Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 3288346964091723520 20 Hayden the Conjurer (level 2, -1/20 HPs) Began as a Draconian Conjurer on Jan 17, 2025. Slain by Sigmund ... wielding a +0 scythe (9 damage) ... on level 2 of the Dungeon. The game lasted 00:03:17 (1257 turns). Hayden the Conjurer (Draconian Conjurer) Turns: 1257, Time: 00:03:18 Health: -1/20 AC: 4 Str: 9 XL: 2 Next: 58% Magic: 3/5 EV: 11 Int: 18 God: Gold: 92 SH: 0 Dex: 9 Spells: 2/5 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ c - ring of willpower HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: AC +4, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 92 gold pieces. Inventory: Jewellery c - a ring of willpower (left hand) Scrolls b - a scroll of identify d - a scroll of enchant armour e - a scroll of amnesia {unknown} f - a scroll of poison {unknown} i - a scroll of blinking {unknown} Potions g - a potion of might {unknown} h - a potion of heal wounds {unknown} Skills: + Level 2.0 Dodging - Level 1.7 Stealth + Level 2.2 Spellcasting * Level 4.3 Conjurations + Level 0.4 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 8% N/A 19% 1 Vampiric Draining Necr 2% 2d6 47% 3 Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Martyr's Knell Necr/Summ 2% N/A 87% 4 Curse of Agony Necr 2% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History There are monsters nearby! The magic dart hits the ball python. The ball python is moderately wounded. The bat barely misses you. The magic dart hits the ball python. You kill the ball python! The bat hits you but does no damage. The bat attacks as it pursues you! The bat hits you but does no damage. The bat barely misses you. Sigmund says, "I'm your fate." The bat barely misses you. You hit the bat but do no damage. The bat hits you but does no damage. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (75% to hit) The searing ray hits Sigmund. Sigmund is lightly wounded. (Press . to maintain the ray.) The bat closely misses you. Sigmund hits you from afar with a +0 scythe! Ouch! That really hurt! The searing ray misses the bat. The searing ray hits Sigmund! Sigmund is moderately wounded. The bat barely misses you. Magic courses through your body. The bat barely misses you. Sigmund closely misses you. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded, 75% to hit) The searing ray hits Sigmund! Sigmund is heavily wounded. (Press . to maintain the ray.) The bat misses you. Sigmund hits you from afar with a +0 scythe! You die... Sigmund begins carving another notch in his scythe. ...#.# #.##.# #. ....#####.##.# #. ..........##.# ## ....####.###.# #.#####.... #.# #.# #.........# #.# #.# .......@#.# #.# #)# #b#.# #.# #.# #@#.# #.# #<##### #.#.####.###...... #.....##.......... ###.#.######.##.## #.#............. #............... ##########.##### #.# #.# You could see Sigmund and a bat. Vanquished Creatures A dart slug (D:1) 3 ball pythons 2 endoplasms (D:1) 2 giant cockroaches (D:1) A hobgoblin (D:1) 2 jackals (D:1) A frilled lizard (D:1) 2 goblins (D:1) A kobold (D:2) 2 rats 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hayden the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 302 | D:1 | Found a faded altar of an unknown god. 310 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 577 | D:1 | Learned a level 2 spell: Searing Ray 1247 | D:2 | Noticed Sigmund 1257 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: ebering_trefoil_3fold, layout_loops_corners, serial_glass, glass_columns_b, glass_columns_c, nicolae_ecumenical_snake_handling D:2: layout_loops_ring, uniq_sigmund, uniq_terence, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.0 Stealth | | 1.7 Spellcasting | | 2.2 Conjurations | | 4.3 Alchemy | | 0.4 Action || total ---------------------------++------- Melee: Unarmed || 13 Cast: Magic Dart || 32 Searing Ray || 2 Use: Scroll || 1 Potion || 1 Armour: Skin || 15 Dodge: Dodged || 16