Haywire Level 1 of the Dungeon (0, 0, D:1) a +0 club a kobold corpse (skeletalised by now) (5, -8, D:1) a +0 long sword (8, -9, D:1) a +0 club (23, 18, D:1) a +0 mace (32, 8, D:1) a +0 robe (47, 34, D:1) a quokka corpse (skeletalised by now) (58, 20, D:1) a +0 club a goblin corpse (skeletalised by now) (65, 2, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a +0 robe the human corpse of Jessica (skeletalised by now) (10, -34, D:2) a bat skeleton (10, -25, D:2) a +0 whip a kobold corpse (10, 0, D:2) a bat skeleton (20, -34, D:2) a +0 spear a hobgoblin corpse (skeletalised by now) (21, -19, D:2) a +0 club a ball python corpse (skeletalised by now) (25, -10, D:2) a +0 dagger (30, -39, D:2) a ball python corpse (skeletalised by now) (30, -21, D:2) a +0 club (31, -22, D:2) a +0 club (31, -21, D:2) a ball python corpse (skeletalised by now) (33, -2, D:2) a +0 dagger a kobold skeleton (37, 15, D:2) a quokka corpse (skeletalised by now) (42, -44, D:2) a hobgoblin corpse (skeletalised by now) (42, -2, D:2) a rat skeleton (47, -47, D:2) a +0 club (56, -41, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) an iguana corpse (2, -3, D:3) a +0 pair of gloves (2, -2, D:3) a rat corpse (14, 12, D:3) a frilled lizard corpse