Heitomos Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (2, -15, D:1) a +0 dagger (5, 8, D:1) a +0 mace (8, 20, D:1) a quokka corpse (skeletalised by now) (9, 21, D:1) a +0 dagger (10, -5, D:1) a bat skeleton (10, -4, D:1) a ring of fire (10, 0, D:1) a +0 ring mail (12, -3, D:1) a +0 dagger 4 stones (32, -15, D:1) a +0 club a goblin skeleton (33, -3, D:1) a beast talisman (35, 14, D:1) a ball python corpse (skeletalised by now) (37, -1, D:1) a +0 club (37, 12, D:1) a hobgoblin corpse (skeletalised by now) (38, -15, D:1) a +0 short sword 4 stones a kobold skeleton (38, 6, D:1) a rat corpse (skeletalised by now) (38, 19, D:1) a flux talisman (40, -15, D:1) a ball python corpse (skeletalised by now) (53, -24, D:1) a +0 buckler Level 2 of the Dungeon [Shop] Lagot's Distillery a potion of curing (30 gold) a potion of magic (unknown) (80 gold) a potion of curing (30 gold) a potion of heal wounds (50 gold) a potion of heal wounds (50 gold) a potion of haste (100 gold) a potion of attraction (30 gold) a potion of ambrosia (80 gold) a potion of enlightenment (50 gold) a potion of lignification (unknown) (30 gold) a potion of moonshine (10 gold) (0, 0, D:2) an adder skeleton (10, 6, D:2) a +0 short sword (14, 7, D:2) the staff of Karma {rC+ Conj Forge} [staff of conjuration] rC+: It protects you from cold. Conj: It increases the power of your Conjurations spells. Forge: It increases the power of your Forgecraft spells. (26, -9, D:2) a +0 short sword a kobold skeleton (26, -2, D:2) 6 stones (27, -24, D:2) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) (35, -22, D:2) 4 stones (38, -11, D:2) a bat corpse (skeletalised by now) (40, -15, D:2) a +0 hand axe (41, -21, D:2) a jackal corpse (skeletalised by now) (43, -21, D:2) the amulet of Elemental Vulnerability {rPois rF-- rC-- AC+8} [amulet of nothing] rPois: It protects you from poison. rF--: It makes you very vulnerable to fire. rC--: It makes you very vulnerable to cold. AC+8: It affects your AC (+8). Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (1, 5, D:3) 5 stones (2, -15, D:3) a +0 club (12, -7, D:3) a +0 falchion (15, 18, D:3) 6 poisoned darts (16, 15, D:3) an adder corpse (skeletalised by now) (18, 16, D:3) a rat corpse (skeletalised by now) (25, 2, D:3) a frilled lizard skeleton (26, 14, D:3) an adder skeleton (35, 9, D:3) 9 stones (37, -9, D:3) a +0 robe (45, -9, D:3) a +0 ring mail Level 4 of the Dungeon (5, 8, D:4) a +0 helmet (5, 13, D:4) a +0 shortbow a centaur corpse (skeletalised by now) (5, 22, D:4) a +0 giant club an ogre corpse (skeletalised by now) (5, 23, D:4) a +0 club (14, 11, D:4) a +0 short sword (14, 16, D:4) a +0 club (14, 17, D:4) an adder corpse (skeletalised by now) (16, 20, D:4) a +0 spear (17, 20, D:4) a +0 club a ball python corpse (skeletalised by now) (18, 17, D:4) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (19, 21, D:4) a +0 dagger an orc corpse (skeletalised by now) (19, 22, D:4) a +0 club a +0 robe a gnoll corpse (skeletalised by now) (20, 41, D:4) a +0 short sword a +0 scale mail a +0 dagger a +0 robe (21, 14, D:4) a +0 hand axe (21, 24, D:4) a +0 war axe (39, 19, D:4) a hobgoblin skeleton (40, 18, D:4) a +0 whip 2 stones a kobold skeleton (41, 6, D:4) a black bear skeleton (41, 29, D:4) 2 gold pieces (42, 28, D:4) a gold piece (42, 29, D:4) a gold piece (42, 30, D:4) 2 gold pieces (47, 33, D:4) a +0 club an orc skeleton (49, 44, D:4) 3 potions of moonshine (50, 30, D:4) a ball python skeleton (51, 32, D:4) a +0 dagger a +0 leather armour (60, 0, D:4) 5 stones (64, 5, D:4) a howler monkey skeleton Level 5 of the Dungeon (0, 0, D:5) a +0 rapier (0, 15, D:5) a +0 mace a +0 leather armour (1, 15, D:5) a +0 war axe a +0 flail a +0 leather armour (4, 19, D:5) a +0 battleaxe (9, -4, D:5) a +0 hand axe a +0 leather armour (9, 5, D:5) a +0 leather armour (13, 25, D:5) a +0 giant club (15, 6, D:5) a +0 dagger (20, 31, D:5) a +0 trident a +0 ring mail (21, 30, D:5) a +0 club a +0 ring mail a +0 dagger a +0 robe (22, 30, D:5) a +0 whip a +0 ring mail a +0 mace a +0 ring mail (30, 8, D:5) a +0 short sword (40, 33, D:5) a +0 ring mail (42, -5, D:5) a +0 flail a +0 leather armour (48, 25, D:5) a +0 falchion a +0 leather armour (51, 10, D:5) a +0 dagger a +0 robe (51, 25, D:5) a +2 dagger of venom (52, 10, D:5) a +0 morningstar a +0 leather armour a +0 mace (52, 12, D:5) a +0 dagger a +0 robe (58, 23, D:5) a +0 chain mail Level 6 of the Dungeon (1, 0, D:6) a +2 long sword of draining (4, 0, D:6) a +0 club (4, 5, D:6) a +0 short sword a +0 leather armour (5, 2, D:6) a +0 dagger a +0 robe (5, 4, D:6) a +0 short sword (5, 5, D:6) a +0 club a +0 leather armour (5, 10, D:6) a +0 pair of gloves (6, 28, D:6) a +0 giant club (14, -21, D:6) 4 stones (17, -2, D:6) a staff of earth (35, -6, D:6) a +0 spectral falchion (36, 11, D:6) a +0 robe (39, 13, D:6) a +0 whip of flaming a +0 robe (41, -9, D:6) a +0 long sword Level 7 of the Dungeon (6, 5, D:7) a +0 flail a +0 leather armour an amulet of the acrobat (8, 16, D:7) a +0 shortbow (14, 0, D:7) 3 curare-tipped darts (17, 35, D:7) 3 javelins (18, 34, D:7) a +0 long sword (23, 8, D:7) a +0 shortbow (25, -16, D:7) a +0 robe (37, 24, D:7) a +0 club (38, 22, D:7) a +3 long sword 3 poisoned darts a +0 robe a +0 dagger a +0 leather armour a +5 long sword of freezing a +0 robe (39, 19, D:7) a +0 great sword a +0 robe (39, 22, D:7) a +0 orcbow a +0 falchion (39, 23, D:7) a +0 flail (39, 24, D:7) a +0 club (58, 14, D:7) a +0 dagger Level 8 of the Dungeon [Shop] Girghegh's Book Emporium a book of Winter (420 gold) a Young Poisoner's Handbook (300 gold) a book of Maladies (510 gold) a book of Duality (690 gold) a book of Weapons (720 gold) a book of Frost (300 gold) a Fen Folio (630 gold) a Young Poisoner's Handbook (300 gold) a book of Geomancy (300 gold) the Volume of the Leaden Departed (660 gold) Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Leda's Liquefaction Alchemy/Earth 4 c - Permafrost Eruption Ice/Earth 6 d - Hellfire Mortar Fire/Earth/Forgecraft 7 [Shop] Sural's Antique Armour Shoppe a +2 robe of willpower (584 gold) a +0 ring mail of poison resistance (264 gold) a +3 ring mail of fire resistance (858 gold) a +4 scale mail of fire resistance (1023 gold) the +3 leather armour of the Sacrificial Victim {-Tele +Inv rCorr Slay-2} (699 gold) -Tele: It prevents most forms of teleportation. +Inv: It lets you turn invisible. rCorr: It protects you from acid and corrosion. Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). a +1 kite shield of cold resistance (544 gold) a +1 helmet of see invisible (544 gold) (2, 16, D:8) a +0 leather armour (2, 19, D:8) 7 stones (8, 12, D:8) a +0 shortbow (11, 9, D:8) a +0 hand axe (12, 8, D:8) a +0 hand axe (12, 10, D:8) a +0 hand axe (12, 21, D:8) a +0 shortbow (13, 9, D:8) a +0 hand axe (14, 11, D:8) a +0 dire flail a +0 giant spiked club (15, 15, D:8) a +0 dagger (16, 16, D:8) a +0 hand axe (17, 15, D:8) a +0 dagger a +0 war axe a +0 leather armour a +2 dagger of venom a +0 robe (17, 17, D:8) 3 stones (30, -20, D:8) a +0 war axe (32, 7, D:8) a +2 heavy war axe (35, 10, D:8) a +1 pair of gloves +2 acid dragon scales a +6 ring of dexterity a +1 chain mail a +0 scale mail the +0 pair of gloves "Emirghyps" {-Tele rElec Int+4} -Tele: It prevents most forms of teleportation. rElec: It insulates you from electricity. Int+4: It affects your intelligence (+4). (43, 12, D:8) a +0 whip of venom Level 9 of the Dungeon (0, 0, D:9) a +0 robe (4, -30, D:9) a +2 dagger of venom a +0 robe a +4 dagger a +0 robe (5, -30, D:9) a +0 mace a +0 short sword a stone a +0 shortbow a +0 morningstar a +0 robe (5, -29, D:9) a +0 hand axe a +0 leather armour a +0 whip a +0 leather armour a +3 spear a +0 robe (6, -30, D:9) a +0 dagger 2 poisoned darts (6, -29, D:9) a +0 trident (7, -29, D:9) a +0 dagger 2 stones (9, -30, D:9) a +1 short sword of speed (9, -29, D:9) a +0 whip 4 stones (9, -10, D:9) 5 stones (9, -6, D:9) a +3 spear of freezing a +0 robe (16, -30, D:9) 5 datura-tipped darts (17, 18, D:9) 5 stones (22, 4, D:9) a +0 dagger a +0 robe (23, 3, D:9) a +0 flail a +0 club (23, 5, D:9) a +0 club a +0 club a +0 ring mail (24, 4, D:9) a +0 dagger a +0 robe (24, 5, D:9) a +0 club a +0 ring mail (25, 6, D:9) a +0 mace 8 stones a +0 plate armour (42, -4, D:9) a +5 short sword a +0 robe (43, -15, D:9) a +1 whip of venom (52, -9, D:9) a +0 leather armour Level 10 of the Dungeon (2, 15, D:10) a +0 plate armour (2, 46, D:10) a +0 ring mail (4, 14, D:10) a +0 robe (7, 43, D:10) a +0 scimitar (16, 33, D:10) a +0 ring mail (20, 25, D:10) a +0 robe (33, 27, D:10) a +0 cloak (45, 24, D:10) 2 silver javelins (47, 4, D:10) 6 stones (47, 36, D:10) a +0 club Level 11 of the Dungeon (11, 15, D:11) a +2 spear of venom a +0 robe (16, 0, D:11) a +3 chain mail of fire resistance (16, 8, D:11) a staff of alchemy a storm talisman (19, 13, D:11) a +0 dire flail a +0 chain mail (20, -11, D:11) 3 large rocks (20, -10, D:11) 3 large rocks (20, 4, D:11) a book of Fire (20, 14, D:11) a +0 war axe a +0 shortbow (21, 1, D:11) 2 large rocks (24, 0, D:11) the staff "Liex" {rElec Dex-5 Fire Air Alch} [staff of air] rElec: It insulates you from electricity. Dex-5: It affects your dexterity (-5). Fire: It increases the power of your Fire spells. Air: It increases the power of your Air spells. Alch: It increases the power of your Alchemy spells. (24, 8, D:11) a +2 scale mail of fire resistance (29, 3, D:11) a +1 rapier of draining a +0 robe (30, -1, D:11) a +0 plate armour a +0 war axe (30, 1, D:11) a +2 shortbow of flaming (30, 11, D:11) a +0 robe a +0 dagger (33, 13, D:11) a +0 leather armour a +0 short sword (34, 12, D:11) a +0 mace (34, 15, D:11) a +0 scale mail a +1 spear of venom (37, -5, D:11) a +0 orcbow (37, -2, D:11) a +0 chain mail (42, 9, D:11) a +0 cloak (44, -1, D:11) a +0 dagger Level 12 of the Dungeon (2, -43, D:12) a +0 leather armour (7, -11, D:12) a human corpse (19, -42, D:12) a +0 giant spiked club a +0 giant club (20, -34, D:12) an orb of light (24, -13, D:12) a +0 chain mail (29, -14, D:12) a +0 club (30, -14, D:12) a ring of flight (31, -40, D:12) 3 large rocks (31, -14, D:12) a +0 hat (32, 2, D:12) a +0 partisan (33, 0, D:12) a +0 long sword a +0 glaive (35, -34, D:12) a +0 ring mail (37, 0, D:12) the amulet of Fenistut {Faith rElec rC+ Dex+3} [amulet of faith] Faith: It allows you to gain divine favour quickly. rElec: It insulates you from electricity. rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). a +2 crystal plate armour a ring of ice a +6 ring of intelligence a +3 plate armour (43, 0, D:12) 7 stones (44, -47, D:12) a +0 war axe (44, -43, D:12) a +0 long sword a +0 robe (44, -22, D:12) a +0 orcbow (46, -9, D:12) 3 stones (47, 1, D:12) a +0 flail (49, 2, D:12) a staff of conjuration (51, -24, D:12) a +0 great sword Level 13 of the Dungeon (0, 0, D:13) a scroll of identify (1, -4, D:13) a potion of haste (5, 1, D:13) 17 gold pieces (6, -3, D:13) a scroll of identify (6, 2, D:13) 18 gold pieces (8, -2, D:13) a potion of haste (13, -5, D:13) 7 gold pieces (18, -2, D:13) 16 gold pieces a +0 club a +0 whip (18, -1, D:13) 5 gold pieces a +0 spear a +0 scale mail (19, -2, D:13) 20 gold pieces (19, -1, D:13) 6 gold pieces a +0 spear (20, -4, D:13) a +0 leather armour (21, -3, D:13) 15 gold pieces a +0 rapier a +0 robe (23, -4, D:13) 4 gold pieces (24, -4, D:13) 3 gold pieces (28, -6, D:13) a Young Poisoner's Handbook