Helgraf Level 1 of the Dungeon (5, 34, D:1) a +0 spear (8, 16, D:1) a quokka skeleton (22, 17, D:1) a hobgoblin skeleton (23, 31, D:1) a rat skeleton (24, 31, D:1) a +0 club (30, 22, D:1) a rat corpse (skeletalised by now) (40, 20, D:1) a +0 robe (44, 44, D:1) a +0 club (55, 10, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a frilled lizard corpse (skeletalised by now) (1, -1, D:2) a +0 chain mail (7, -12, D:2) a hobgoblin corpse (skeletalised by now) (8, -12, D:2) a +0 club a goblin corpse (skeletalised by now) (9, 21, D:2) a +0 short sword a +0 scale mail (14, 12, D:2) an adder skeleton (19, 4, D:2) 3 flux baubles (25, 22, D:2) a bat skeleton (30, 22, D:2) a bat skeleton (31, -4, D:2) a +0 club a +0 sling a goblin skeleton (33, 0, D:2) a +0 dagger (34, -12, D:2) a +0 hand axe (38, 10, D:2) a hobgoblin skeleton (40, 22, D:2) an adder corpse (skeletalised by now) (42, 19, D:2) a bat skeleton (46, 10, D:2) a +3 short sword (59, 28, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 4, D:3) a +0 club (1, 3, D:3) a +0 short sword a kobold corpse (skeletalised by now) (4, 16, D:3) a +0 club a +0 sling a +0 club a +0 dagger a +0 dagger a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (7, 2, D:3) a +0 dagger a +0 sling (9, 0, D:3) a +0 club (9, 1, D:3) a +0 club a +0 dagger a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (25, -17, D:3) a +0 quarterstaff (27, -25, D:3) a quokka skeleton (27, -17, D:3) a +0 robe (31, -29, D:3) a +0 club a kobold skeleton (39, -33, D:3) a +0 club an orc skeleton (55, -47, D:3) a +0 sling (55, -37, D:3) a +0 sling a goblin skeleton (55, -7, D:3) a +0 whip (57, -44, D:3) a +0 club (57, -43, D:3) a +0 club (57, -42, D:3) a +0 club (58, -36, D:3) a jackal skeleton (61, -34, D:3) a +0 sling Level 4 of the Dungeon (0, 0, D:4) a +0 whip 4 stones a kobold corpse (skeletalised by now) (4, -14, D:4) the +6 flail of the Bespelling Gods {elec, +Blink rC- Will+} +Blink: It lets you blink. rC-: It makes you vulnerable to cold. Will+: It increases your willpower. It cannot be enchanted further. (7, -21, D:4) a jackal skeleton (8, -21, D:4) a jackal skeleton a jackal skeleton (10, -3, D:4) a ball python skeleton (14, -8, D:4) a +0 leather armour (14, 0, D:4) a +0 short sword (15, -12, D:4) a +0 whip (17, -12, D:4) a +0 whip of freezing a +0 robe the kobold skeleton of Pikel (19, -3, D:4) a +0 trident (23, -25, D:4) a +0 dagger (23, -10, D:4) a +1 war axe of venom (23, -4, D:4) a hound skeleton (25, -22, D:4) an iguana corpse (skeletalised by now) (27, 3, D:4) a +0 robe (28, -14, D:4) a +3 spectral quarterstaff (30, -33, D:4) a +0 club an orc corpse (skeletalised by now) (31, -32, D:4) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (32, -31, D:4) a +0 dagger an orc corpse (skeletalised by now) (32, -27, D:4) an adder corpse (skeletalised by now) (33, -25, D:4) a +0 short sword of venom an orc corpse (skeletalised by now) (35, -6, D:4) an orb of pyromania (39, -24, D:4) a +0 war axe Level 5 of the Dungeon [Shop] Ximm's Book Boutique a parchment of Summon Seismosaurus Egg (195 gold) a parchment of Searing Ray (87 gold) a parchment of Fortress Blast (375 gold) a parchment of Summon Small Mammal (60 gold) a parchment of Mercury Arrow (87 gold) a parchment of Soul Splinter (60 gold) a parchment of Jinxbite (87 gold) (14, 19, D:5) a quokka skeleton (15, 6, D:5) a staff of conjuration (30, 6, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) a +0 spear a gnoll corpse (skeletalised by now) (1, 1, D:6) a +0 club a +0 club a +0 club a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (1, 2, D:6) a +0 club a +0 club a +0 club a +0 club a goblin corpse (skeletalised by now) (1, 3, D:6) a +0 club (2, 3, D:6) a +0 club (3, 2, D:6) a +0 club (3, 3, D:6) a +0 club a goblin corpse (skeletalised by now) (4, 2, D:6) a +0 club (10, -13, D:6) a +0 chain mail (13, -18, D:6) a +0 ring mail (13, 10, D:6) an electric eel corpse (skeletalised by now) (23, -6, D:6) a +0 club (23, 2, D:6) a +0 club a hobgoblin skeleton (23, 4, D:6) a +0 club (24, 2, D:6) a +0 club a goblin skeleton (26, 2, D:6) a +0 club a +0 spear a hobgoblin skeleton a gnoll skeleton (26, 3, D:6) a +0 sling a +0 whip a stone a goblin skeleton a kobold skeleton (27, -31, D:6) a +0 spear a +0 robe (27, -1, D:6) a stone (27, 3, D:6) a +0 spear a +0 club a gnoll skeleton a goblin skeleton (27, 6, D:6) a stone (28, 2, D:6) a +0 club (29, -28, D:6) a +1 falchion of freezing a +0 robe (29, -5, D:6) a hobgoblin skeleton (29, 0, D:6) a +0 club a +0 club a hobgoblin skeleton (29, 1, D:6) a +0 sling (29, 2, D:6) a +0 sling (29, 3, D:6) a +0 club (30, -1, D:6) a +0 club a +0 club a +0 flail (30, 1, D:6) a +0 sling (30, 4, D:6) a +0 club (30, 6, D:6) a +0 sling a goblin skeleton (31, -30, D:6) a +0 robe (31, -29, D:6) an iguana skeleton (31, -16, D:6) a +0 giant spiked club an ogre skeleton (31, -7, D:6) a +0 sling (31, 0, D:6) a +0 dagger of protection a +0 short sword a +0 sling a +0 flail a +0 club a hobgoblin skeleton a kobold skeleton a hobgoblin skeleton (31, 1, D:6) a +0 club a +0 club a +0 sling a hobgoblin skeleton (31, 3, D:6) a +0 club a +0 sling (32, -34, D:6) a +0 club a hobgoblin skeleton (32, -7, D:6) a +0 sling (32, 0, D:6) a +0 club (32, 1, D:6) a +0 club a goblin skeleton (33, -7, D:6) a +0 sling (33, -6, D:6) a +0 club a +0 club (33, -5, D:6) a +0 club (33, 4, D:6) a +0 flail a gnoll skeleton (34, -1, D:6) a stone (34, 0, D:6) a stone (34, 6, D:6) a stone (34, 7, D:6) a stone (35, 2, D:6) a +0 club (36, -8, D:6) a +0 club (39, -12, D:6) a +0 chain mail (42, -12, D:6) a +0 war axe (42, 1, D:6) a +0 spear a goblin corpse (skeletalised by now) a wyvern corpse (skeletalised by now) (42, 5, D:6) a +0 club (47, -36, D:6) a +0 hammer (48, -39, D:6) a +0 hammer (48, -38, D:6) a +0 hammer (50, -23, D:6) a +0 hand axe (51, -14, D:6) a +1 great sword a +0 robe (52, -14, D:6) a +0 mace a +0 robe (52, -13, D:6) a howler monkey skeleton (53, -14, D:6) a +2 falchion a +0 robe (57, -37, D:6) a +3 quarterstaff of chaos a +0 cloak of willpower (58, -36, D:6) a +0 hammer (59, -6, D:6) a +0 dagger of venom (61, 4, D:6) an electric eel corpse (skeletalised by now) Level 7 of the Dungeon (7, -19, D:7) a +0 mace (7, -18, D:7) a +0 hand axe a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) a water moccasin corpse (skeletalised by now) (8, -17, D:7) a +0 scale mail (11, 12, D:7) the +6 quarterstaff of Foolhardiness {vamp, rElec} rElec: It insulates you from electricity. It cannot be enchanted further. (31, 20, D:7) the barachi corpse of Helgraf (skeletalised by now) (33, 4, D:7) a +0 robe (33, 20, D:7) a +0 dagger (36, 12, D:7) a +0 ring mail (40, -12, D:7) a +0 sling (44, 12, D:7) a +0 robe Level 8 of the Dungeon (8, 0, D:8) a +1 flail a +0 robe (8, 2, D:8) a +3 flail of freezing a +0 robe (9, 0, D:8) a +0 long sword a +0 robe a +0 robe (9, 2, D:8) a +0 great sword a +0 robe (18, 33, D:8) a bullfrog skeleton (34, 17, D:8) a +0 scale mail (34, 37, D:8) a +0 mace (39, 11, D:8) a +0 long sword (43, -2, D:8) a +0 shortbow (50, 17, D:8) a +0 partisan (56, 25, D:8) a +0 war axe Level 9 of the Dungeon (4, 23, D:9) a +0 sling (10, 2, D:9) a +2 short sword (11, 22, D:9) a +0 flail (15, 13, D:9) a +0 quarterstaff a +0 robe (17, 27, D:9) a +3 dire flail a +0 robe (17, 28, D:9) a +0 robe a +0 halberd (18, 31, D:9) a +0 scale mail (19, 27, D:9) a +2 halberd a +0 robe (19, 28, D:9) a +0 robe a +0 flail (39, 29, D:9) a +0 short sword (39, 30, D:9) a +0 club (40, 30, D:9) a +0 ring mail a +0 club (43, -12, D:9) a +3 short sword a +0 robe (44, -10, D:9) a +2 hand axe of sundering a +0 robe (44, -9, D:9) a +0 great sword a +0 robe (46, 0, D:9) a +0 chain mail (46, 34, D:9) a +0 orcbow (52, 19, D:9) a +0 spear a +0 robe Level 10 of the Dungeon (5, 24, D:10) a +0 plate armour (7, 3, D:10) a +1 leather armour of willpower a +0 rapier (7, 8, D:10) a +2 short sword of venom (13, 3, D:10) a +0 leather armour (19, 15, D:10) the +0 ring mail "Nurunt" {+Inv SInv} +Inv: It lets you turn invisible. SInv: It lets you see invisible. It cannot be enchanted further. (20, 13, D:10) a +0 spear (21, 12, D:10) a +0 spear (21, 14, D:10) a +0 halberd (22, -19, D:10) a +0 orcbow (22, 13, D:10) a +0 spear (22, 29, D:10) a +0 dagger (23, -8, D:10) a +0 chain mail (23, -4, D:10) a +0 chain mail (41, 24, D:10) a +0 war axe (43, 28, D:10) a +4 long sword a +0 helmet a +0 robe (45, 17, D:10) a +0 spear (45, 30, D:10) a +0 chain mail a +0 war axe (54, 4, D:10) a +0 club Level 11 of the Dungeon [Shop] Leedoll's Book Emporium a parchment of Yara's Violent Unravelling (294 gold) a parchment of Cause Fear (208 gold) a parchment of Vampiric Draining (140 gold) a parchment of Tukima's Dance (140 gold) a parchment of Borgnjor's Vile Clutch (294 gold) a parchment of Alistair's Walking Alembic (294 gold) a parchment of Vhi's Electric Charge (208 gold) [Shop] Waqalenu's Antique Weapon Emporium a +0 quarterstaff (140 gold) a +0 halberd (112 gold) a +2 hand axe of electrocution (546 gold) a +0 sling (42 gold) a +0 flail (98 gold) a +3 vampiric hand axe (728 gold) a +0 rapier (154 gold) a +3 quarterstaff of speed (896 gold) a +0 arbalest (210 gold) a +0 short sword (84 gold) (0, 0, D:11) a +0 arbalest (6, -6, D:11) a +0 shortbow (8, 32, D:11) a +0 sling (12, 0, D:11) a +0 dire flail a +0 chain mail (13, 27, D:11) a +0 plate armour a +0 hand axe (13, 28, D:11) a +0 war axe (13, 29, D:11) a +0 mace (14, 27, D:11) a +0 robe a +0 dagger (14, 34, D:11) a +0 mace (19, -3, D:11) a +1 demon whip of venom (23, 12, D:11) a spore talisman (24, 6, D:11) a +0 chain mail (29, 5, D:11) a +0 dagger (37, 3, D:11) a +0 battleaxe (39, 20, D:11) a +0 trident (40, 20, D:11) a +0 short sword (41, 19, D:11) a +0 flail a +0 chain mail (41, 21, D:11) a +0 quarterstaff of freezing a +1 robe of cold resistance a +0 mace (41, 22, D:11) a +0 mace a +0 leather armour (42, -3, D:11) a +0 plate armour (42, 20, D:11) a +0 war axe a +0 orcbow a +0 chain mail (42, 22, D:11) a +0 mace (45, 35, D:11) a +0 scale mail (47, 8, D:11) 3 large rocks Level 12 of the Dungeon (11, -17, D:12) a +0 club (16, -21, D:12) a potion of lignification (17, 2, D:12) a +0 giant spiked club a +0 giant spiked club (21, -5, D:12) a +0 dire flail of holy wrath (31, -2, D:12) 17 gold pieces (36, -1, D:12) a +0 trident the Ecumenical Temple Level 1 of the Lair of Beasts (2, 30, Lair:1) a +0 scale mail (9, 54, Lair:1) a river rat skeleton (13, 48, Lair:1) a rat skeleton (15, 49, Lair:1) a rat skeleton (17, 28, Lair:1) a +0 trident (18, 29, Lair:1) a wolf skeleton (39, 15, Lair:1) a storm talisman (44, 3, Lair:1) a +0 robe (46, 35, Lair:1) a +0 orcbow (48, 35, Lair:1) a black bear skeleton (48, 36, Lair:1) a black bear skeleton (49, 33, Lair:1) a black bear skeleton (50, 33, Lair:1) a black bear skeleton (51, 33, Lair:1) a black bear skeleton (54, 21, Lair:1) a staff of air (54, 24, Lair:1) 2 large rocks Level 2 of the Lair of Beasts (10, -10, Lair:2) a +0 flail (12, -3, Lair:2) a +0 falchion (31, 3, Lair:2) a blink frog skeleton Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 flail (34, -32, Lair:3) a +0 robe (50, -14, Lair:3) a parchment of Ensorcelled Hibernation Level 4 of the Lair of Beasts (0, 0, Lair:4) a parchment of Gloom (30, -2, Lair:4) a +0 arbalest an ice cave