Dungeon Crawl Stone Soup version 0.35-a0-823-g340866cc77 (webtiles) character file. Game seed: 10775591775438191799 2 Heh the Apothecary (level 1, -2/12 HPs) Began as an Octopode Alchemist on Aug 2, 2026. Slain by a kobold ... wielding a +0 club (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:19 (142 turns). Heh the Apothecary (Octopode Alchemist) Turns: 142, Time: 00:00:20 Health: -2/12 AC: 1 Str: 7 XL: 1 Next: 40% Magic: 2/3 EV: 12 Int: 17 God: Gold: 20 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . (100%) a - +0 whip rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 20 gold pieces. Inventory: Hand Weapons a - a +0 whip (weapon) Potions g - a potion of magic Baubles g - 2 flux baubles Skills: + Level 0.8 Fighting - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting - Level 1.0 Conjurations - Level 3.2 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 28% 1d1 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 18% 2d6 12% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 32% 3 Olgreb's Toxic Radiance Alch 12% N/A 45% 4 Sticky Flame Fire/Alch 7% 2d4 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History The jackal is heavily wounded. You constrict the jackal. The jackal barely misses you. x2 You hit the jackal. You kill the jackal! The jackal closely misses you. The kobold barely misses you. The jackal bites you. The jackal barely misses you. The jackal splashes around in the water. You closely miss the jackal. Your grab misses the jackal. The jackal misses you. The kobold closely misses you. You encounter a hobgoblin. The jackal bites you. The jackal misses you. The kobold closely misses you. You barely miss the jackal. Your grab misses the jackal. The jackal splashes around in the water. The jackal misses you. The kobold hits you with a +0 club. The jackal splashes around in the water. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. Casting: Poisonous Vapours (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 10% risk of failure) Press: ? - help, Dir - move target Aim: a jackal Poisonous fumes billow around the jackal! The jackal is poisoned. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal splashes around in the water. x2 The kobold hits you with a +0 club. You die... #............#......# #............#.####.# #...~....~...#.# #.## #.............# #... #....~~.....### #### #....~~.?...# ##.............. #...h....~...$## #...†@........# ......hK........# .##....#.#......# #.## ######...#g##.# #... .......... .... ......#. ##### ####.# #.... .# ####.### ####....... You could see 2 jackals, a goblin (wandering) and a kobold. Vanquished Creatures A jackal (D:1) A bat (D:1) A frilled lizard (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Heh the Octopode Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 142 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_bigger_balls, layout_loops_ring, skrybe_limestone_x, corexii_corridor_pit Action || total ---------------------------++------- Attack: Normal || 9 Melee: Whip || 6 Unarmed || 3 Constrict || 2 Cast: Poisonous Vapours || 1 Stab: Sleeping || 1 Armour: None || 8 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 142 | 142 | 0 | 0 | 93 | 1 | 142.0 | Dungeon | 142 | 142 | 0 | 0 | 93 | 1 | 142.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 142 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+