Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 14431765317826228785 15 Hihdaho the Magician (level 2, 0/21 HPs) Began as a Djinni Conjurer on May 26, 2026. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:27 (335 turns). Hihdaho the Magician (Djinni Conjurer) Turns: 335, Time: 00:01:27 Health: 0/21 AC: 2 Str: 6 XL: 2 Next: 65% Gold: 49 EV: 11 Int: 19 God: SH: 0 Dex: 11 rFire + + . (33%) d - +0 dagger rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 49 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Missiles b - 2 large rocks Armour a - a +0 robe (worn) c - a +0 chain mail Skills: + Level 2.2 Dodging + Level 1.8 Stealth + Level 3.7 Spellcasting + Level 3.7 Conjurations + Level 3.7 Hexes + Level 3.7 Summonings + Level 3.7 Necromancy + Level 3.7 Translocations + Level 3.7 Forgecraft + Level 3.7 Fire Magic + Level 3.7 Ice Magic + Level 3.7 Air Magic + Level 3.7 Earth Magic + Level 3.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 c - Fulminant Prism Conj/Alch 8% 3d7 30% 4 d - Iskenderun's Mystic Conj/Tloc 17% 2d5 (+2d2 30% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a jackal (heavily wounded, 100% to hit) The magic dart hits the jackal. The jackal is severely wounded. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a jackal (severely wounded, 100% to hit) The magic dart hits the jackal. You kill the jackal! * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The jackal attacks as it pursues you! The jackal closely misses you. The jackal barely misses you. The jackal attacks as it pursues you! The jackal bites you but does no damage. The jackal closely misses you. The jackal bites you but does no damage. The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is heavily wounded. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The jackal barely misses you. The jackal bites you but does no damage. The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The jackal attacks as it pursues you! The jackal barely misses you. The jackal bites you but does no damage. The jackal bites you. You die... ##.## ##.#.##..♣.♣..#.# #.# ##.#..#..........## #.# ##.##......♣.♣.....## ####.########.###......P......... ............†..##...##.♣.♣.#...## .##...#########.#..###....P##.## .##...###### ##.#.###.♣.♣P##.# ...........# #.#...#P...P#..# .##........#####@#####PP<.##### .###.#.........h.# #PPP..# .# #..........#### ####### .. ###.....##.# ## ########.# #.. #### You could see a jackal. Vanquished Creatures 3 endoplasms (D:1) 2 hobgoblins (D:1) 2 jackals (D:1) 2 quokkas (D:1) 3 ball pythons (D:1) A frilled lizard (D:1) A goblin (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hihdaho the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Hihdaho set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 139 | D:1 | Reached XP level 2. HP: 16/21 MP: 0/0 335 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dysonsfear_arrival_boulevard, layout_loops_ring Action || total ---------------------------++------- Attack: Normal || 11 Melee: Unarmed || 11 Cast: Magic Dart || 34 Armour: Robe || 15 Dodge: Dodged || 10