Hishvolken Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (0, 15, D:1) a +0 sling (4, 21, D:1) a ball python corpse (skeletalised by now) (8, 22, D:1) a +0 dagger (10, 6, D:1) a jackal corpse (skeletalised by now) (16, 9, D:1) a bat corpse (skeletalised by now) (19, 6, D:1) a +0 mace (20, 9, D:1) a ball python corpse (skeletalised by now) (23, 10, D:1) a +0 short sword (28, 4, D:1) a +0 dagger (35, 9, D:1) a +0 club (37, 5, D:1) a +0 sling (38, 38, D:1) a quokka corpse (skeletalised by now) (53, 8, D:1) a +0 whip (53, 24, D:1) a +0 club (61, 56, D:1) a frilled lizard corpse (skeletalised by now) (62, 56, D:1) a frilled lizard corpse (skeletalised by now) (67, 51, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (5, 30, D:2) a quokka skeleton (6, 23, D:2) a +0 flail a +0 chain mail the human skeleton of Terence (6, 25, D:2) a frilled lizard skeleton (7, 18, D:2) a jackal skeleton (7, 20, D:2) a jackal skeleton (22, -3, D:2) an adder skeleton (33, 8, D:2) a +0 war axe an orc skeleton (36, 0, D:2) a jackal skeleton (42, 0, D:2) a frilled lizard skeleton (42, 1, D:2) a jackal skeleton Level 3 of the Dungeon