Hishvolken Level 1 of the Dungeon (0, 0, D:1) a +0 sling (2, 19, D:1) 3 boomerangs (6, 15, D:1) a bat skeleton (7, 14, D:1) a +0 whip a kobold skeleton (8, 10, D:1) a +0 club (8, 12, D:1) a bat skeleton (8, 14, D:1) a jackal skeleton (9, 13, D:1) a +6 ring of intelligence (11, 10, D:1) a +0 dagger 3 boomerangs a kobold skeleton (12, 6, D:1) a +0 short sword (12, 11, D:1) a rat skeleton (14, 37, D:1) a hobgoblin corpse (skeletalised by now) (14, 40, D:1) a jackal corpse (skeletalised by now) (14, 41, D:1) a jackal corpse (skeletalised by now) (15, 8, D:1) a rat skeleton (19, -8, D:1) a ball python skeleton (20, -7, D:1) a +0 whip 5 stones (20, 3, D:1) a +0 robe (20, 7, D:1) a frilled lizard skeleton (22, 1, D:1) a rat skeleton (24, 10, D:1) a +0 helmet (27, -19, D:1) a +0 club (27, -17, D:1) a rat corpse (skeletalised by now) (28, 33, D:1) a hobgoblin corpse (skeletalised by now) (30, -1, D:1) a +0 club (46, -1, D:1) a ball python corpse (skeletalised by now) (49, 4, D:1) a +0 dagger a goblin corpse (skeletalised by now) (49, 10, D:1) a +0 short sword Level 2 of the Dungeon