP level 6. HP: 12/40 MP: 0/0 229 | D | Killed a yak 230 | D | Reached XP level 7. HP: 29/45 MP: 0/0 230 | D | Learned a level 2 spell: Scorch 234 | D | Killed a shadowghast 235 | D | Reached skill level 10 in Spellcasting 235 | D | Reached skill level 10 in Conjurations 235 | D | Reached skill level 10 in Hexes 235 | D | Reached skill level 10 in Summonings 235 | D | Reached skill level 10 in Necromancy 235 | D | Reached skill level 10 in Translocations 235 | D | Reached skill level 10 in Fire Magic 235 | D | Reached skill level 10 in Ice Magic 235 | D | Reached skill level 10 in Air Magic 235 | D | Reached skill level 10 in Earth Magic 235 | D | Reached skill level 10 in Alchemy 242 | D | Killed from afar by a gargoyle Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 4 6 8 9 10 | 10.6 Conjurations | 4 6 8 9 10 | 10.6 Hexes | 4 6 8 9 10 | 10.6 Summonings | 4 6 8 9 10 | 10.6 Necromancy | 4 6 8 9 10 | 10.6 Translocations | 4 6 8 9 10 | 10.6 Fire Magic | 4 6 8 9 10 | 10.6 Ice Magic | 4 6 8 9 10 | 10.6 Air Magic | 4 6 8 9 10 | 10.6 Earth Magic | 4 6 8 9 10 | 10.6 Alchemy | 4 6 8 9 10 | 10.6 Dodging | 3 5 7 9 | 9.6 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 1 | | || 1 Glaive | | | 2 || 2 Cast: Magic Dart | 10 | | || 10 Searing Ray | 2 | 3 | 1 || 6 Scorch | | | 4 || 4 Invoke: Light the Black T | | 1 | || 1 Use: Potion | | 1 | 3 || 4 Armour: Robe | 5 | 5 | 7 || 17 Dodge: Dodged | 6 | 3 | 4 || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 241 | 241 | 0 | 116 | 0 | 1 | 241.0 | Dungeon | 241 | 241 | 0 | 116 | 0 | 1 | 241.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 241 daAuts