Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 13059485195368988544 0 Hayden the Apothecary (level 1, 13/13 HPs) Began as a Formicid Alchemist on Jan 21, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:01:03 (49 turns). Hayden the Apothecary (Formicid Alchemist) Turns: 49, Time: 00:01:04 Health: 13/13 AC: 2 Str: 12 XL: 1 Next: 11% Magic: 3/3 EV: 11 Int: 14 God: Gold: 17 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 0.0 Armour - Level 1.7 Dodging + Level 2.4 Stealth - Level 2.1 Spellcasting + Level 0.9 Conjurations + Level 4.0 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 32% 1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 14% N/A 16% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 34% 3 Olgreb's Toxic Radiance Alch 12% N/A 41% 4 Sticky Flame Fire/Alch 7% 2d4 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Welcome, Hayden the Formicid Alchemist. The terrific Orb of Zot lies far below, as if waiting for you to find it. Press ? for a list of commands and other information. Found 4 stones. Found a staircase leading out of the dungeon. Okay, then. Found 17 gold pieces. A kobold comes into view. It is wielding a +0 dagger. The kobold shouts! You see here 17 gold pieces. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 dagger (60% to hit) The sting hits the kobold. The kobold is poisoned. You kill the kobold! You now have 17 gold pieces. You start resting. Magic restored. You open the door. A frilled lizard comes into view. Found 10 gold pieces. Found 11 gold pieces. Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) {...... ....# ...# ######################'# #......................# #<..(##...##.....####### #....................... ################........ ..$....@....... #######)....... #........ #........ #........ #........ #........ ######### There were no monsters in sight! Vanquished Creatures A kobold (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hayden the Formicid Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 49 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_shading, layout_basic, chequers_serial_rivers_small_3 Action || total ---------------------------++------- Cast: Sting || 1