Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 11747969479684178312 13 Hayden the Grave Robber (level 2, -1/19 HPs) Began as a Mummy Necromancer on Feb 4, 2025. Slain by a gnoll ... wielding a +0 spear (8 damage) ... on level 2 of the Dungeon. The game lasted 00:02:05 (1028 turns). Hayden the Grave Robber (Mummy Necromancer) Turns: 1028, Time: 00:02:05 Health: -1/19 AC: 2 Str: 11 XL: 2 Next: 24% Magic: 5/5 EV: 11 Int: 14 God: Gold: 25 SH: 0 Dex: 12 Spells: 3/6 levels left rFire x . . d - +0 short sword (vamp) rCold + . . (no shield) rNeg + + + b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 25 gold pieces. Inventory: Hand Weapons a - a +0 dagger d - a +0 vampiric short sword (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of noise Skills: + Level 1.7 Dodging + Level 1.8 Stealth + Level 2.9 Spellcasting * Level 4.2 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 80% N/A 3% 1 b - Grave Claw Necr 40% 2d9 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 20% 2d7 12% 3 Animate Dead Necr 20% N/A 36% 4 Curse of Agony Necr 20% N/A 71% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History Okay, then. There is an escape hatch in the floor here. You slide downwards. The hatch slams shut behind you. Found 13 gold pieces, a short sword and a scroll labelled CAOLIO HAUFIU. Found an escape hatch in the floor. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (asleep, chance to affect: 67%) You feel a surge of power! A fragment of the endoplasm's soul is dislodged from its body. The endoplasm looks weaker. The endoplasm quivers. The adder hisses angrily. Found an escape hatch in the ceiling. The adder closely misses you. The adder bites you. You miss the adder. The adder barely misses you. You hit the adder. The adder is heavily wounded. The endoplasm hits you but does no damage. The adder bites you. The gnoll hits you from afar with a +0 spear. Your soul wisp touches the endoplasm. You closely miss the adder. The adder is heavily wounded. The adder bites you but does no damage. The endoplasm closely misses you. The gnoll hits you from afar with a +0 spear. Your soul wisp barely misses the endoplasm. You hit the adder. The adder is almost dead. The adder barely misses you. The endoplasm closely misses you. The gnoll barely misses you. The adder closely misses you. Your soul wisp touches the endoplasm. You barely miss the adder. The adder is almost dead. The endoplasm freezes you. You are frozen. You resist. The gnoll hits you from afar with a +0 spear! You die... ...........# .###................g.(..# #...................g<...# ...#..#................## .............?##.g...## #..#........ ........ #>........ #######... #...#..####...## .... #....gS@........ ..... #$...*J.)....... ...#. #..........?...... #.................. ................... ................... ..###.............< .. ..............# You could see a gnoll, an adder, an endoplasm (weak, ally target, soul-splintered) and a friendly soul wisp (summoned). Vanquished Creatures A goblin (D:1) 2 hobgoblins (D:1) A quokka (D:1) A ball python (D:1) A rat (D:1) 6 creatures vanquished. Vanquished Creatures (collateral kills) An endoplasm (D:1) A quokka (D:1) A ball python (D:1) 2 frilled lizards (D:1) A goblin (D:1) A rat (D:1) 7 creatures vanquished. Grand Total: 13 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hayden the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 499 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 1003 | D:1 | Learned a level 2 spell: Grave Claw 1028 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_tree_alley, layout_loops_corners, grunt_decor_one_mirror D:2: layout_rooms, st_stairs_5, grunt_decor_clamped, minmay_misc_feat_pillars Action || total ---------------------------++------- Melee: Short sword || 27 Dagger || 5 Cast: Soul Splinter || 15 Use: Scroll || 1 Armour: Robe || 19 Dodge: Dodged || 31