Dungeon Crawl Stone Soup version 0.32.1-7-gdc3db6f70b (webtiles) character file. Game seed: 1612551938083162748 72 Hayden the Conjurer (level 3, -2/26 HPs) Began as a Demigod Conjurer on Apr 23, 2025. Slain by Sigmund ... wielding a +0 scythe (10 damage) ... on level 2 of the Dungeon. The game lasted 00:02:47 (1746 turns). Hayden the Conjurer (Demigod Conjurer) Turns: 1746, Time: 00:02:48 Health: -2/26 AC: 3 Str: 8 XL: 3 Next: 82% Magic: 1/9 EV: 11 Int: 24 God: Gold: 49 SH: 0 Dex: 12 Spells: 3/6 levels left rFire + . . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . c - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ j - ring of fire HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: brilliant A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 49 gold pieces. Inventory: Armour a - a +0 robe (worn) c - a +0 pair of gloves (worn) Jewellery j - a ring of fire (left hand) Scrolls d - a scroll of enchant armour Potions b - 2 potions of magic h - a potion of degeneration {unknown} i - a potion of haste {unknown} Skills: + Level 2.3 Dodging + Level 2.4 Stealth + Level 2.2 Spellcasting * Level 4.2 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 9% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - quokka, p - Sigmund Aim: a quokka (69% to hit) The searing ray hits Sigmund. Sigmund is lightly wounded. The searing ray hits the quokka! You kill the quokka! (Press . to maintain the ray.) A hobgoblin comes into view. Sigmund hits you from afar with a +0 scythe! The searing ray hits Sigmund. Sigmund is moderately wounded. A frilled lizard comes into view. Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The frilled lizard hisses angrily. Something hits you. The searing ray hits the hobgoblin! You kill the hobgoblin! The searing ray hits something. You finish channelling your searing ray. A giant cockroach comes into view. The frilled lizard bites you. Something hits you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the frilled lizard! You kill the frilled lizard! The searing ray hits something. (Press . to maintain the ray.) A jackal comes into view. Something barely misses you. The searing ray hits the giant cockroach! You kill the giant cockroach! You feel clever all of a sudden. A jackal comes into view. Something hits you! You die... #)..'<....... #####........ ##......## ##.....##.. # ##....##...# #. #######....#...... #.. #.........#.#..##. #...#.........#....... #†.{†@.......#....#... ...<..#........#..#..... ..... #.......#...#....# .... #.......#.#.....#. ... ####.#.#..#.÷...#. .. #...#.......... h ############.## #..( #### You could see a jackal (wandering). Vanquished Creatures 2 adders (D:2) A dart slug (D:1) An orc (D:2) 4 bats (D:1) 2 endoplasms (D:2) 4 giant cockroaches 4 goblins (D:1) 2 hobgoblins 7 jackals (D:1) 2 quokkas (D:2) 8 ball pythons A frilled lizard (D:2) 2 kobolds 8 rats 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hayden the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 438 | D:1 | Reached XP level 2. HP: 20/20 MP: 4/7 521 | D:1 | Learned a level 2 spell: Searing Ray 821 | D:1 | Reached skill level 4 in Conjurations 1098 | D:1 | Reached XP level 3. HP: 26/26 MP: 6/8 1737 | D:2 | Noticed Sigmund 1746 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_green_bress_n_ham, layout_basic, basic_ecumenical_altar D:2: layout_basic, hangedman_decor_peaks_small, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.4 Dodging | 2 | 2.3 Spellcasting | 2 | 2.2 Conjurations | 4 | 4.2 Action || total ---------------------------++------- Melee: Unarmed || 13 Cast: Magic Dart || 73 Searing Ray || 3 Use: Scroll || 7 Potion || 1 Armour: Robe || 10 Dodge: Dodged || 20