Dungeon Crawl Stone Soup version 0.33-a0-838-ga4bcbd7fdb (webtiles) character file. Game seed: 1555547621156369870 30 Heitomos the Trooper (level 3, -5/33 HPs) Began as a Minotaur Fighter on Feb 6, 2025. Slain by Terence ... wielding a +0 mace (7 damage) ... on level 2 of the Dungeon. The game lasted 00:01:07 (739 turns). Heitomos the Trooper (Minotaur Fighter) Turns: 739, Time: 00:01:07 Health: -5/33 AC: 7 Str: 27 XL: 3 Next: 5% Magic: 0/0 EV: 9 Int: 5 God: Gold: 31 SH: 0 Dex: 9 Spells: 2/2 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg + . . a - +0 scale mail rPois . (no helmet) rElec + (no cloak) rCorr + (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + d - ring of Luess {rElec rN+ MP-9 Str+5 Stlth+} HPRegen 0.25/turn k - ring of resist corrosion MPRegen 0.07/turn %: no passive effects @: no status effects A: horns 2, retaliatory headbutt a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 31 gold pieces. Inventory: Armour a - a +0 scale mail (worn) Jewellery d - the ring of Luess (worn) {rElec rN+ MP-9 Str+5 Stlth+} (You acquired it on level 1 of the Dungeon) [ring of positive energy] rElec: It insulates you from electricity. rN+: It protects you from negative energy. MP-9: It affects your magic capacity (-9). Str+5: It affects your strength (+5). Stlth+: It makes you more stealthy. h - a ring of fire k - a ring of resist corrosion (worn) Scrolls b - a scroll of teleportation {unknown} Potions c - a potion of might e - a potion of heal wounds f - 2 potions of curing g - 2 potions of ambrosia j - a potion of attraction Skills: + Level 4.2 Fighting + Level 4.0 Armour - Level 3.6 Shields * Level 2.9 Unarmed Combat You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 0% 1d2 75% 1 Construct Spike Launche Frge 0% 2d3 86% 2 Mercury Arrow Conj/Alch 0% 2d5 86% 2 Launch Clockwork Bee Frge 0% N/A 98% 3 Forge Blazeheart Golem Fire/Frge 0% N/A 100% 4 Olgreb's Toxic Radiance Alch 0% N/A 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss Terence. You punch Terence, but do no damage. Terence is severely wounded. Terence barely misses you. You hit Terence but do no damage. You headbutt Terence, but do no damage. Terence is severely wounded. Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * You barely miss Terence. Your headbutt misses Terence. Terence is severely wounded. Terence hits you but does no damage. You hit Terence but do no damage. Terence is severely wounded. Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * You hit Terence. Terence is severely wounded. Terence barely misses you. You hit Terence but do no damage. Terence is severely wounded. Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * You barely miss Terence. Your headbutt misses Terence. Terence is severely wounded. Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * You barely miss Terence. Terence is severely wounded. Terence barely misses you. You barely miss Terence. Terence is severely wounded. Terence hits you with a +0 mace! You die... Terence says, "Win and live. Lose and die. It's the rule of life." .. ...# ..########...## !.....#.......# #............# #............# #............# #............# #..†@@..# #.#####..... ########.###### ### ................ ...####....#...# #....# .# ######....# #........## #....#...# You could see Terence. Vanquished Creatures A gnoll (D:1) A ribbon worm (D:2) 5 ball pythons 3 bats A goblin (D:1) 2 hobgoblins (D:1) A frilled lizard (D:2) 3 kobolds A rat (D:2) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Heitomos the Minotaur Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 0/0 310 | D:1 | Reached XP level 2. HP: 27/27 MP: 1/1 587 | D:1 | Identified a scroll of acquirement 587 | D:1 | Acquired the ring of Luess {rElec rN+ MP-9 Str+5 Stlth+} 662 | D:2 | Reached XP level 3. HP: 23/33 MP: 0/2 721 | D:2 | Noticed Terence 739 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_maybe_door_vault, layout_basic, minmay_misc_feat_more_columns, chequers_serial_rivers_small_a D:2: minmay_recursive_quarters, layout_basic, minmay_pentomino_u4, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Fighting | 4 | 4.2 Armour | 4 | 4.0 Shields | | 3.6 Unarmed Combat | | 2.9 Action || total ---------------------------++------- Melee: Unarmed || 59 Headbutt || 10 Punch || 1 Use: Scroll || 6 Armour: Scale mail || 51 Dodge: Dodged || 31 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 735 | 688 | 47 | 0 | 556 | 2 | 367.5 | Dungeon | 735 | 688 | 47 | 0 | 556 | 2 | 367.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 639 daAuts D:2: 95 daAuts