Heitomos Level 1 of the Dungeon (0, 0, D:1) a +0 whip (2, -21, D:1) a +0 club a kobold corpse (skeletalised by now) (3, -13, D:1) a +3 dagger of speed (7, 26, D:1) 7 stones (10, 24, D:1) a +0 hand axe (13, 17, D:1) a ball python skeleton (14, 14, D:1) 3 poisoned darts (17, 13, D:1) a quokka corpse (skeletalised by now) (21, 20, D:1) a ball python corpse (skeletalised by now) (21, 22, D:1) a +0 dagger (26, -9, D:1) a ball python skeleton (29, -19, D:1) a frilled lizard skeleton (30, -14, D:1) a bat corpse (skeletalised by now) (30, 4, D:1) a maw talisman (35, -18, D:1) a bat corpse (skeletalised by now) (38, 0, D:1) a bat skeleton (39, -6, D:1) a +0 ring mail a hobgoblin skeleton a hobgoblin skeleton (41, -3, D:1) a hobgoblin skeleton (43, -5, D:1) a quokka skeleton (48, -17, D:1) a stone (49, -9, D:1) 3 stones Level 2 of the Dungeon [Shop] Naneheuv's General Store 5 poisoned darts (39 gold) a scroll of enchant weapon (unknown) (97 gold) a potion of enlightenment (unknown) (65 gold) 3 stones (3 gold) a +0 hand axe (39 gold) a scroll of noise (unknown) (13 gold) a +0 sling (19 gold) (5, -35, D:2) a +0 scale mail (6, -2, D:2) a +0 leather armour (7, -23, D:2) a ball python corpse (skeletalised by now) (9, -1, D:2) 6 stones (9, 1, D:2) an adder skeleton (10, -36, D:2) 4 stones (12, 2, D:2) a +0 short sword a kobold skeleton (13, -4, D:2) a bat skeleton (17, 14, D:2) a +0 leather armour of willpower (18, -36, D:2) a +0 whip (21, -39, D:2) a bat skeleton (23, 14, D:2) a +0 club a +0 dagger 4 stones (30, 0, D:2) a +0 scale mail (30, 1, D:2) a +0 plate armour (42, -32, D:2) a +0 plate armour (43, -40, D:2) a bat corpse (skeletalised by now) (43, -28, D:2) 3 darts of disjunction (51, -1, D:2) 6 boomerangs (51, 14, D:2) a bat corpse (skeletalised by now) (56, -15, D:2) 4 stones (60, 16, D:2) 4 stones (61, -19, D:2) a rat skeleton (62, -19, D:2) a +0 short sword (65, -25, D:2) the +5 robe of Virtue {+Inv rF+} +Inv: It lets you turn invisible. rF+: It protects you from fire. Level 3 of the Dungeon (0, 0, D:3) a +0 trident (1, 10, D:3) a +0 long sword (5, 2, D:3) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (5, 6, D:3) a +0 dagger a +0 robe a +0 hand axe a +0 leather armour a +0 club an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (7, 3, D:3) a +0 club a +0 ring mail (10, 2, D:3) a rat corpse (skeletalised by now) (12, 0, D:3) 5 stones (13, -1, D:3) a +0 dagger (21, -16, D:3) a +0 club a +0 ring mail a hobgoblin corpse (22, -18, D:3) a +2 dagger of venom (still there?) a +0 robe (still there?) (23, -16, D:3) a +0 club a +0 leather armour an orc corpse (27, -35, D:3) a +0 dagger (29, 0, D:3) a +0 whip a gnoll skeleton (30, 0, D:3) a +0 whip (30, 1, D:3) a +0 whip (30, 2, D:3) a +0 dagger (41, -22, D:3) the staff of the Vestibule of Hell {rElec rPois Str+9 SInv Alch} [staff of alchemy] rElec: It insulates you from electricity. rPois: It protects you from poison. Str+9: It affects your strength (+9). SInv: It lets you see invisible. Alch: It increases the power of your Alchemy spells. (42, -32, D:3) a +0 flail a +0 leather armour a +0 flail a +0 short sword an orc corpse (42, -31, D:3) a +0 dagger a +0 scale mail (43, -31, D:3) a +0 hand axe (46, -25, D:3) a +0 dagger (48, -2, D:3) a +0 dagger a goblin skeleton (50, -3, D:3) a +0 hand axe (50, 0, D:3) a +0 hand axe (52, 2, D:3) a +1 falchion of protection 3 stones a +0 ring mail (54, 0, D:3) a +0 spear (58, -26, D:3) a +0 dagger a +0 scale mail the goblin corpse of Ijyb (skeletalised by now)