Dungeon Crawl Stone Soup version 0.33.0-9-g42668ee437 (webtiles) character file. Game seed: 10027328818963685349 55 Hayden the Tinkerer (level 3, 24/24 HPs) Began as a Coglin Forgewright on May 6, 2025. Quit the game on level 3 of the Dungeon on May 7, 2025. The game lasted 00:04:50 (1383 turns). Hayden the Tinkerer (Coglin Forgewright) Turns: 1383, Time: 00:04:51 Health: 24/24 AC: 3 Str: 12 XL: 3 Next: 93% Magic: 6/6 EV: 11 Int: 14 God: Gold: 127 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . a - +0 hammer {Vusi} rCold . . . m - +1 dagger (speed) {Ujjalroop} rNeg . . . b - +0 robe rPois . f - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.24/turn MPRegen 0.10/turn %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 127 gold pieces. Inventory: Hand Weapons a - a +0 hammer (weapon) {Vusi} d - a +0 dagger {Salvador} m - a +1 dagger of speed (offhand) {Ujjalroop} n - the +6 sling "Sisargh" {flame, rElec rF+ rC-} (You found it on level 2 of the Dungeon) rElec: It insulates you from electricity. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Armour b - a +0 robe (worn) f - a +0 helmet (worn) Scrolls h - a scroll of noise j - a scroll of revelation p - a scroll of teleportation Potions c - a potion of magic e - a potion of mutation {unknown} g - a potion of moonshine k - 2 potions of heal wounds l - a potion of curing {unknown} q - a potion of lignification {unknown} Talismans i - an inkwell talisman Skills: + Level 1.0 Maces & Flails + Level 2.2 Dodging - Level 1.5 Stealth + Level 2.2 Spellcasting * Level 5.5 Forgecraft You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 68% 1d6 2% 1 b - Construct Spike Laun Frge 34% 2d4 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Launch Clockwork Bee Frge 17% N/A 7% 3 Forge Blazeheart Golem Fire/Frge 9% N/A 58% 4 Forge Lightning Spire Air/Frge 9% 3d4 58% 4 Summon Seismosaurus Egg Summ/Erth 1% N/A 93% 4 Summon Forest Summ/Tloc 0% N/A 100% 5 Summon Mana Viper Hex/Summ 1% N/A 100% 5 Summon Cactus Giant Summ 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You completely miss the giant cockroach with your +0 hammer. The giant cockroach closely misses you. You closely miss the giant cockroach with your +0 hammer. You hit the giant cockroach but do no damage. The giant cockroach closely misses you. x2 You hit the giant cockroach with your +1 dagger of speed. The giant cockroach is severely wounded. You hit the giant cockroach but do no damage. The giant cockroach bites you but does no damage. You hit the giant cockroach with your +0 hammer. You kill the giant cockroach! No target in view! You see here a giant cockroach corpse. o - 3 scrolls of identify (gained 1) o - 4 scrolls of identify (gained 1) Done exploring. As you read the scroll of identify, it crumbles to dust. j - a scroll of revelation As you read the scroll of identify, it crumbles to dust. p - a scroll of teleportation As you read the scroll of identify, it crumbles to dust. k - 2 potions of heal wounds As you read the scroll of identify, it crumbles to dust. g - a potion of moonshine Done exploring. There is a stone staircase leading down here. You climb downwards. Found a book of the Wilderness. There is a stone staircase leading up here. A ribbon worm comes into view. Found a fizzy green potion. You see here a book of the Wilderness. You pick up a book of the Wilderness and begin reading... You add the spells Summon Seismosaurus Egg, Summon Forest, Summon Mana Viper and Summon Cactus Giant to your library. Okay, then. Welcome back, Hayden the Coglin Forgewright. Press ? for a list of commands and other information. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) !.. ..w .. .. #. ##. #.# #@# #<# ##.# #.. ### You could see a ribbon worm (asleep). Vanquished Creatures An adder (D:2) A gnoll (D:1) 2 dart slugs (D:1) 5 endoplasms 5 giant cockroaches 4 hobgoblins 4 ball pythons 6 bats (D:1) 2 goblins (D:1) 3 kobolds 3 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hayden the Coglin Forgewright began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 43 | D:1 | Reached skill level 5 in Forgecraft 43 | D:1 | Reached XP level 2. HP: 13/19 MP: 1/4 257 | D:1 | Reached XP level 3. HP: 24/24 MP: 4/6 964 | D:2 | Identified the +6 sling "Sisargh" {flame, rElec rF+ rC-} 1047 | D:2 | Learned a level 2 spell: Construct Spike Launcher 1098 | D:2 | Reached skill level 1 in Maces & Flails 1383 | D:3 | Upgraded the game from 0.33.0-2-g533f539158 to | 0.33.0-9-g42668ee437 1383 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_statuary, layout_loops_ring D:2: layout_loops_ring, kennysheep_boxes D:3: layout_loops_ring, nicolae_ru_path_of_blood Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.2 Forgecraft | 5 | 5.5 Spellcasting | 2 | 2.2 Maces & Flails | 1 | 1.0 Stealth | | 1.5 Action || total ---------------------------++------- Melee: Dagger || 43 Mace || 43 Cast: Kinetic Grapnel || 25 Use: Scroll || 5 Armour: Robe || 46 Dodge: Dodged || 52