Hayden Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (1, 2, D:1) a quokka corpse (skeletalised by now) (3, 3, D:1) a +1 mace of protection (7, -8, D:1) a rat corpse (skeletalised by now) (7, 12, D:1) a +0 whip a kobold corpse (skeletalised by now) (9, -9, D:1) a +0 whip (17, 7, D:1) a +2 hand axe of flaming (23, 17, D:1) a ball python corpse (skeletalised by now) (23, 19, D:1) a bat corpse (skeletalised by now) (24, 10, D:1) a quokka corpse (skeletalised by now) (27, -5, D:1) a jackal corpse (skeletalised by now) (28, -7, D:1) a quokka corpse (skeletalised by now) (28, -5, D:1) a jackal corpse (skeletalised by now) (41, 32, D:1) a +0 leather armour (46, 12, D:1) a +0 hand axe Level 2 of the Dungeon (1, -7, D:2) a +2 hat (5, -13, D:2) a ball python corpse (8, -14, D:2) a rat corpse (10, -13, D:2) a bat corpse (10, 17, D:2) a quokka corpse (13, 11, D:2) an adder corpse Level 3 of the Dungeon (0, 0, D:3) a +0 short sword a stone (1, -1, D:3) a +0 dagger a +0 club a goblin corpse (3, 0, D:3) a jackal corpse (4, 1, D:3) a jackal corpse (4, 6, D:3) a +0 war axe an orc corpse (4, 7, D:3) a +0 club a +0 ring mail (4, 8, D:3) a +0 club a +0 leather armour a +0 hand axe (4, 9, D:3) a +0 hand axe a +0 leather armour a +0 hand axe an orc corpse Level 4 of the Dungeon (0, 0, D:4) a potion of mutation