Heitomos Level 1 of the Dungeon (4, -4, D:1) a +0 robe (8, 23, D:1) a +0 club a goblin corpse (skeletalised by now) (14, 27, D:1) a bat skeleton (17, 32, D:1) 5 boomerangs (18, -11, D:1) 4 stones (20, 0, D:1) a +0 whip 4 stones a kobold corpse (skeletalised by now) a rat corpse (skeletalised by now) (21, 0, D:1) a hobgoblin corpse (skeletalised by now) a ball python corpse (skeletalised by now) (22, 26, D:1) a +0 dagger a goblin skeleton (24, 26, D:1) a +0 dagger a goblin skeleton (25, 26, D:1) a +0 leather armour (26, -12, D:1) a +0 leather armour (27, 31, D:1) a scarab talisman (32, -7, D:1) a hobgoblin corpse (skeletalised by now) (33, -7, D:1) a +0 club 5 stones (37, -1, D:1) a +0 dagger a goblin skeleton (41, 23, D:1) a +0 dagger a goblin corpse (skeletalised by now) (43, 12, D:1) a +0 helmet (46, -5, D:1) a +0 buckler (51, 24, D:1) a +0 club a goblin skeleton (54, 11, D:1) a +0 dagger (57, 7, D:1) a frilled lizard skeleton (63, 7, D:1) 7 stones (65, 2, D:1) a +0 sling of electrocution Level 2 of the Dungeon (12, 21, D:2) a bat corpse (skeletalised by now) (14, 22, D:2) an adder skeleton (20, 11, D:2) a ball python skeleton (26, 46, D:2) a +0 hand axe (27, 27, D:2) a ball python skeleton (29, -3, D:2) a +0 chain mail (30, 38, D:2) a +0 ring mail (31, 19, D:2) a ball python skeleton (32, 30, D:2) a +0 club 5 stones a kobold skeleton an adder skeleton (32, 31, D:2) a quokka skeleton (33, -3, D:2) 4 stones (34, 8, D:2) a +0 morningstar a +0 scale mail the human skeleton of Terence (38, -7, D:2) a medusa talisman a rimehorn talisman (38, 36, D:2) a frilled lizard corpse (skeletalised by now) (39, 28, D:2) a +0 dagger a goblin skeleton (43, 1, D:2) a hobgoblin skeleton (46, 15, D:2) 7 stones (59, -7, D:2) a +0 dagger 2 stones a kobold corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 chain mail (0, 8, D:3) a bat corpse (skeletalised by now) (6, -37, D:3) a +0 robe (6, -36, D:3) 3 stones (8, -6, D:3) a jackal skeleton (9, -6, D:3) a jackal skeleton (12, -32, D:3) a +0 mace (12, -28, D:3) an adder corpse (skeletalised by now) (13, -31, D:3) a hobgoblin corpse (skeletalised by now) (13, 7, D:3) a +0 long sword (15, -43, D:3) a +0 short sword (17, -40, D:3) a quokka skeleton (22, 2, D:3) a +0 dagger a goblin skeleton (23, 2, D:3) an adder skeleton (28, 0, D:3) a +0 dagger (29, -33, D:3) a +0 dagger a kobold skeleton (29, 3, D:3) a +0 club 8 stones (33, -23, D:3) a ball python skeleton (38, -18, D:3) a quokka skeleton (41, -19, D:3) a scarab talisman (43, -28, D:3) a bat skeleton (46, 1, D:3) a stone (51, 11, D:3) an adder corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Xostin's Book Shop a book of Touch (242 gold) a Grand Grimoire (374 gold) a book of Party Tricks (242 gold) the Unrestrained Analects (484 gold) a book of the Warp (528 gold) a book of Displacement (242 gold) a book of Contraptions (462 gold) a book of Conjurations (220 gold) a book of Geomancy (220 gold) (0, 0, D:4) a +0 quarterstaff (8, 27, D:4) a +0 quarterstaff (9, 49, D:4) a +0 short sword (12, 12, D:4) a hobgoblin corpse (skeletalised by now) (21, 6, D:4) a +0 dagger (21, 14, D:4) the +1 spear of the Bashing Gods {flame, rElec Str+6} rElec: It insulates you from electricity. Str+6: It affects your strength (+6). (21, 16, D:4) a +0 hand axe (23, 14, D:4) a +0 mace (23, 16, D:4) a +0 falchion (25, 48, D:4) a +0 club a +0 sling (26, 38, D:4) a hobgoblin corpse (skeletalised by now) (27, 24, D:4) a hobgoblin corpse (skeletalised by now) (31, 22, D:4) a +0 leather armour (32, 13, D:4) the +10 whip of the Smoking Gods {pain, *Corrode Fly rElec Int+2} *Corrode: It may corrode you when you take damage. Fly: It grants you flight. rElec: It insulates you from electricity. Int+2: It affects your intelligence (+2). (34, 3, D:4) a +0 short sword a kobold corpse (skeletalised by now) (40, 28, D:4) 6 poisoned darts (49, 44, D:4) a ring of fire (53, 26, D:4) a scroll of noise (55, 22, D:4) an adder corpse (skeletalised by now) (55, 23, D:4) a +0 spear Level 5 of the Dungeon (0, 0, D:5) 9 stones (3, -16, D:5) a +0 leather armour (14, -42, D:5) a +0 leather armour (16, -26, D:5) a hound skeleton (25, -46, D:5) a howler monkey corpse (skeletalised by now) (27, -48, D:5) a staff of fire (37, -46, D:5) a +0 long sword (38, -49, D:5) a +0 buckler (48, -48, D:5) a +0 short sword (49, -53, D:5) a +0 giant spiked club an ogre corpse (skeletalised by now) (60, -51, D:5) the +5 flail "Kuchail" {protect, *Corrode rElec rPois Dex+7} *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. rPois: It protects you from poison. Dex+7: It affects your dexterity (+7). Level 6 of the Dungeon (0, 0, D:6) a +0 whip (1, 15, D:6) 6 stones (6, 5, D:6) a +0 short sword (6, 8, D:6) a +0 leather armour (9, 35, D:6) 3 gold pieces (9, 42, D:6) 8 gold pieces (10, 30, D:6) a +0 falchion