Hayden Level 1 of the Dungeon (0, 0, D:1) a +0 robe (3, 20, D:1) a ball python skeleton (7, 12, D:1) a rat corpse (skeletalised by now) (11, 15, D:1) a +0 dagger (16, 24, D:1) a +0 short sword (19, 24, D:1) a quokka corpse (skeletalised by now) (29, 22, D:1) a +0 dagger a goblin corpse (skeletalised by now) (32, 22, D:1) a +0 spear (33, 0, D:1) a quill talisman (33, 31, D:1) a quokka skeleton (34, 38, D:1) a +0 club a goblin skeleton (35, -5, D:1) a +0 pair of gloves (40, 21, D:1) a +0 club a goblin skeleton (44, 23, D:1) a +0 club (50, 1, D:1) a frilled lizard corpse (skeletalised by now) (51, 34, D:1) a +0 club a kobold corpse (skeletalised by now) (61, 36, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (12, 4, D:2) a +0 short sword 2 stones a +0 club a goblin skeleton (12, 5, D:2) a +0 club an orc skeleton (12, 8, D:2) a +0 hand axe a +0 dagger a +0 robe an orc skeleton an orc skeleton (12, 9, D:2) a bat skeleton (13, 5, D:2) 6 javelins (13, 11, D:2) a +0 plate armour (17, -2, D:2) a hobgoblin corpse (skeletalised by now) (18, 15, D:2) a +0 dagger a goblin skeleton (29, 17, D:2) a bat skeleton (34, 2, D:2) a +0 club (36, 7, D:2) a +0 leather armour (40, 17, D:2) a +0 leather armour (45, -2, D:2) a +0 club a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 robe the human corpse of Jessica (skeletalised by now) (1, -1, D:3) the +2 buckler of Lilacs {^Contam +Inv Will+ Dex+3} ^Contam: It causes magical contamination when unequipped. +Inv: It lets you turn invisible. Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (3, -15, D:3) a +0 robe (15, -16, D:3) an orb of energy (32, 7, D:3) a rat corpse (skeletalised by now) (35, -11, D:3) a +0 club a +0 dagger a +0 robe (35, -10, D:3) a +0 whip a +0 scale mail an orc skeleton (36, -11, D:3) a +0 hand axe an orc skeleton (41, 21, D:3) a +0 leather armour (60, 26, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (2, 0, D:4) a ball python corpse (skeletalised by now) (12, 18, D:4) a +0 giant spiked club (15, 15, D:4) a ball python skeleton (20, 10, D:4) a black bear corpse (skeletalised by now) (22, 21, D:4) a hobgoblin skeleton (24, -10, D:4) a hound corpse (skeletalised by now) (24, 17, D:4) a +0 dagger a goblin skeleton (25, 1, D:4) a +0 ring mail (26, -5, D:4) a +0 dagger (26, -1, D:4) a +0 hand axe (27, -1, D:4) a +0 dagger a +0 robe (28, -3, D:4) a +0 dagger a +0 robe a hobgoblin corpse (skeletalised by now) an orc corpse (skeletalised by now) (28, -1, D:4) a +0 club (31, 0, D:4) a parchment of Kinetic Grapnel (32, 22, D:4) a +0 chain mail (35, 29, D:4) a +0 trident (38, 28, D:4) an adder corpse (skeletalised by now) (39, -6, D:4) a +0 dagger (39, 30, D:4) a +0 dagger a goblin corpse (skeletalised by now) (41, 17, D:4) a +0 dagger a goblin corpse (skeletalised by now) (41, 18, D:4) a +0 dagger of protection a +0 leather armour the goblin corpse of Ijyb (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) an iguana skeleton (10, -16, D:5) a staff of necromancy (17, 26, D:5) a +4 war axe of freezing a +0 robe (18, 3, D:5) a hound skeleton (18, 4, D:5) a wyvern skeleton (18, 22, D:5) a +0 mace a +0 robe (21, 26, D:5) a +0 spear a +0 robe (26, -14, D:5) a +0 club (29, 3, D:5) a +0 dagger an orc skeleton (36, -9, D:5) a +0 giant club an ogre skeleton (37, 2, D:5) a +0 whip Level 6 of the Dungeon (0, 0, D:6) a +0 trident (5, 19, D:6) a +0 giant club (5, 23, D:6) a +0 scythe a +0 robe the human skeleton of Sigmund (7, 29, D:6) a hound skeleton (7, 30, D:6) a +0 flail a +0 robe (14, 23, D:6) a +0 dagger a +0 robe the elf skeleton of Dowan (16, 5, D:6) the +6 dagger "Searchog" {vamp, rCorr Dex+5} rCorr: It protects you from acid and corrosion. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (16, 22, D:6) a +0 short sword a +0 chain mail the elf skeleton of Duvessa (21, 27, D:6) a +0 robe (31, -13, D:6) a +0 dagger a +0 club a +0 scale mail of archery (31, -12, D:6) a +0 dagger a +0 robe a +0 mace an orc corpse (skeletalised by now) (31, -10, D:6) a +0 hand axe a +0 scale mail (47, 11, D:6) a +0 ring mail Level 7 of the Dungeon (2, -14, D:7) a +0 rapier (5, 11, D:7) a +0 dagger a +0 robe (6, 13, D:7) a +0 hand axe an orc skeleton (6, 14, D:7) a +1 war axe of freezing a +2 scale mail of fire resistance an orc skeleton (6, 15, D:7) a +0 dagger (6, 16, D:7) a +0 hand axe (10, 20, D:7) a +0 club (10, 21, D:7) a +0 robe (11, 21, D:7) a +0 morningstar a +0 plate armour (12, 11, D:7) a +0 short sword an orc corpse (skeletalised by now) (19, 15, D:7) a +0 falchion a +0 leather armour an orc corpse (skeletalised by now) (19, 21, D:7) a +0 dagger a +0 flail a +0 leather armour a +0 dagger a +1 dagger of draining a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (19, 22, D:7) a +0 club (20, 15, D:7) a +0 club (20, 16, D:7) a +0 club (21, -13, D:7) a +0 whip (26, -13, D:7) a +0 mace (36, 0, D:7) a +0 pair of boots (39, -6, D:7) a +0 leather armour (42, 18, D:7) a +0 pair of gloves of stealth Level 8 of the Dungeon (0, 0, D:8) 4 boomerangs (26, 11, D:8) a +0 spear (26, 19, D:8) a +0 dagger a +0 robe (37, -1, D:8) a +0 dagger 4 stones (38, -1, D:8) a +0 dagger a stone a +0 whip (38, 0, D:8) a +0 short sword a curare-tipped dart a +0 club a +0 dagger (39, 0, D:8) a +0 short sword (47, 8, D:8) the +0 cloak of Past Mistakes {Str-5 Int+2 Stlth+} Str-5: It affects your strength (-5). Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. (47, 9, D:8) a +0 chain mail Level 9 of the Dungeon (8, -20, D:9) 3 boomerangs (12, -23, D:9) a +0 scale mail (13, -24, D:9) a staff of conjuration (13, -21, D:9) a +0 plate armour (16, -7, D:9) a +0 scale mail a +0 club a +0 plate armour a +0 hand axe (17, -7, D:9) a +0 flail (19, -32, D:9) the +4 ring mail of the Good {Will+ Str+2} Will+: It increases your willpower. Str+2: It affects your strength (+2). It cannot be enchanted further. (22, -6, D:9) a +0 whip (23, -7, D:9) a +0 hand axe (23, 18, D:9) a +5 battleaxe a +0 robe (24, 18, D:9) a +2 mace a +0 robe (24, 23, D:9) a +1 morningstar of freezing a +0 robe (25, 23, D:9) a +0 mace a +0 robe (30, 14, D:9) a +4 orcbow (32, 4, D:9) a +0 dagger (34, 11, D:9) a +0 mace a +0 plate armour (36, 11, D:9) a +0 short sword (36, 21, D:9) a +0 club a +0 chain mail (36, 23, D:9) a +0 whip (37, 8, D:9) a +0 club a +0 chain mail (37, 22, D:9) a +0 flail (37, 23, D:9) a +0 dire flail a +0 chain mail (39, 6, D:9) a +3 ring mail (39, 8, D:9) a +0 short sword a +0 dagger (40, 9, D:9) a +0 falchion (40, 10, D:9) a +0 flail a +0 leather armour (51, -3, D:9) a +0 ring mail (53, -16, D:9) a +0 war axe Level 10 of the Dungeon (1, 2, D:10) a +0 dagger a +0 spear a +0 leather armour (11, 13, D:10) a +5 scimitar 7 javelins a +0 chain mail (11, 21, D:10) a +1 dagger of draining 5 curare-tipped darts (14, -15, D:10) a +0 trident (23, -9, D:10) an amulet of guardian spirit (31, -10, D:10) a +0 scimitar of flaming (37, -10, D:10) a +0 quarterstaff a +0 sling a +2 ring mail of willpower (50, 11, D:10) a +0 dagger 5 poisoned darts a +0 club a +0 whip Level 11 of the Dungeon (0, 0, D:11) a +0 dagger a +0 robe a +0 short sword 2 stones (0, 1, D:11) a +0 dagger a +0 robe (1, 0, D:11) a +0 short sword a curare-tipped dart a +0 dagger of venom a +0 robe a +0 dagger a +0 robe (1, 1, D:11) a +0 short sword 4 poisoned darts (10, -34, D:11) a potion of curing (10, -30, D:11) a +0 war axe (10, 9, D:11) a +1 falchion of electrocution (12, -37, D:11) 3 gold pieces (12, -36, D:11) 7 gold pieces (13, -10, D:11) a +0 dagger a +0 robe (14, 17, D:11) 3 large rocks (15, -35, D:11) a scroll of identify (17, -36, D:11) a potion of mutation (17, -29, D:11) a +4 ring of protection (20, -36, D:11) a scroll of identify (20, -29, D:11) a +0 quick blade of freezing (unseen) (22, -35, D:11) 15 gold pieces (24, -32, D:11) a scroll of vulnerability