Dungeon Sprint DCSS version 0.33-a0-265-g90227b9278 (webtiles) character file. Game seed: 11856163956374753713 0 Hayden the Firebug (level 1, 0/21 HPs) Began as a Demigod Fire Elementalist on Oct 21, 2024. Slain by a river rat (8 damage) ... in the Dungeon (Sprint IV: "Fedhas' Mad Dash"). The game lasted 00:00:22 (23 turns). Hayden the Firebug (Demigod Fire Elementalist) Turns: 23, Time: 00:00:22 Health: 0/21 AC: 2 Str: 9 XL: 1 Next: 6% Magic: 1/5 EV: 11 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 2/3 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no teleportation @: berserking, very quick A: high MP 1, forlorn, divine attributes a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking Potions b - 3 potions of magic e - a potion of haste Skills: + Level 1.9 Dodging - Level 1.7 Stealth + Level 1.8 Spellcasting + Level 1.0 Conjurations * Level 2.8 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 32% 2x1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 22% 2d5 9% 2 Inner Flame Hex/Fire 6% N/A 32% 3 Volatile Blastmotes Fire/Tloc 12% 2d11 32% 3 Flame Wave Conj/Fire 8% 2d5 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Your foxfire is destroyed! You hit the river rat but do no damage. The river rat is moderately wounded. The river rat barely misses you. You barely miss the river rat. The river rat is moderately wounded. The river rat misses you. You closely miss the river rat. The river rat is moderately wounded. The river rat bites you. You hit the river rat but do no damage. The river rat is moderately wounded. The river rat bites you but does no damage. You hit the river rat but do no damage. The river rat is moderately wounded. The river rat twitches its whiskers. The river rat bites you but does no damage. You closely miss the river rat. The river rat is moderately wounded. The river rat barely misses you. You closely miss the river rat. The river rat is moderately wounded. The river rat bites you! Ouch! That really hurt! You hit the river rat but do no damage. The river rat is moderately wounded. The river rat bites you. * * * LOW HITPOINT WARNING * * * You feel better. The river rat bites you. You feel much better. The river rat bites you! Ouch! That really hurt! A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The river rat barely misses you. You closely miss the river rat. The river rat is moderately wounded. You hit the river rat. The river rat is almost dead. The river rat bites you! You die... ############ #<..P#.....# #PP..@r[...+ #PPPP#.....# ############ You could see a river rat. Vanquished Creatures A rat (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Hayden the Demigod Fire Elementalist began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 5/5 9 | D | Reached skill level 1 in Conjurations 23 | D | Slain by a river rat Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_fedhas [sprint_temple] Skill XL: | 1 | ---------------+----+----- Conjurations | 1 | 1.0 Dodging | | 1.9 Stealth | | 1.7 Spellcasting | | 1.8 Fire Magic | | 2.8 Action || total ---------------------------++------- Melee: Unarmed || 11 Cast: Foxfire || 5 Use: Potion || 3 Armour: Robe || 8 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 22 | 22 | 0 | 0 | 0 | 1 | 22.0 | Dungeon | 22 | 22 | 0 | 0 | 0 | 1 | 22.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 22 daAuts