Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 6244173888965182944 58 Hayden the Conjurer (level 3, -7/19 HPs) Began as a Deep Elf Conjurer on May 28, 2026. Mangled by Crazy Yiuf ... wielding a +2 quarterstaff of chaos (16 damage) ... on level 2 of the Dungeon. The game lasted 00:04:22 (1804 turns). Hayden the Conjurer (Deep Elf Conjurer) Turns: 1804, Time: 00:04:23 Health: -7/19 AC: 3 Str: 4 XL: 3 Next: 76% Magic: 0/10 EV: 17 Int: 24 God: Gold: 73 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . (100%) d - +1 dagger (devious) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) c - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ b - +5 ring of evasion HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 73 gold pieces. Inventory: Hand Weapons d - a +1 devious dagger (weapon) Armour a - a +0 robe (worn) c - a +0 pair of gloves (worn) Jewellery b - a +5 ring of evasion (worn) Scrolls c - a scroll of enchant armour {unknown} Potions g - a potion of magic L - a potion of lignification w - a potion of heal wounds c - a potion of curing j - a potion of brilliance {unknown} k - a potion of haste {unknown} Skills: + Level 3.1 Dodging + Level 3.2 Stealth * Level 4.3 Spellcasting + Level 4.7 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 12% N/A 16% 3 Inner Flame Hex/Fire 5% N/A 28% 3 Fulminant Prism Conj/Alch 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 34% 4 Irradiate Conj/Alch 8% 3d14 69% 5 Detonation Catalyst Fire/Alch 5% 1d1 95% 5 Ignition Fire 2% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Crazy Yiuf Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You see here a +1 hammer of holy wrath. You see here a +0 hammer. You see here a +0 hammer. Found a hammer. Found a runed translucent door. You encounter Crazy Yiuf the Enlightened. He is wielding a +2 quarterstaff of chaos and wearing a +2 cloak of air. You see here a +0 hammer. You see here a +0 hammer. You see here a +0 hammer of protection. Things that are here: a +0 club; a kobold corpse Key pressed, stopping explore. Hit: d) +1 dagger (devious) Press: ? - help, Dir - move target You can't see that place. [a stone wall.] Okay, then. Things that are here: a +0 club; a kobold corpse You see here a +0 hammer of protection. You see here a +1 hammer of holy wrath. You see here a +0 hammer. You see here a +0 hammer. Crazy Yiuf shouts! You open the door. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits Crazy Yiuf. Crazy Yiuf is moderately wounded. (Press . to maintain the ray.) Crazy Yiuf yells, "Hah! Dawk bag alas." Crazy Yiuf hits you with a +2 quarterstaff of chaos! Ouch! That really hurt! You feel your power leaking away. Without enough magic to sustain it, your Searing Ray dissipates. Crazy Yiuf yells, "Shadow!" Crazy Yiuf hits you with a +2 quarterstaff of chaos! Ouch! That really hurt! You die... ...# .>.# ### ######.# ##.....# ##### ##.###.# #⌠.)# ##.# #.# #...# ##.# #.# ... ##.# #.# #j# ##.# #.# ##@# ##.# #.# #.## ##.# #)# ##.# ##.# #.##### #.## ##.# #.....# ##.## ...# #####.# #.))## #### #.# #))))# #.# #))))# #.###))))# You could see Crazy Yiuf. Vanquished Creatures 2 adders (D:2) 2 dart slugs (D:2) A ribbon worm (D:2) A quokka (D:2) A ball python (D:1) 4 bats 3 endoplasms (D:1) 2 frilled lizards (D:2) 7 goblins 8 hobgoblins 9 kobolds A rat (D:1) 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hayden the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 194 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 1299 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/10 1576 | D:2 | Learned a level 2 spell: Searing Ray 1727 | D:2 | Encountered Crazy Yiuf 1804 | D:2 | Mangled by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_rings, layout_basic D:2: layout_basic, uniq_robin, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.2 Spellcasting | 4 | 4.3 Dodging | 3 | 3.1 Conjurations | | 4.7 Action || total ---------------------------++------- Cast: Magic Dart || 81 Searing Ray || 1 Read: Identify || 3 Teleportation || 1 Silence || 1 Amnesia || 1 Armour: Robe || 5 Dodge: Dodged || 8