Dungeon Crawl Stone Soup version 0.34-a0-1845-g830d4154b1 (webtiles) character file. Game seed: 8215639480337985283 2 Heh the Ducker (level 1, -1/15 HPs) Began as a Poltergeist Fighter on Dec 18, 2025. Slain by a quokka (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:06 (67 turns). Heh the Ducker (Poltergeist Fighter) Turns: 67, Time: 00:01:06 Health: -1/15 AC: 2 Str: 12 XL: 1 Next: 40% Magic: 1/1 EV: 11 Int: 10 God: Gold: 0 SH: 4 Dex: 13 Spells: 0/0 levels left rFire . . . (100%) a - +0 long sword rCold + . . (50%) c - +0 buckler rNeg + + + (0%) b - +1 cloak rPois ∞ (0%) (no armour) rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth + (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 long sword (weapon) Armour b - a +1 cloak (haunted) c - a +0 buckler (worn) Potions m - 2 potions of might d - a potion of curing {unknown} Skills: - Level 2.6 Fighting + Level 2.2 Long Blades - Level 3.2 Dodging - Level 2.6 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You encounter a quokka. A quokka is nearby! You encounter a rat. The rat squeaks loudly. You see here 9 gold pieces. You slash the rat! You kill the rat! The quokka bites you. You closely miss the quokka. The quokka bites you. The quokka bites you but does no damage. You barely miss the quokka. The quokka bites you. The quokka barely misses you. You hit the quokka. The quokka is moderately wounded. The quokka bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! A quokka is nearby! A quokka is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! You miss the quokka. The quokka is moderately wounded. The quokka barely misses you. The quokka bites you. * * * LOW HITPOINT WARNING * * * The quokka bites you. You die... # ##.# #.#. ... #######.###### ##.....#†...... #..#r#...# #...@.$#.# #..#.#...# #...........# #####..####.# ##.#####.###### ..............# ########.#####.# #.# #.# #.# #.# You could see a quokka. Vanquished Creatures An endoplasm (D:1) A ball python (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Heh the Poltergeist Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 1/1 67 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_windingriver, layout_loops_ring, serial_glass, glass_columns_a, glass_columns_a, dk_noncrumbling_2 Action || total ---------------------------++------- Attack: Normal || 9 Melee: Long sword || 9 Stab: Sleeping || 1 Armour: None || 7 Dodge: Dodged || 4 Block: Buckler || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 70 | 70 | 0 | 0 | 46 | 1 | 70.0 | Dungeon | 70 | 70 | 0 | 0 | 46 | 1 | 70.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 70 daAuts DLua errors: