Dungeon Crawl Stone Soup version 0.35-a0-175-g117663b8c5 (webtiles) character file. Game seed: 4421147971685349166 9 Hihdaho the Tinkerer (level 2, 0/20 HPs) Began as a Gnoll Forgewright on Mar 6, 2026. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:01:35 (160 turns). Hihdaho the Tinkerer (Gnoll Forgewright) Turns: 160, Time: 00:01:35 Health: 0/20 AC: 2 Str: 9 XL: 2 Next: 12% Magic: 7/7 EV: 12 Int: 14 God: Gold: 21 SH: 0 Dex: 10 Spells: 9/10 levels left rFire . . . (100%) a - +0 hammer rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (0 -> -5) A: fangs 1, treasure sense, distributed training, hooves 1, poor constitution 1, sense surroundings 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 21 gold pieces. Inventory: Hand Weapons a - a +0 hammer (weapon) Armour b - a +0 robe (worn) c - a +0 chain mail Potions g - a potion of magic Skills: + Level 0.3 Fighting + Level 0.3 Short Blades + Level 0.3 Long Blades + Level 0.3 Axes + Level 0.3 Maces & Flails + Level 0.3 Polearms + Level 0.3 Staves + Level 0.3 Ranged Weapons + Level 0.3 Throwing + Level 0.3 Armour + Level 4.4 Dodging + Level 4.0 Stealth + Level 0.3 Shields + Level 0.3 Unarmed Combat + Level 4.9 Spellcasting + Level 0.2 Conjurations + Level 0.2 Hexes + Level 0.2 Summonings + Level 0.2 Necromancy + Level 0.2 Translocations + Level 7.0 Forgecraft + Level 0.2 Fire Magic + Level 0.2 Ice Magic + Level 0.2 Air Magic + Level 0.2 Earth Magic + Level 0.2 Alchemy + Level 0.4 Invocations + Level 0.3 Evocations + Level 0.2 Shapeshifting You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 92% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 46% 2d4 1% 2 Launch Clockwork Bee Frge 23% N/A 3% 3 Forge Blazeheart Golem Fire/Frge 13% N/A 36% 4 Forge Lightning Spire Air/Frge 13% 3d4 36% 4 Dimensional Bullseye Hex/Tloc 2% N/A 85% 4 Summon Seismosaurus Egg Summ/Erth 4% N/A 85% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. You have large cloven feet. Your body sometimes grows weak upon taking damage. You passively map the area around you. Message History You finish putting on your +0 robe. Annotate which branch? (. - D:2, ? - help, ! - show branch list) Okay, then. You encounter an adder. Found a sling. Found a parchment of Static Discharge. The helpless adder fails to defend itself. You hit the adder but do no damage. The adder barely misses you. The adder bites you. You closely miss the adder. The adder closely misses you. The adder completely misses you. You closely miss the adder. The adder barely misses you. The adder bites you. You closely miss the adder. Your bite misses the adder. The adder closely misses you. The adder barely misses you. You hit the adder. Your bite misses the adder. The adder is heavily wounded. The adder barely misses you. You hit the adder. The adder is almost dead. The adder bites you. You are poisoned. The adder poisons you! The adder bites you. You are more poisoned. The adder poisons you! You sock the adder! You kill the adder! * * * LOW HITPOINT WARNING * * * You feel very sick. You have reached level 2! * * * LOW HITPOINT WARNING * * * You feel sick. It was a potion of mutation. You feel extremely strange. Your feet thicken and deform. You feel your constitution weaken. You feel a strange attunement to the structure of the dungeons. * * * LOW HITPOINT WARNING * * * You feel sick. As you read the scroll labelled CIGIOQ TILAMYV, it crumbles to dust. It is a scroll of identify. You don't currently have any unidentified items. You die... #..# #.# #..# #.# #..# #.# #..# #)# *, #..# #.# , #..## ,* #...# * ####.###### * * , * #...@.†...# * * ,* #.##......... ,* , * # #.####)###*, * *#.# * # * , , *, * ,*#:# * , * , *#.# * ,* ,* *, ** #.# * * #..,, , * * * * * * ** There were no monsters in sight! Vanquished Creatures An adder (D:2) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hihdaho the Gnoll Forgewright began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 158 | D:2 | Reached XP level 2. HP: 4/20 MP: 7/7 159 | D:2 | Gained mutation: You have large cloven feet. [potion of | mutation] 159 | D:2 | Gained mutation: Your body sometimes grows weak upon taking | damage. [potion of mutation] 159 | D:2 | Gained mutation: You passively map the area around you. | [potion of mutation] 160 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_river_passageway, layout_basic, minivault_11, minmay_rat_gold_closets D:2: minmay_inner_zag, layout_loops_ring, darby_backdoor_grove, minivault_24, palyth_stone_intersect Action || total ---------------------------++------- Attack: Normal || 7 Melee: Mace || 7 Drink: Mutation || 1 Read: Identify || 1 Stab: Sleeping || 1 Armour: Robe || 4 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 161 | 153 | 8 | 0 | 0 | 2 | 80.5 | Dungeon | 161 | 153 | 8 | 0 | 0 | 2 | 80.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 124 daAuts D:1: 37 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+