Hilfik Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (1, 38, D:1) a +0 whip (2, -10, D:1) a frilled lizard corpse (skeletalised by now) (3, 26, D:1) a rat skeleton (4, -1, D:1) a +0 spear (5, 2, D:1) a +0 leather armour (8, 5, D:1) a +0 short sword a kobold skeleton (10, -9, D:1) 2 stones (11, -14, D:1) a +0 mace (14, 6, D:1) a +0 dagger (16, 26, D:1) 2 boomerangs (26, -1, D:1) a +0 dagger a kobold skeleton (27, 34, D:1) a hobgoblin skeleton (29, 36, D:1) a +0 whip (34, 34, D:1) a +0 dagger a goblin skeleton (36, -7, D:1) a +0 mace (36, -5, D:1) 7 stones (36, 23, D:1) a +0 buckler (40, 30, D:1) a +0 whip (46, 34, D:1) a +0 dagger a goblin skeleton (62, 18, D:1) a +0 club a goblin skeleton Level 2 of the Dungeon [Shop] Ucao's Jewellery Emporium a +4 ring of slaying (396 gold) the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} (632 gold) [amulet of faith] Invo=14: It sets your Invocations skill to 14. Evo=0: It sets your Evocations skill to 0. Faith: It allows you to gain divine favour quickly. MP+5: It affects your magic capacity (+5). an amulet of faith (440 gold) a blade talisman (330 gold) a ring of flight (192 gold) a ring of fire (275 gold) a +4 ring of protection (396 gold) a ring of positive energy (220 gold) a ring of protection from cold (275 gold) a blade talisman (330 gold) (0, 0, D:2) a jackal skeleton (1, 0, D:2) a jackal skeleton (1, 1, D:2) a +0 club 4 stones (4, 7, D:2) a +0 mace (13, -8, D:2) a +0 robe (16, 19, D:2) 3 stones (27, 16, D:2) a hobgoblin skeleton (29, 3, D:2) a rat skeleton (30, 3, D:2) a ball python skeleton (31, 3, D:2) a quokka skeleton (32, 21, D:2) a +0 falchion (34, 20, D:2) a +0 club (37, 19, D:2) a jackal skeleton (38, -14, D:2) a beast talisman (41, 2, D:2) a rat skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 long sword (6, -10, D:3) a +0 spear (7, -9, D:3) a +0 club a +0 mace a gnoll corpse (skeletalised by now) (8, -8, D:3) a +0 flail a +0 whip a boomerang an orc corpse (skeletalised by now) (8, -4, D:3) a +0 club an orc corpse (skeletalised by now) (9, -8, D:3) a +0 halberd (9, -7, D:3) a +0 whip 5 stones a gnoll corpse (skeletalised by now) (9, -5, D:3) a +0 flail a gnoll corpse (skeletalised by now) (9, -4, D:3) a +0 dagger (9, -2, D:3) a +0 quarterstaff (9, 0, D:3) a +0 whip a +0 hand axe a gnoll corpse (skeletalised by now) (10, 0, D:3) a +0 flail (11, 6, D:3) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (12, 0, D:3) a +0 whip (15, 6, D:3) 13 gold pieces (16, -7, D:3) a +0 short sword (16, 4, D:3) a jackal corpse (skeletalised by now) (16, 5, D:3) a howler monkey corpse (skeletalised by now) (17, 2, D:3) a jackal corpse (skeletalised by now) (19, -20, D:3) a scroll of blinking (24, -19, D:3) a +0 whip a +0 flail a +0 whip a gnoll corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (25, -8, D:3) a +0 whip a +0 dagger a +0 leather armour a gnoll corpse (29, -7, D:3) a +0 dagger an orc corpse (29, -1, D:3) a +0 flail a +0 short sword (29, 0, D:3) a +0 dagger a +0 robe (30, 0, D:3) a +0 flail a +0 dagger a +0 leather armour a wand of roots (11) a +0 dagger a gnoll corpse an orc corpse (31, -28, D:3) a +0 falchion (38, -11, D:3) a +0 robe (38, -9, D:3) a +0 short sword a +0 flail (38, -8, D:3) a +0 hand axe an orc corpse (38, -6, D:3) a +0 war axe a +0 spear an orc corpse (38, -5, D:3) a +0 falchion 2 boomerangs a +0 leather armour (38, 0, D:3) a +0 flail a +0 club a +0 dagger a gnoll corpse