Helgraf Level 1 of the Dungeon (0, 0, D:1) a ball python skeleton (2, -5, D:1) a +0 ring mail (2, 6, D:1) a +0 short sword (4, -7, D:1) a rat skeleton (4, 5, D:1) a +0 whip (6, -22, D:1) a +0 robe (6, 2, D:1) a hobgoblin skeleton (21, 4, D:1) a +0 dagger (29, 4, D:1) a rat skeleton (39, 14, D:1) a +0 short sword a kobold skeleton (43, -10, D:1) a frilled lizard skeleton (44, -9, D:1) a frilled lizard skeleton (46, 19, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (48, 21, D:1) a +0 club a kobold corpse (skeletalised by now) (48, 23, D:1) a rat corpse (skeletalised by now) (51, -12, D:1) a +0 dagger (52, -14, D:1) a +0 short sword a kobold corpse (skeletalised by now) (57, 29, D:1) a ball python corpse (skeletalised by now) (57, 33, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (7, 12, D:2) a bat corpse (skeletalised by now) (8, 3, D:2) a +0 dagger (8, 14, D:2) a +1 whip of draining a kobold corpse (skeletalised by now) (9, 3, D:2) a hobgoblin corpse (skeletalised by now) (9, 5, D:2) a +0 club a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (9, 7, D:2) a +0 dagger a goblin corpse (skeletalised by now) (10, -6, D:2) a +0 dagger a goblin corpse (skeletalised by now) (10, 7, D:2) a +0 club a goblin corpse (skeletalised by now) (11, 6, D:2) a +0 short sword a +0 animal skin (12, -4, D:2) a +0 club (13, -4, D:2) a +0 club (15, -4, D:2) a +0 dagger (17, -5, D:2) a hobgoblin corpse (skeletalised by now) (20, -14, D:2) a +0 dagger a goblin corpse (skeletalised by now) (22, -4, D:2) a +0 leather armour (29, 7, D:2) a +0 dagger (35, -12, D:2) a ball python skeleton (35, -11, D:2) a +0 dagger (47, -13, D:2) a bat corpse (skeletalised by now) (47, -5, D:2) a hobgoblin corpse (skeletalised by now) (47, 17, D:2) a frilled lizard skeleton (49, -5, D:2) a bat corpse (skeletalised by now) (49, 16, D:2) a +0 club a goblin skeleton (52, -4, D:2) a +0 ring mail (54, -21, D:2) a +0 robe Level 3 of the Dungeon (1, -7, D:3) a +0 buckler (7, 2, D:3) a +0 trident an orc skeleton (9, 4, D:3) a hobgoblin skeleton (10, -27, D:3) a human skeleton (10, -23, D:3) a human skeleton (12, -26, D:3) a human skeleton (14, -12, D:3) a bat skeleton (15, -27, D:3) a human corpse (skeletalised by now) (15, -23, D:3) a human skeleton (15, -3, D:3) a +0 short sword an orc skeleton (16, -25, D:3) a human corpse (skeletalised by now) (16, -24, D:3) a human corpse (skeletalised by now) (17, -6, D:3) a +0 dagger a kobold skeleton (18, 1, D:3) an adder skeleton (21, -10, D:3) a hobgoblin skeleton (22, -8, D:3) a +0 mace (23, -8, D:3) a +0 leather armour (27, -10, D:3) a frilled lizard skeleton (28, -6, D:3) a +0 club a goblin skeleton (32, -4, D:3) a +0 dagger (42, -16, D:3) a +0 short sword Level 4 of the Dungeon [Shop] Ozin's Antique Armour Emporium a +0 scale mail (112 gold) the +2 pair of boots of the Pits of Slime {-Tele rF+ rN+ SInv} (837 gold) -Tele: It prevents most forms of teleportation. rF+: It protects you from fire. rN+: It protects you from negative energy. SInv: It lets you see invisible. It cannot be enchanted further. a +0 robe (25 gold) a +2 leather armour of willpower (532 gold) the +0 robe of Intense Satisfaction {Int+4} (456 gold) Int+4: It affects your intelligence (+4). It cannot be enchanted further. a +0 ring mail (112 gold) the +2 pair of ghost crab claws {Mist Str+4 Int+2 Slay+4 Necro} (1582 gold) Mist: It may create clouds of spectral mist when the wearer attacks or casts spells, and grants immunity from such clouds. Necromancy spells have a greater chance to produce spectral mist. Str+4: It affects your strength (+4). Int+2: It affects your intelligence (+2). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). Necro: It increases the power of your Necromancy spells. It cannot be enchanted further. a +0 ring mail (112 gold) a +0 ring mail (112 gold) a +0 cloak (126 gold) [Shop] Nuehen's Antique Weapon Boutique a +0 rapier (115 gold) a +1 eveningstar of holy wrath (1167 gold) a +0 whip (52 gold) a +0 club (10 gold) the +2 halberd of the Extremes {pain, rElec Int+3} (846 gold) rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +0 mace (63 gold) a +5 flail of venom (655 gold) a +6 arbalest (829 gold) (8, 14, D:4) a +0 short sword (9, -8, D:4) a +0 robe (9, 14, D:4) a +0 leather armour a +0 flail a +0 flail an orc skeleton (13, 33, D:4) a hobgoblin skeleton (16, 12, D:4) a +0 short sword (16, 28, D:4) a +1 leather armour of fire resistance a +0 rapier the human corpse of Eustachio (skeletalised by now) (17, 14, D:4) a +0 giant club an ogre skeleton (17, 17, D:4) a +0 whip an orc skeleton (17, 19, D:4) a +0 giant club (17, 39, D:4) a +0 war axe (19, 6, D:4) a +0 mace a +0 sling a hobgoblin skeleton (19, 28, D:4) a +0 dagger a kobold skeleton (22, 24, D:4) a +0 sling (23, 35, D:4) a black bear skeleton (25, 33, D:4) a +0 dagger a kobold skeleton (34, 32, D:4) a +0 dagger a goblin skeleton (38, -3, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (39, -2, D:4) a +0 club (40, -3, D:4) a +0 club a +0 club a +0 ring mail a +0 whip a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (48, 15, D:4) a quokka corpse (skeletalised by now) Level 5 of the Dungeon [Shop] Ziumareb's Antique Weapon Emporium a +0 dagger (48 gold) a +0 war axe (84 gold) a +6 long sword of holy wrath (919 gold) the +4 dagger of Dissent {devious, ^Drain Will+ Int+7 Stlth+} (1116 gold) ^Drain: It drains your maximum health when unequipped. Will+: It increases your willpower. Int+7: It affects your intelligence (+7). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 quarterstaff (120 gold) a +0 sling (36 gold) a +2 trident of distortion (496 gold) a +0 club (12 gold) (0, 0, D:5) an adder corpse (8, 4, D:5) a hound corpse (skeletalised by now) (10, 14, D:5) a +0 giant club (13, -16, D:5) a scroll of identify (15, 17, D:5) a +0 spear a gnoll corpse (skeletalised by now) (15, 25, D:5) a +0 halberd a gnoll corpse (skeletalised by now) (15, 26, D:5) a +0 whip a +0 leather armour a gnoll corpse (skeletalised by now) (17, 22, D:5) a +0 spear (18, 22, D:5) a +0 halberd a gnoll corpse (skeletalised by now) (22, 33, D:5) a +0 sling (27, 22, D:5) a +0 ring mail (30, 31, D:5) a +0 short sword (32, -7, D:5) a +0 leather armour