Hishvolken Level 1 of the Dungeon (0, 0, D:1) a +0 mace (3, 7, D:1) a +0 club 3 stones (12, -1, D:1) a +0 club (24, 16, D:1) a +0 mace (25, 7, D:1) 8 stones (28, 42, D:1) a +0 club a goblin corpse (skeletalised by now) (29, 42, D:1) a +0 ring mail (34, 37, D:1) a +0 short sword a kobold corpse (skeletalised by now) (38, 30, D:1) a +0 dagger (41, 18, D:1) a +0 whip a kobold skeleton (45, -1, D:1) a ball python skeleton (45, 10, D:1) a +0 quarterstaff (46, 15, D:1) a +0 club (46, 18, D:1) a rat skeleton (47, 11, D:1) 3 stones (52, -3, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (7, 6, D:2) a +0 dagger a goblin skeleton (8, -6, D:2) a bat skeleton (12, -2, D:2) a rat skeleton (13, -1, D:2) a +0 dagger (14, 18, D:2) a bat corpse (skeletalised by now) (25, 13, D:2) a +0 ring mail (30, -14, D:2) a +0 falchion (33, 11, D:2) a quokka corpse (skeletalised by now) (34, 15, D:2) a bat corpse (skeletalised by now) (37, -3, D:2) a +0 short sword 4 stones (38, -12, D:2) a +0 ring mail (41, -8, D:2) a +0 chain mail (49, 9, D:2) an adder corpse (skeletalised by now) (56, -12, D:2) a jackal corpse (skeletalised by now) Level 3 of the Dungeon (7, -10, D:3) an inkwell talisman (15, -1, D:3) a +0 scale mail