Dungeon Sprint DCSS version 0.33-a0-265-g90227b9278 (webtiles) character file. Game seed: 14223705355945098723 975 Hayden the Thaumaturge (level 8, 0/50 HPs) Began as a Djinni Conjurer on Oct 21, 2024. Was an Initiate of Yredelemnul. Slain by a death knight ... wielding a +0 glaive (16 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:03:27 (351 turns). Hayden the Thaumaturge (Djinni Conjurer) Turns: 351, Time: 00:03:28 Health: 0/50 AC: 4 Str: 9 XL: 8 Next: 39% Gold: 0 EV: 15 Int: 22 God: Yredelemnul [......] SH: 0 Dex: 12 rFire + + . i - +4 quarterstaff (speed) rCold x . . (shield currently unavailable) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ j - +2 ring of protection HPRegen 0.28/turn k - +3 ring of strength %: no teleportation, infuse magic (-1 HP) @: flying, wreathed by umbra, lit torch A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Light the Black Torch, Recall Undead Harvest You were in the Dungeon. You worshipped Yredelemnul. Yredelemnul was noncommittal. You visited 1 branch Inventory: Hand Weapons i - a +4 quarterstaff of speed (weapon) Armour a - a +0 robe (worn) Jewellery j - a +2 ring of protection (left hand) k - a +3 ring of strength (right hand) Wands h - a wand of roots (10) Scrolls f - 2 scrolls of blinking Potions b - a potion of invisibility d - a potion of haste e - a potion of berserk rage g - 4 potions of curing Skills: + Level 10.9 Dodging - Level 1.5 Stealth * Level 11.9 Spellcasting * Level 11.9 Conjurations * Level 11.9 Hexes * Level 11.9 Summonings * Level 11.9 Necromancy * Level 11.9 Translocations * Level 11.9 Fire Magic * Level 11.9 Ice Magic * Level 11.9 Air Magic * Level 11.9 Earth Magic * Level 11.9 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 30% 3d15 1% 4 d - Iskenderun's Mystic Conj/Tloc 60% 2d13 (+2d71% 4 e - Slow Hex 100% N/A 1% 1 f - Jinxbite Hex 100% N/A 1% 2 g - Inner Flame Hex/Fire 60% N/A 1% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Your troll zombie suffers a backlash! The deep elf pyromancer gestures wildly while chanting. The death knight hits your troll zombie with a +0 glaive!! You feel much better. The death knight hits your troll zombie with a +0 glaive!! Your troll zombie is destroyed! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - death knight Aim: a death knight, wielding a +0 glaive and wearing a +0 chain mail (severely wounded, reflecting injuries, 83% to hit) The searing ray hits the death knight. The death knight is severely wounded. The searing ray hits something. (Press . to maintain the ray.) The death knight reflects your damage back at you! The death knight mumbles some strange prayers to Yredelemnul against you. You struggle to resist. The searing ray hits the death knight. The death knight is severely wounded. The searing ray hits something but does no damage. The death knight reflects your damage back at you! The deep elf pyromancer casts a spell. The deep elf pyromancer blinks! The searing ray hits the death knight. The death knight is severely wounded. The searing ray hits something. The death knight reflects your damage back at you! The death knight calls down the wrath of Yredelemnul upon you. Your body is wracked with pain! The searing ray hits the death knight! The death knight is almost dead. The searing ray hits the six-headed hydra! The six-headed hydra is lightly wounded. You finish channelling your searing ray. The death knight reflects your damage back at you! * * * LOW HITPOINT WARNING * * * The death knight hits you from afar with a +0 glaive! You die... Your body vanishes in a gout of umbral fire. ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ .eye.D'p.@.).)..[[[.)?!'__ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a death knight (reflects damage), a six-headed hydra, a deep elf pyromancer and a vampire mosquito. Vanquished Creatures A komodo dragon (D) A troll (D) A wyvern (D) A kobold brigand (D) A scorpion (D) 2 bombardier beetles (D) A sleepcap (D) An adder (D) A dart slug (D) An endoplasm (D) A hobgoblin (D) A bat (D) A kobold (D) 14 creatures vanquished. Vanquished Creatures (collateral kills) An acid dragon (D) An orc wizard (D) 2 creatures vanquished. Grand Total: 16 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Hayden the Djinni Conjurer began the quest for the Orb. 0 | D | Hayden set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 16 | D | Reached XP level 2. HP: 13/21 MP: 0/0 55 | D | Noticed a bombardier beetle 55 | D | Noticed a bombardier beetle 55 | D | Noticed a scorpion 59 | D | Killed a bombardier beetle 60 | D | Reached skill level 5 in Spellcasting 60 | D | Reached skill level 5 in Conjurations 60 | D | Reached skill level 5 in Hexes 60 | D | Reached skill level 5 in Summonings 60 | D | Reached skill level 5 in Necromancy 60 | D | Reached skill level 5 in Translocations 60 | D | Reached skill level 5 in Fire Magic 60 | D | Reached skill level 5 in Ice Magic 60 | D | Reached skill level 5 in Air Magic 60 | D | Reached skill level 5 in Earth Magic 60 | D | Reached skill level 5 in Alchemy 60 | D | Reached XP level 3. HP: 20/25 MP: 0/0 60 | D | Learned a level 1 spell: Slow 62 | D | Killed a scorpion 63 | D | Reached skill level 5 in Dodging 63 | D | Reached XP level 4. HP: 22/31 MP: 0/0 63 | D | Reached XP level 5. HP: 25/35 MP: 0/0 63 | D | Learned a level 2 spell: Jinxbite 134 | D | Found a roughly hewn altar of Beogh. 134 | D | Found a snail-covered altar of Cheibriados. 134 | D | Found a shadowy altar of Dithmenos. 134 | D | Found a white marble altar of Elyvilon. 134 | D | Found a blossoming altar of Fedhas. 134 | D | Found an opulent altar of Gozag. 135 | D | Found a hazy altar of Hepliaklqana. 136 | D | Found a viscous altar of Jiyva. 138 | D | Found a corrupted altar of Lugonu. 139 | D | Found a burning altar of Makhleb. 140 | D | Found a sparkling altar of Nemelex Xobeh. 141 | D | Found an iron altar of Okawaru. 142 | D | Found a stormy altar of Qazlal. 143 | D | Found a sacrificial altar of Ru. 145 | D | Found a bloodstained altar of Trog. 146 | D | Found a hide-covered altar of Uskayaw. 148 | D | Found an ornate altar of the Wu Jian Council. 149 | D | Found a shimmering altar of Xom. 150 | D | Found a basalt altar of Yredelemnul. 151 | D | Found a glowing silver altar of Zin. 152 | D | Found a glowing golden altar of the Shining One. 186 | D | Became a worshipper of Yredelemnul the Fallen 216 | D | Noticed an acid dragon 216 | D | Noticed a komodo dragon 216 | D | Noticed a troll 216 | D | Noticed a wyvern 216 | D | Noticed a kobold brigand 223 | D | Killed a wyvern 224 | D | Reached XP level 6. HP: 19/40 MP: 0/0 226 | D | Reached XP level 7. HP: 19/45 MP: 0/0 226 | D | Learned a level 3 spell: Inner Flame 229 | D | Killed a troll 229 | D | Killed a komodo dragon 230 | D | Reached skill level 10 in Dodging 230 | D | Reached XP level 8. HP: 19/50 MP: 0/0 341 | D | Noticed a deep elf pyromancer 341 | D | Noticed a six-headed hydra 341 | D | Noticed a deep elf pyromancer 341 | D | Noticed a vampire 341 | D | Noticed a death knight 343 | D | HP: 2/50 [death knight/+0 glaive (26)] 351 | D | Slain by a death knight Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 4 5 6 9 11 | 11.9 Conjurations | 4 5 6 9 11 | 11.9 Hexes | 4 5 6 9 11 | 11.9 Summonings | 4 5 6 9 11 | 11.9 Necromancy | 4 5 6 9 11 | 11.9 Translocations | 4 5 6 9 11 | 11.9 Fire Magic | 4 5 6 9 11 | 11.9 Ice Magic | 4 5 6 9 11 | 11.9 Air Magic | 4 5 6 9 11 | 11.9 Earth Magic | 4 5 6 9 11 | 11.9 Alchemy | 4 5 6 9 11 | 11.9 Dodging | 3 4 5 8 10 | 10.9 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | | 1 | || 1 Cast: Magic Dart | 10 | 2 | || 12 Searing Ray | 2 | 2 | 2 || 6 Invoke: Light the Black T | | | 1 || 1 Use: Potion | 1 | | 3 || 4 Armour: Robe | 5 | 5 | 4 || 14 Dodge: Dodged | 6 | 6 | 1 || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 349 | 349 | 0 | 148 | 0 | 1 | 349.0 | Dungeon | 349 | 349 | 0 | 148 | 0 | 1 | 349.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 349 daAuts