Heitomos Level 1 of the Dungeon (0, 0, D:1) a +0 whip a stone (4, 18, D:1) 7 stones (11, 8, D:1) a +0 whip (17, 7, D:1) a +0 club (19, -29, D:1) a +0 dagger (25, -26, D:1) 7 stones (29, -1, D:1) a +0 robe (30, 14, D:1) 5 stones (39, -15, D:1) a +0 spear (47, 3, D:1) a +0 dagger (47, 9, D:1) a +0 trident (52, -24, D:1) 6 stones (58, -3, D:1) a +0 leather armour Level 2 of the Dungeon [Shop] Iwipn's Antique Weapon Boutique a +0 spear (78 gold) the +11 hand axe "Reumen" {speed, Str+3} (2009 gold) Str+3: It affects your strength (+3). a +0 rapier (104 gold) a +0 club (26 gold) the +8 trident of the Octopus King {venom, rElec rPois} (1622 gold) rElec: It insulates you from electricity. rPois: It protects you from poison a +0 hand axe of electrocution (247 gold) a +0 spear (78 gold) a +0 great sword (169 gold) a +0 rapier of freezing (239 gold) a +0 dagger (52 gold) (0, 0, D:2) a +0 sling (6, -35, D:2) a +0 sling (7, -39, D:2) a +0 mace (14, -16, D:2) a +0 dagger (14, -9, D:2) a +0 short sword 5 stones (23, -20, D:2) a book of Lightning (27, -20, D:2) a +0 dagger 3 stones a +0 dagger (28, -2, D:2) a +0 dagger (33, -41, D:2) a +0 club (46, -34, D:2) a +0 leather armour (47, -30, D:2) a +0 long sword (48, -10, D:2) a +0 spear Level 3 of the Dungeon [Shop] Zin's Purification Station a potion of curing (90 gold) (0, 0, D:3) 4 stones (3, 0, D:3) a +0 dagger (12, 3, D:3) a +0 dagger 5 stones (14, 6, D:3) a +0 chain mail (15, 19, D:3) a +0 whip 3 poisoned darts (24, 24, D:3) a +0 spear (35, 40, D:3) a +0 short sword (36, 7, D:3) a There-And-Back Book (47, 27, D:3) a +2 helmet of see invisible (47, 28, D:3) 3 stones Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (3, 2, D:4) a +0 robe (10, -17, D:4) a +0 dagger (13, 1, D:4) a +0 dagger (16, -2, D:4) a +0 morningstar (16, 4, D:4) a +0 dagger (16, 5, D:4) a +0 hand axe a +0 leather armour a +0 dagger a +0 dagger (17, 8, D:4) a +0 dagger of venom (17, 9, D:4) a +0 dagger (18, -2, D:4) a +0 club (18, 7, D:4) a +0 club (18, 9, D:4) a +0 dagger a +0 club a +0 animal skin a +0 helmet (19, -2, D:4) a +0 falchion a +0 scale mail (19, 8, D:4) a +0 dagger (20, -2, D:4) a +0 flail (22, -2, D:4) a +1 heavy dire flail a +0 scale mail (22, 21, D:4) a +0 chain mail (25, 30, D:4) a +0 halberd a +0 robe (34, 11, D:4) a +4 quarterstaff of chaos (37, 12, D:4) a +0 hammer (48, 14, D:4) a +0 morningstar (53, 1, D:4) 7 stones (55, 20, D:4) a +0 dagger (61, 5, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 sling (5, -9, D:5) a +0 dagger (5, -7, D:5) a +0 sling (6, -6, D:5) a +0 whip of electrocution a +0 robe (16, -6, D:5) 8 stones (19, 31, D:5) a +0 flail (22, 23, D:5) a +0 battleaxe (22, 31, D:5) a +0 spear a +0 scale mail (23, 31, D:5) a +0 spear (24, 31, D:5) a +0 whip a +0 spear (34, -9, D:5) 7 stones (37, 10, D:5) a +0 club Level 6 of the Dungeon (7, -20, D:6) 3 large rocks (12, 2, D:6) a +0 hand axe (15, 8, D:6) 4 stones (22, -21, D:6) 4 javelins (23, 7, D:6) a book of Decay (27, 18, D:6) a +0 club (31, 12, D:6) a Young Poisoner's Handbook (32, 18, D:6) a +0 hand axe (33, -20, D:6) a +0 sling (36, 9, D:6) a +0 rapier (37, 19, D:6) a +0 club Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 robe (0, 1, D:7) a +1 dagger of electrocution a +0 robe (1, -1, D:7) a +0 trident a +0 scale mail (1, 1, D:7) a +0 dagger (3, -1, D:7) a +2 dagger of venom a +0 robe a +0 halberd (4, -1, D:7) a +4 heavy falchion a +0 whip a +0 flail a +0 flail a +0 leather armour (10, -20, D:7) the +5 robe of Night {Dark Will+ SInv} Dark: It shrouds the wearer in darkness, reducing the range at which they can see and be seen by others. Will+: It increases your willpower. SInv: It lets you see invisible. (18, 15, D:7) 3 stones (23, -21, D:7) a +0 robe (23, 26, D:7) a +0 scale mail (25, -17, D:7) a +0 mace (31, 15, D:7) a +1 dagger of venom (35, -7, D:7) a +0 dagger (36, -1, D:7) 4 stones (47, -7, D:7) a +0 club a +0 leather armour (47, -6, D:7) a +0 dagger (47, -4, D:7) a +0 robe (48, -6, D:7) a +0 dagger (48, 13, D:7) a +0 club a +0 chain mail a +0 club a +0 leather armour a +0 orcbow (48, 14, D:7) a +0 dagger a +0 robe (48, 15, D:7) a +0 hand axe a +0 flail Level 8 of the Dungeon (0, 0, D:8) a +0 hand axe (4, 26, D:8) 12 gold pieces (8, 25, D:8) a +1 scimitar of flaming a ring of positive energy (9, 21, D:8) a potion of might (29, 17, D:8) a +4 dagger of chaos a +0 robe (33, 11, D:8) a book of Dangerous Friends